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Silviu Cristian Pirlea

dblp:300/5382 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 100%
Human-computer interaction and pervasive computing
1 paper
Health and well-being technologies · 100%

Topics — the 1 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › motion capture
human shape and motion capture
0.112021
AIFit: Automatic 3D Human-Interpretable Feedback Models for Fitness Training · CVPR 2021

Methods — techniques the papers use, named apart from their topics

statistical modeling · 1.0natural language feedback generation · 1.0
YearPublicationVenuePosition
2021 AIFit: Automatic 3D Human-Interpretable Feedback Models for Fitness Training
abstract
I went to the gym today, but how well did I do? And where should I improve? Ah, my back hurts slightly... User engagement can be sustained and injuries avoided by being able to reconstruct 3d human pose and motion, relate it to good training practices, identify errors, and provide early, real-time feedback. In this paper we introduce the first automatic system, AIFit, that performs 3d human sensing for fitness training. The system can be used at home, outdoors, or at the gym. AIFit is able to reconstruct 3d human pose, shape, and motion, reliably segment exercise repetitions, and identify in real-time the deviations between standards learnt from trainers, and the execution of a trainee. As a result, localized, quantitative feedback for correct execution of exercises, reduced risk of injury, and continuous improvement is possible. To support research and evaluation, we introduce the first large scale dataset, Fit3D, containing over 3 million images and corresponding 3d human shape and motion capture ground truth configurations, with over 37 repeated exercises, covering all the major muscle groups, performed by instructors and trainees. Our statistical coach is governed by a global parameter that captures how critical it should be of a trainee’s performance. This is an important aspect that helps adapt to a student’s level of fitness (i.e. beginner vs. advanced vs. expert), or to the expected accuracy of a 3d pose reconstruction method. We show that, for different values of the global parameter, our feedback system based on 3d pose estimates achieves good accuracy compared to the one based on ground-truth motion capture. Our statistical coach offers feedback in natural language, and with spatio-temporal visual grounding.
Mihai Fieraru, Mihai Zanfir, Silviu Cristian Pirlea, Vlad Olaru, Cristian Sminchisescu
CVPR3