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Ahmad Rahimi

dblp:308/6170 · DBLP profile ↗
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3ranked-venue papers
1as first author
3since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Autonomous driving · 51% Generative modeling · 18% Reinforcement learning · 15%

Topics — the 8 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Autonomous driving
trajectory prediction
1.422025
Sim-to-Real Causal Transfer: A Metric Learning Approach to Causally-Aware Interaction Representations · CVPR 2025
Vehicle trajectory prediction works, but not everywhere · CVPR 2022
Robotics › Autonomous driving › trajectory prediction
ego motion prediction
0.912025
GEM: A Generalizable Ego-Vision Multimodal World Model for Fine-Grained Ego-Motion, Object Dynamics, and Scene Composition Control · CVPR 2025
Machine learning › Generative modeling
video generation
0.912025
GEM: A Generalizable Ego-Vision Multimodal World Model for Fine-Grained Ego-Motion, Object Dynamics, and Scene Composition Control · CVPR 2025
Machine learning › Reinforcement learning › model-based reinforcement learning
world model
0.912025
GEM: A Generalizable Ego-Vision Multimodal World Model for Fine-Grained Ego-Motion, Object Dynamics, and Scene Composition Control · CVPR 2025
Robotics › Autonomous driving › safety-critical scenario generation
adversarial scenario generation
0.612022
Vehicle trajectory prediction works, but not everywhere · CVPR 2022
Machine learning › Trustworthy machine learning
robustness
0.612022
Vehicle trajectory prediction works, but not everywhere · CVPR 2022
Knowledge, reasoning and agents › Multi-agent systems › agent interaction › multi-agent interaction
multi-agent interaction modeling
0.312025
Sim-to-Real Causal Transfer: A Metric Learning Approach to Causally-Aware Interaction Representations · CVPR 2025
Machine learning › Generative modeling
scene generation
0.212022
Vehicle trajectory prediction works, but not everywhere · CVPR 2022

Methods — techniques the papers use, named apart from their topics

multimodal learning · 0.9metric learning · 0.9cross-domain multi-task learning · 0.9causal annotation regularization · 0.9autoregressive generation · 0.9physical constraints · 0.6generative scene model · 0.6
YearPublicationVenuePosition
2025 GEM: A Generalizable Ego-Vision Multimodal World Model for Fine-Grained Ego-Motion, Object Dynamics, and Scene Composition Control
abstract
We present GEM, a Generalizable Ego-vision Multimodal world model that predicts future frames using a reference frame, sparse features, human poses, and ego-trajectories. Hence, our model has precise control over object dynamics, ego-agent motion and human poses. GEM generates paired RGB and depth outputs for richer spatial understanding. We introduce autoregressive noise schedules to enable stable long-horizon generations. Our dataset is comprised of 4000+ hours of multimodal data across domains like autonomous driving, egocentric human activities, and drone flights. Pseudo-labels are used to get depth maps, ego-trajectories, and human poses. We use a comprehensive evaluation framework, including a new Control of Object Manipulation (COM) metric, to assess controllability. Experiments show GEM excels at generating diverse, controllable scenarios and temporal consistency over long generations. Code, models, and datasets are fully open-sourced1.
Mariam Hassan, Sebastian Stapf, Ahmad Rahimi, Pedro M. B. Rezende, Yasaman Haghighi, David Brüggemann, Isinsu Katircioglu, Xiaoran Chen, Marco Cannici, Elie Aljalbout, Botao Ye, Xi Wang 0021, Aram Davtyan, Mathieu Salzmann, Davide Scaramuzza 0001, Marc Pollefeys, Paolo Favaro, Alexandre Alahi
CVPR3
2025 Sim-to-Real Causal Transfer: A Metric Learning Approach to Causally-Aware Interaction Representations
abstract
Modeling spatial-temporal interactions among neighboring agents is at the heart of multi-agent problems such as motion forecasting and crowd navigation. Despite notable progress, it remains unclear to which extent modern representations can capture the causal relationships behind agent interactions. In this work, we take an in-depth look at the causal awareness of these representations, from computational formalism to real-world practice. First, we revisit the notion of non-causal robustness studied in the recent CausalAgents benchmark [56]. We show that existing representations are already partially resilient to perturbations of non-causal agents, and yet modeling indirect causal effects involving mediator agents remains challenging. To address this challenge, we introduce a metric learning approach that regularizes latent representations with causal annotations. Our controlled experiments show that this approach not only leads to higher degrees of causal awareness but also yields stronger out-of-distribution robustness. To further operationalize it in practice, we propose a sim-to-real causal transfer method via cross-domain multi-task learning. Experiments on trajectory prediction datasets show that our method can significantly boost generalization, even in the absence of real-world causal annotations, where we acquire higher prediction accuracy by only using 25% of real-world data. We hope our work provides a new perspective on the challenges and potential pathways toward causally-aware representations of multi-agent interactions. Our code is available at https://github.com/vita-epfl/CausalSim2Real.
Ahmad Rahimi, Po-Chien Luan, Yuejiang Liu, Frano Rajic, Alexandre Alahi
CVPR1
2022 Vehicle trajectory prediction works, but not everywhere
abstract
Vehicle trajectory prediction is nowadays a fundamental pillar of self-driving cars. Both the industry and research communities have acknowledged the need for such a pillar by providing public benchmarks. While state-of-the-art methods are impressive, i.e., they have no off-road prediction, their generalization to cities outside of the benchmark remains unexplored. In this work, we show that those methods do not generalize to new scenes. We present a method that automatically generates realistic scenes causing state-of-the-art models to go off-road. We frame the problem through the lens of adversarial scene generation. The method is a simple yet effective generative model based on atomic scene generation functions along with physical constraints. Our experiments show that more than 60% of existing scenes from the current benchmarks can be modified in a way to make prediction methods fail (i.e., predicting off-road). We further show that the generated scenes (i) are realistic since they do exist in the real world, and (ii) can be used to make existing models more robust, yielding 30-40% reductions in the off-road rate. The code is available online: https://s-attack.github.io/.
Mohammadhossein Bahari, Saeed Saadatnejad, Ahmad Rahimi, Mohammad Shahverdikondori, Amir Hossein Shahidzadeh, Seyed-Mohsen Moosavi-Dezfooli, Alexandre Alahi
CVPR3