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Chenxin Liang

dblp:306/6204 · DBLP profile ↗
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5ranked-venue papers
1as first author
5since 2021 · last 2026
0009-0000-0699-6628ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 3 · 3 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
3D vision · 38% Video understanding and tracking · 23% Robot navigation and mapping · 15%
Computer networks
2 papers
Wireless sensing and localization · 61% Physical-layer communications · 39%
Computer graphics and multimedia
1 paper
Image and video processing · 77% Computational photography and imaging · 23%

Topics — the 9 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation › tactile sensing › tactile perception
visuo-tactile perception
1.012026
SandWorm: Event-Based Visuotactile Perception With Active Vibration for Screw-Actuated Robot in Granular Media · IEEE Trans. Robotics 2026
Computer vision › 3D vision › depth estimation
monocular depth estimation
0.912025
MonoLDP: LED Assisted Indoor Mobile Bot Monocular Depth Prediction and Pose Estimation System · ICRA 2025
Computer vision › 3D vision
pose estimation
0.912025
MonoLDP: LED Assisted Indoor Mobile Bot Monocular Depth Prediction and Pose Estimation System · ICRA 2025
Computer vision › Video understanding and tracking › object tracking
high-speed object tracking
0.812024
EventTracker: 3D Localization and Tracking of High-Speed Object with Event and Depth Fusion · MobiCom 2024
Computer vision › Video understanding and tracking
object tracking
0.812024
EventTracker: 3D Localization and Tracking of High-Speed Object with Event and Depth Fusion · MobiCom 2024
Image and video processing › image restoration
image deraining
0.812024
Distill Drops into Data: Event-based Rain-Background Decomposition Network · MobiCom 2024
Physical-layer communications › optical wireless communication
visible light communication
0.522025
MonoLDP: LED Assisted Indoor Mobile Bot Monocular Depth Prediction and Pose Estimation System · ICRA 2025
Poster: Real-time Material and Texture Recognition Using Visible Light Communication · MobiSys 2024
Knowledge, reasoning and agents › Multi-agent systems
multi-robot systems
0.312025
MonoLDP: LED Assisted Indoor Mobile Bot Monocular Depth Prediction and Pose Estimation System · ICRA 2025
Computational photography and imaging
event camera
0.212024
Distill Drops into Data: Event-based Rain-Background Decomposition Network · MobiCom 2024

Methods — techniques the papers use, named apart from their topics

convolutional neural network · 2.5event camera · 1.8depth-guided detection · 1.7u-net · 1.0IMU-guided temporal filter · 1.0spiking neural network · 0.8sensor fusion · 0.8graph-instructed optimization · 0.8
YearPublicationVenuePosition
2026 SandWorm: Event-Based Visuotactile Perception With Active Vibration for Screw-Actuated Robot in Granular Media
abstract
Perception in granular media remains challenging due to unpredictable particle dynamics. To address this challenge, we present SandWorm, a biomimetic screw-actuated robot augmented by peristaltic motion to enhance locomotion, and SWTac, a novel event-based visuotactile sensor with an actively vibrated elastomer. The event camera is mechanically decoupled from vibrations by a spring isolation mechanism, enabling high quality tactile imaging of both dynamic and stationary objects. For algorithm design, we propose an IMU-guided temporal filter to enhance imaging consistency, improving MSNR by 24%. Moreover, we systematically optimize SWTac with vibration parameters, event camera settings and elastomer properties. Motivated by asymmetric edge features, we also implement contact surface estimation by U-Net. Experimental validation demonstrates SWTac's 0.2 mm texture resolution, 98% stone classification accuracy, and 0.15 N force estimation error, while SandWorm demonstrates versatile locomotion (up to 12.5 mm/s) in challenging terrains, successfully executes pipeline dredging and subsurface exploration in complex granular media (observed 90%success rate). Field experiments further confirm the system's practical performance.
Shoujie Li, Changqing Guo, Junhao Gong, Chenxin Liang, Wenhua Ding, Wenbo Ding 0001
IEEE Trans. Robotics4
2025 MonoLDP: LED Assisted Indoor Mobile Bot Monocular Depth Prediction and Pose Estimation System
abstract
Multi-robot clusters are increasingly deployed in indoor environments, where effective communication and 3D perception are critical for coordinated operations. Monocular cameras, known for their lightweight design, cost-effectiveness, and versatility, present a promising solution for these tasks. However, relying solely on monocular cameras for comprehensive perception and communication presents significant challenges. To address this, we introduce MonoLDP, a novel system that leverages monocular cameras for depth estimation, mutual pose estimation, and visible light communication in indoor environments, providing an integrated framework to overcome these limitations. MonoLDP features a two-stage network: (1) a depth estimation module that infers depth from monocular images, and (2) a depth-guided 3D object recognition network for agent-relative localization and pose estimation. We created a custom dataset to validate the accuracy of MonoLDP. On our indoor dataset, MonoLDP outperforms the baseline by 43.39% in 3D detection and 42.39% in bird's-eye view detection, with an average localization error of 0.104 m and an orientation error of 1.66 degrees. Moreover, the depth estimation network demonstrates excellent performance on the NYU v2 dataset. Additionally, the system achieves a communication rate of 1.2 Kbps with a bit error rate below 10-2at a distance of up to 4 m using LED arrays. Our code will be released at https://github.com/RavenLiang1005/MonoLDP.git.
Chenxin Liang, Shoujie Li, Kit Wa Sou, Xinyu Luo, Wenbo Ding 0001
ICRA1
2024 EventTracker: 3D Localization and Tracking of High-Speed Object with Event and Depth Fusion
abstract
Accurately localizing high-speed dynamic objects in 3D space with low latency is crucial for various robotic applications. Current methods face challenges due to extended exposure times and limited sensor resolution, hindering precise object detection and localization. Event cameras, known for their high temporal resolution and asynchronous nature, offer a promising solution. To leverage the potential of the event camera, we propose EventTracker, a novel framework that integrates event and depth measurements for precise and low-latency 3D localization and tracking of the high-speed dynamic object. EventTracker incorporates a collaborative object detection and tracking algorithm optimized for both event and depth data, overcoming detection and registration challenges. Additionally, a graph-instructed optimization algorithm enhances accuracy by fusing heterogeneous sensor data effectively. Experimental evaluation in dynamic environments demonstrates significant improvements in localization performance compared to baseline methods.
Xinyu Luo, Haoyang Wang 0012, Ciyu Ruan, Chenxin Liang, Jingao Xu, Xinlei Chen
MobiCom4
2024 Distill Drops into Data: Event-based Rain-Background Decomposition Network
abstract
Event cameras excel in high-speed and high-dynamic-range scenarios but are highly sensitive to rain, which introduces significant noise while also revealing detailed rain features. This paper introduces a novel Event-based Rain-Background Decomposition Network that integrates Spiking Neural Networks (SNNs) and Convolutional Neural Networks (CNNs). By "Distilling Rain," we reconstruct a rain-free background for downstream tasks, and by "Collecting Rain," we extract the physical characteristics of rain. Experimental evaluations demonstrate the network's effectiveness in both background reconstruction and rain modeling. This work extends the capabilities of event cameras by mitigating the adverse effects of rain while also leveraging rain-induced noise to extract valuable environmental data, enhancing their utility in both challenging weather conditions and detailed environmental analysis.
Ciyu Ruan, Chenyu Zhao 0002, Chenxin Liang, Xinyu Luo, Jingao Xu, Xinlei Chen
MobiCom3
2024 Poster: Real-time Material and Texture Recognition Using Visible Light Communication
abstract
In response to the challenges presented by conventional material and texture recognition methods, our research introduces a system using visible light communication (VLC) technology. This approach provides a non-contact, non-destructive, dual-functional solution, overcoming the limitations of cost, safety, and environmental adaptability associated with traditional methods. Through a comprehensive design integrating hardware and software, our system utilizes VLC for precise and efficient recognition. Extensive testing confirms its effectiveness, achieving 97.7% accuracy in material identification and 93.8% in texture detection. This study highlights VLC's potential in enhancing automated recognition systems across various applications.
Jiarong Li 0004, Chenxin Liang, Xiaojun Liang, Wenbo Ding 0001, Jian Song 0004, Xiao-Ping Zhang 0002
MobiSys2