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Antti Keurulainen

dblp:301/5265 · DBLP profile ↗
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4ranked-venue papers
3as first author
4since 2021 · last 2023
0000-0002-3157-1098ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021Human-computer interaction and ubiquitous computing · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
User interface design and tools · 40% Interaction techniques and input · 32% Design research and methods · 28%
Artificial intelligence
1 paper
Reinforcement learning · 100%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Interaction techniques and input › target selection
pointing
0.712023
Amortised Experimental Design and Parameter Estimation for User Models of Pointing · CHI 2023
User interface design and tools
user models
0.712023
Amortised Experimental Design and Parameter Estimation for User Models of Pointing · CHI 2023
Design research and methods › HCI theory
affordance
0.612022
Rediscovering Affordance: A Reinforcement Learning Perspective · CHI 2022
Machine learning › Reinforcement learning
policy learning
0.212023
Amortised Experimental Design and Parameter Estimation for User Models of Pointing · CHI 2023

Methods — techniques the papers use, named apart from their topics

gaussian process · 1.3bayesian experimental design · 1.3amortized inference · 1.3virtual robot model · 0.6reinforcement learning · 0.6
YearPublicationVenuePosition
2023 Amortised Experimental Design and Parameter Estimation for User Models of Pointing
abstract
User models play an important role in interaction design, supporting automation of interaction design choices. In order to do so, model parameters must be estimated from user data. While very large amounts of user data are sometimes required, recent research has shown how experiments can be designed so as to gather data and infer parameters as efficiently as possible, thereby minimising the data requirement. In the current article, we investigate a variant of these methods that amortises the computational cost of designing experiments by training a policy for choosing experimental designs with simulated participants. Our solution learns which experiments provide the most useful data for parameter estimation by interacting with in-silico agents sampled from the model space thereby using synthetic data rather than vast amounts of human data. The approach is demonstrated for three progressively complex models of pointing.
Antti Keurulainen, Isak Westerlund, Oskar Keurulainen, Andrew Howes 0001
CHI1
2022 Rediscovering Affordance: A Reinforcement Learning Perspective
abstract
Affordance refers to the perception of possible actions allowed by an object. Despite its relevance to human–computer interaction, no existing theory explains the mechanisms that underpin affordance-formation; that is, how affordances are discovered and adapted via interaction. We propose an integrative theory of affordance-formation based on the theory of reinforcement learning in cognitive sciences. The key assumption is that users learn to associate promising motor actions to percepts via experience when reinforcement signals (success/failure) are present. They also learn to categorize actions (e.g., “rotating” a dial), giving them the ability to name and reason about affordance. Upon encountering novel widgets, their ability to generalize these actions determines their ability to perceive affordances. We implement this theory in a virtual robot model, which demonstrates human-like adaptation of affordance in interactive widgets tasks. While its predictions align with trends in human data, humans are able to adapt affordances faster, suggesting the existence of additional mechanisms.
Yi-Chi Liao 0001, Kashyap Todi, Aditya Acharya, Antti Keurulainen, Andrew Howes 0001, Antti Oulasvirta
CHI4
2021 Learning to Assist Agents by Observing Them
Antti Keurulainen, Isak Westerlund, Samuel Kaski, Alexander Ilin
ICANN (4)1
2021 Behaviour-Conditioned Policies for Cooperative Reinforcement Learning Tasks
Antti Keurulainen, Isak Westerlund, Ariel Kwiatkowski, Samuel Kaski, Alexander Ilin
ICANN (4)1