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Jaegun Lee

dblp:305/4109 · DBLP profile ↗
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7ranked-venue papers
2as first author
7since 2021 · last 2026
0009-0007-8835-2957ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 6 · 2 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
2 papers
Computational geometry · 57% Mathematical optimization · 28% Algorithms and data structures · 15%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Mathematical optimization › combinatorial optimization
local search
1.922026
CG#Hunters Approach to Central Triangulation Under Parallel Flip Operations (CG Challenge) · SoCG 2026
Incremental Algorithm and Local Search for Minimum Non-Obtuse Triangulations (CG Challenge) · SoCG 2025
Computational geometry
triangulation
1.922026
CG#Hunters Approach to Central Triangulation Under Parallel Flip Operations (CG Challenge) · SoCG 2026
Incremental Algorithm and Local Search for Minimum Non-Obtuse Triangulations (CG Challenge) · SoCG 2025
Computational geometry
geometric modeling and processing
1.012026
CG#Hunters Approach to Central Triangulation Under Parallel Flip Operations (CG Challenge) · SoCG 2026
Algorithms and data structures
heuristic algorithms
1.012026
CG#Hunters Approach to Central Triangulation Under Parallel Flip Operations (CG Challenge) · SoCG 2026
Computational geometry › mesh generation
nonobtuse triangulation
0.912025
Incremental Algorithm and Local Search for Minimum Non-Obtuse Triangulations (CG Challenge) · SoCG 2025

Methods — techniques the papers use, named apart from their topics

representative sets · 1.0large neighborhood search · 1.0greedy edge selection · 1.0local search · 0.9incremental algorithm · 0.9
YearPublicationVenuePosition
2026 CG#Hunters Approach to Central Triangulation Under Parallel Flip Operations (CG Challenge)
abstract
In the CG:SHOP 2026 Challenge, the goal is to compute a central triangulation for a given set of triangulations on the same point set while minimizing the sum of parallel flip distances. To address the problem, our team (CG#Hunters) constructs an initial solution by iteratively applying parallel flips to reduce the total number of crossings between the triangulations until none remain. To optimize these solutions, we shorten the paths by using a score-based greedy edge selection and refine the central triangulation via a large scale neighborhood search. Additionally, a representative-set-based approach is utilized to efficiently handle large instances. With these combined approaches, we achieved third place by successfully computing central triangulations with sufficiently short parallel flip paths for all 250 instances.
Jaegun Lee, Seokyun Kang, Hyeyun Yang, Taehoon Ahn 0001
SoCG1
2025 Incremental Algorithm and Local Search for Minimum Non-Obtuse Triangulations (CG Challenge)
Taehoon Ahn 0001, Jaegun Lee, Byeonguk Kang, Hwi Kim
SoCG2
2025 Covering Weighted Points Using Unit Squares
abstract
Given a set of n points in d-dimensional space, each assigned a positive weight, we study the problem of finding k axis-parallel unit hypercubes that maximize the total weight of the points contained in their union. In this paper, we present both exact and (1 - ε)-approximation algorithms for the case of k = 2. We present an exact algorithm that runs in O(n²) time in the plane, improving the previous O(n² log² n)-time result. This algorithm generalizes to higher dimensions and larger k in O(n^{dk/2}) time for fixed d and k. We also present a (1 - ε)-approximation algorithm that runs in O(n log min{n, 1/ε} + 1/ε³) time for k = 2 in the plane, improving the best known result. Our approximation algorithm also extends to higher dimensions.
Chaeyoon Chung, Jaegun Lee, Hee-Kap Ahn
ISAAC2
2025 Monotone Partitions of Simple Polygons
Jaegun Lee, Hyojeong An, Hwi Kim, Hee-Kap Ahn
IWOCA1
2024 Uniformly monotone partitioning of polygons
Hwi Kim, Jaegun Lee, Hee-Kap Ahn
Theor. Comput. Sci.2
2023 Efficient k-Center Algorithms for Planar Points in Convex Position
Jongmin Choi, Jaegun Lee, Hee-Kap Ahn
WADS2
2023 Rectangular partitions of a rectilinear polygon
Hwi Kim, Jaegun Lee, Hee-Kap Ahn
Comput. Geom.2