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Stevo Rackovic

dblp:302/0246 · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2024
0000-0002-5656-9189ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Computer animation and physical simulation · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer animation and physical simulation › facial animation
blendshape animation
0.812024
Refined Inverse Rigging: A Balanced Approach to High-fidelity Blendshape Animation · SIGGRAPH Asia 2024
Computer animation and physical simulation
character rigging
0.812024
Refined Inverse Rigging: A Balanced Approach to High-fidelity Blendshape Animation · SIGGRAPH Asia 2024
Computer animation and physical simulation
facial animation
0.812024
Refined Inverse Rigging: A Balanced Approach to High-fidelity Blendshape Animation · SIGGRAPH Asia 2024

Methods — techniques the papers use, named apart from their topics

blendshape optimization · 0.8
YearPublicationVenuePosition
2024 PeersimGym: An Environment for Solving the Task Offloading Problem with Reinforcement Learning
Frederico Metelo, Cláudia Soares, Stevo Rackovic, Pedro Ákos Costa
ECML/PKDD (9)3
2024 Refined Inverse Rigging: A Balanced Approach to High-fidelity Blendshape Animation
Stevo Rackovic, Dusan Jakovetic, Cláudia Soares
SIGGRAPH Asia1