Demo Data from SIGIR 2026 / reviewers in the wild / expert
Jingcheng Zhu
dblp:306/2400
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Representation and self-supervised learning · 67% 3D vision · 33% | |
| Computer graphics and multimedia
1 paper |
Rendering · 67% Visual content generation and editing · 33% |
Topics — the 6 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › 3d human reconstruction
3d head avatar |
0.9 | 1 | 2025 | 3D Gaussian Head Avatars with Expressive Dynamic Appearances by Compact Tensorial Representations · CVPR 2025 |
Machine learning › Representation and self-supervised learning › representation learning › spatio-temporal representation learning
dynamic appearance modeling |
0.9 | 1 | 2025 | 3D Gaussian Head Avatars with Expressive Dynamic Appearances by Compact Tensorial Representations · CVPR 2025 |
Machine learning › Representation and self-supervised learning
tensor representation |
0.9 | 1 | 2025 | 3D Gaussian Head Avatars with Expressive Dynamic Appearances by Compact Tensorial Representations · CVPR 2025 |
Rendering › gaussian splatting
3d gaussian splatting |
0.9 | 1 | 2025 | 3D Gaussian Head Avatars with Expressive Dynamic Appearances by Compact Tensorial Representations · CVPR 2025 |
Visual content generation and editing › avatar generation
head avatar |
0.9 | 1 | 2025 | 3D Gaussian Head Avatars with Expressive Dynamic Appearances by Compact Tensorial Representations · CVPR 2025 |
Rendering
novel view synthesis |
0.9 | 1 | 2025 | 3D Gaussian Head Avatars with Expressive Dynamic Appearances by Compact Tensorial Representations · CVPR 2025 |
Methods — techniques the papers use, named apart from their topics
tensorial decomposition · 1.7opacity penalty · 1.73d morphable model · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | 3D Gaussian Head Avatars with Expressive Dynamic Appearances by Compact Tensorial RepresentationsabstractRecent studies have combined 3D Gaussian and 3D Morphable Models (3DMM) to construct high-quality 3D head avatars. In this line of research, existing methods either fail to capture the dynamic textures or incur significant overhead in terms of runtime speed or storage space. To this end, we propose a novel method that addresses all the aforementioned demands. In specific, we introduce an expressive and compact representation that encodes texture-related attributes of the 3D Gaussians in the tensorial format. We store appearance of neutral expression in static tri-planes, and represents dynamic texture details for different expressions using lightweight 1D feature lines, which are then decoded into opacity offset relative to the neutral face. We further propose adaptive truncated opacity penalty and class-balanced sampling to improve generalization across different expressions. Experiments show this design enables accurate face dynamic details capturing while maintains real-time rendering and significantly reduces storage costs, thus broadening the applicability to more scenarios. Xuan Wang 0009, Ran Yi 0002, Yanbo Fan, Jichen Hu, Jingcheng Zhu, Lizhuang Ma |
CVPR | 6 |