Demo Data from SIGIR 2026 / reviewers in the wild / expert
Man To Tang
dblp:305/5664
· DBLP profile ↗
2ranked-venue papers
1as first author
2since 2021 · last 2022
0000-0003-1937-7994ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
2 papers |
Games and playful interaction · 74% Usability and user experience research · 26% | |
| Software engineering, system software, and programming languages
1 paper |
Program synthesis and code generation · 100% | |
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 100% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Program synthesis and code generation › interactive program synthesis
interactive code generation |
0.6 | 1 | 2022 | INTENT: Interactive Tensor Transformation Synthesis · UIST 2022 |
Virtual and augmented reality › avatar
avatar animation |
0.5 | 1 | 2021 | AlterEcho: Loose Avatar-Streamer Coupling for Expressive VTubing · ISMAR 2021 |
Usability and user experience research › psychology of programming
program comprehension |
0.2 | 1 | 2022 | INTENT: Interactive Tensor Transformation Synthesis · UIST 2022 |
Methods — techniques the papers use, named apart from their topics
within-subjects user study · 1.1program inference · 1.1neural animation · 1.0motion capture · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | INTENT: Interactive Tensor Transformation SynthesisabstractThere is a growing interest in adopting Deep Learning (DL) given its superior performance in many domains. However, modern DL frameworks such as TensorFlow often come with a steep learning curve. In this work, we propose INTENT, an interactive system that infers user intent and generates corresponding TensorFlow code on behalf of users. INTENT helps users understand and validate the semantics of generated code by rendering individual tensor transformation steps with intermediate results and element-wise data provenance. Users can further guide INTENT by marking certain TensorFlow operators as desired or undesired, or directly manipulating the generated code. A within-subjects user study with 18 participants shows that users can finish programming tasks in TensorFlow more successfully with only half the time, compared with a variant of INTENT that has no interaction or visualization support. Zhanhui Zhou, Man To Tang, Qiping Pan, Shangyin Tan, Xinyu Wang 0006, Tianyi Zhang 0001 |
UIST | 2 |
| 2021 | AlterEcho: Loose Avatar-Streamer Coupling for Expressive VTubingabstractVTubers are live streamers who embody computer animation virtual avatars. VTubing is a rapidly rising form of online entertainment in East Asia, most notably in Japan and China, and it has been more recently introduced in the West. However, animating an expressive VTuber avatar remains a challenge due to budget and usability limitations of current solutions, i.e., high-fidelity motion capture is expensive, while keyboard-based VTubing interfaces impose a cognitive burden on the streamer. This paper proposes a novel approach for VTubing animation based on the key principle of loosening the coupling between the VTuber and their avatar, and it describes a first implementation of the approach in the AlterEcho VTubing animation system. AlterEcho generates expressive VTuber avatar animation automatically, without the streamer’s explicit intervention; it breaks the strict tethering of the avatar from the streamer, allowing the avatar’s nonverbal behavior to deviate from that of the streamer. Without the complete independence of a true alter ego, but also without the constraint of mirroring the streamer with the fidelity of an echo, AlterEcho produces avatar animations that have been rated significantly higher by VTubers and viewers (N = 315) compared to animations created using simple motion capture, or using VMagicMirror, a state-of-the-art keyboard-based VTubing system. Our work also opens the door to personalizing the avatar persona for individual viewers. Man To Tang, Victor Long Zhu, Voicu Popescu |
ISMAR | 1 |