Demo Data from SIGIR 2026 / reviewers in the wild / expert
Vili Kellokumpu
dblp:30/178 · also Vili-Petteri Kellokumpu
· DBLP profile ↗
8ranked-venue papers
2as first author
0since 2021 · last 2018
0000-0002-5247-9311ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 8 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 5 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Video understanding and tracking · 100% | |
| Computer graphics and multimedia
1 paper |
Image and video processing · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Video understanding and tracking
background subtraction |
0.1 | 1 | 2010 | Modeling pixel process with scale invariant local patterns for background subtraction in complex scenes · CVPR 2010 |
Computer vision › Video understanding and tracking
action recognition |
0.1 | 1 | 2008 | Action recognition using ballistic dynamics · CVPR 2008 |
Image and video processing › color image processing
illumination invariance |
0.0 | 1 | 2010 | Modeling pixel process with scale invariant local patterns for background subtraction in complex scenes · CVPR 2010 |
Computer vision › Video understanding and tracking
gesture recognition |
0.0 | 1 | 2008 | Action recognition using ballistic dynamics · CVPR 2008 |
Methods — techniques the papers use, named apart from their topics
multi-scale fusion · 0.2kernel density estimation · 0.2local ternary patterns · 0.1local ternary pattern · 0.1motion history image · 0.1bayesian framework · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2018 | Effect of context in swipe gesture-based continuous authentication on smartphones
Pekka Siirtola, Jukka Komulainen, Vili Kellokumpu |
ESANN | 3 |
| 2017 | Robust local features for remote face recognition
Jie Chen 0001, Vishal M. Patel, Li Liu 0002, Vili Kellokumpu, Guoying Zhao 0001, Matti Pietikäinen, Rama Chellappa |
Image Vis. Comput. | 4 |
| 2013 | RLBP: Robust Local Binary PatternabstractIn this paper, we propose a simple and robust local descriptor, called the robust local binary pattern (RLBP). The local binary pattern (LBP) works very successfully in many domains, such as texture classification, human detection and face recognition. However, an issue of LBP is that it is not so robust to the noise present in the image. We improve the robustness of LBP by changing the coding bit of LBP. Experimental results on the Brodatz and UIUC texture databases show that RLBP impressively outperforms the other widely used descriptors (e.g., SIFT, Gabor, MR8 and LBP) and other variants of LBP (e.g., completed LBP), especially when we add noise in the images. In addition, experimental results on human face recognition also show a promising performance comparable to the best known results on the Face Recognition Grand Challenge (FRGC) face dataset. Jie Chen 0001, Vili Kellokumpu, Guoying Zhao 0001, Matti Pietikäinen |
BMVC | 2 |
| 2012 | Can gait biometrics be Spoofed?
Abdenour Hadid, Mohammad Ghahramani, Vili Kellokumpu, Matti Pietikäinen, John D. Bustard, Mark S. Nixon |
ICPR | 3 |
| 2011 | Recognition of human actions using texture descriptors
Vili Kellokumpu, Guoying Zhao 0001, Matti Pietikäinen |
Mach. Vis. Appl. | 1 |
| 2010 | Modeling pixel process with scale invariant local patterns for background subtraction in complex scenesabstractBackground modeling plays an important role in video surveillance, yet in complex scenes it is still a challenging problem. Among many difficulties, problems caused by illumination variations and dynamic backgrounds are the key aspects. In this work, we develop an efficient background subtraction framework to tackle these problems. First, we propose a scale invariant local ternary pattern operator, and show that it is effective for handling illumination variations, especially for moving soft shadows. Second, we propose a pattern kernel density estimation technique to effectively model the probability distribution of local patterns in the pixel process, which utilizes only one single LBP-like pattern instead of histogram as feature. Third, we develop multimodal background models with the above techniques and a multiscale fusion scheme for handling complex dynamic backgrounds. Exhaustive experimental evaluations on complex scenes show that the proposed method is fast and effective, achieving more than 10% improvement in accuracy compared over existing state-of-the-art algorithms. Shengcai Liao, Guoying Zhao 0001, Vili Kellokumpu, Matti Pietikäinen, Stan Z. Li |
CVPR | 3 |
| 2008 | Human Activity Recognition Using a Dynamic Texture Based MethodabstractWe present a novel approach for human activity reco gnition. The method uses dynamic texture descriptors to describe human movements in a spatiotemporal way. The same features are also use d for human detection, which makes our whole approach computationally simple. Following recent trends in computer vision research , our method works on image data rather than silhouettes. We test our met hod on a publicly available dataset and compare our result to the sta te of the art methods. Vili Kellokumpu, Guoying Zhao 0001, Matti Pietikäinen |
BMVC | 1 |
| 2008 | Action recognition using ballistic dynamicsabstractWe present a Bayesian framework for action recognition through ballistic dynamics. Psycho-kinesiological studies indicate that ballistic movements form the natural units for human movement planning. The framework leads to an efficient and robust algorithm for temporally segmenting videos into atomic movements. Individual movements are annotated with person-centric morphological labels called ballistic verbs. This is tested on a dataset of interactive movements, achieving high recognition rates. The approach is also applied on a gesture recognition task, improving a previously reported recognition rate from 84% to 92%. Consideration of ballistic dynamics enhances the performance of the popular Motion History Image feature. We also illustrate the approachpsilas general utility on real-world videos. Experiments indicate that the method is robust to view, style and appearance variations. Shiv Vitaladevuni, Vili Kellokumpu, Larry Davis 0001 |
CVPR | 2 |