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Peter Kocsis 0001

dblp:306/5388-1 · DBLP profile ↗
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4ranked-venue papers
4as first author
4since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 4 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Generative modeling · 48% Deep learning architectures and training · 23% 3D vision · 21%
Computer graphics and multimedia
2 papers
Rendering · 43% Computational photography and imaging · 37% Visual content generation and editing · 20%

Topics — the 15 heaviest of 16, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
diffusion model
1.832025
Intrinsic Image Diffusion for Indoor Single-view Material Estimation · CVPR 2024
LightIt: Illumination Modeling and Control for Diffusion Models · CVPR 2024
IntrinsiX: High-Quality PBR Generation using Image Priors · NeurIPS 2025
Computational photography and imaging
intrinsic image decomposition
0.912025
IntrinsiX: High-Quality PBR Generation using Image Priors · NeurIPS 2025
Rendering
physically based rendering
0.912025
IntrinsiX: High-Quality PBR Generation using Image Priors · NeurIPS 2025
Visual content generation and editing › image generation
text-to-image generation
0.912025
IntrinsiX: High-Quality PBR Generation using Image Priors · NeurIPS 2025
Machine learning › Generative modeling
conditional generative model
0.812024
Intrinsic Image Diffusion for Indoor Single-view Material Estimation · CVPR 2024
Machine learning › Generative modeling › diffusion model › controllable generation
controllable image generation
0.812024
LightIt: Illumination Modeling and Control for Diffusion Models · CVPR 2024
Computer vision › 3D vision › inverse rendering
intrinsic image decomposition
0.812024
Intrinsic Image Diffusion for Indoor Single-view Material Estimation · CVPR 2024
Computer vision › 3D vision › inverse rendering
material estimation
0.812024
Intrinsic Image Diffusion for Indoor Single-view Material Estimation · CVPR 2024
Computational photography and imaging
illumination editing
0.812024
LightIt: Illumination Modeling and Control for Diffusion Models · CVPR 2024
Rendering
relighting
0.812024
LightIt: Illumination Modeling and Control for Diffusion Models · CVPR 2024
Machine learning › Deep learning architectures and training
convolutional neural network
0.612022
The Unreasonable Effectiveness of Fully-Connected Layers for Low-Data Regimes · NeurIPS 2022
Machine learning › Transfer learning and domain adaptation
few-shot learning
0.612022
The Unreasonable Effectiveness of Fully-Connected Layers for Low-Data Regimes · NeurIPS 2022
Machine learning › Deep learning architectures and training › neural network layer design
fully-connected layer
0.612022
The Unreasonable Effectiveness of Fully-Connected Layers for Low-Data Regimes · NeurIPS 2022
Machine learning › Deep learning architectures and training
small-data regime
0.612022
The Unreasonable Effectiveness of Fully-Connected Layers for Low-Data Regimes · NeurIPS 2022
Machine learning › Generative modeling › diffusion model
text-to-image generation
0.312025
IntrinsiX: High-Quality PBR Generation using Image Priors · NeurIPS 2025

Methods — techniques the papers use, named apart from their topics

rendering loss · 1.7image priors · 1.7cross-intrinsic attention · 1.7single bounce shading · 1.5shading estimation · 1.5control network · 1.5probabilistic modeling · 0.8diffusion model · 0.8knowledge distillation · 0.6active learning · 0.6
YearPublicationVenuePosition
2025 IntrinsiX: High-Quality PBR Generation using Image Priors
abstract
We introduce IntrinsiX, a novel method that generates high-quality intrinsic images from text description. In contrast to existing text-to-image models whose outputs contain baked-in scene lighting, our approach predicts physically-based rendering (PBR) maps. This enables the generated outputs to be used for content creation scenarios in core graphics applications that facilitate re-lighting, editing, and texture generation tasks. In order to train our generator, we exploit strong image priors, and pre-train separate models for each PBR material component (albedo, roughness, metallic, normals). We then align these models with a new cross-intrinsic attention formulation that concatenates key and value features in a consistent fashion. This allows us to exchange information between each output modality and to obtain semantically coherent PBR predictions. To ground each intrinsic component, we propose a rendering loss which provides image-space signals to constrain the model, thus facilitating sharp details also in the output BRDF properties. Our results demonstrate detailed intrinsic generation with strong generalization capabilities that outperforms existing intrinsic image decomposition methods used with generated images by a significant margin. Finally, we show a series of applications, including re-lighting, editing, and for the first time text-conditioned room-scale PBR texture generation. We will release the code and the pre-trained model weights.
Peter Kocsis 0001, Lukas Höllein, Matthias Nießner
NeurIPS1
2024 LightIt: Illumination Modeling and Control for Diffusion Models
abstract
We introduce LightIt, a method for explicit illumination control for image generation. Recent generative methods lack lighting control, which is crucial to numerous artis-tic aspects of image generation such as setting the overall mood or cinematic appearance. To overcome these limi-tations, we propose to condition the generation on shading and normal maps. We model the lighting with single bounce shading, which includes cast shadows. We first train a shading estimation module to generate a dataset of real-world images and shading pairs. Then, we train a control network using the estimated shading and normals as input. Our method demonstrates high-quality image generation and lighting control in numerous scenes. Additionally, we use our generated dataset to train an identity-preserving re-lighting model, conditioned on an image and a target shading. Our method is the first that enables the generation of images with controllable, consistent lighting and performs on par with specialized relighting state-of-the-art methods.
Peter Kocsis 0001, Julien Philip, Kalyan Sunkavalli, Matthias Nießner, Yannick Hold-Geoffroy
CVPR1
2024 Intrinsic Image Diffusion for Indoor Single-view Material Estimation
abstract
We present Intrinsic Image Diffusion, a generative model for appearance decomposition of indoor scenes. Given a single input view, we sample multiple possible material ex-planations represented as albedo, roughness, and metal-lic maps. Appearance decomposition poses a considerable challenge in computer vision due to the inherent ambigu-ity between lighting and material properties and the lack of real datasets. To address this issue, we advocate for a probabilistic formulation, where instead of attempting to directly predict the true material properties, we employ a conditional generative model to sample from the solution space. Furthermore, we show that utilizing the strong learned prior of recent diffusion models trained on large-scale real-world images can be adapted to material estimation and highly improves the generalization to real images. Our method produces significantly sharper, more consis-tent, and more detailed materials, outperforming state-of-the-art methods by 1.5dB on PSNR and by 45% better FID score on albedo prediction. We demonstrate the effective-ness of our approach through experiments on both synthetic and real-world datasets.
Peter Kocsis 0001, Vincent Sitzmann, Matthias Nießner
CVPR1
2022 The Unreasonable Effectiveness of Fully-Connected Layers for Low-Data Regimes
abstract
Convolutional neural networks were the standard for solving many computer vision tasks until recently, when Transformers of MLP-based architectures have started to show competitive performance. These architectures typically have a vast number of weights and need to be trained on massive datasets; hence, they are not suitable for their use in low-data regimes. In this work, we propose a simple yet effective framework to improve generalization from small amounts of data. We augment modern CNNs with fully-connected (FC) layers and show the massive impact this architectural change has in low-data regimes. We further present an online joint knowledge-distillation method to utilize the extra FC layers at train time but avoid them during test time. This allows us to improve the generalization of a CNN-based model without any increase in the number of weights at test time. We perform classification experiments for a large range of network backbones and several standard datasets on supervised learning and active learning. Our experiments significantly outperform the networks without fully-connected layers, reaching a relative improvement of up to $16\%$ validation accuracy in the supervised setting without adding any extra parameters during inference.
Peter Kocsis 0001, Peter Súkeník, Guillem Brasó, Matthias Nießner, Laura Leal-Taixé, Ismail Elezi
NeurIPS1