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Haiyao Xiao

dblp:308/7136 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2024
0000-0003-0663-1121ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Visual content generation and editing · 53% Rendering · 26% Geometric modeling and processing · 20%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visual content generation and editing › video editing
portrait video editing
0.812024
Portrait Video Editing Empowered by Multimodal Generative Priors · SIGGRAPH Asia 2024
Visual content generation and editing
video editing
0.812024
Portrait Video Editing Empowered by Multimodal Generative Priors · SIGGRAPH Asia 2024
Rendering
neural radiance fields
0.612022
HeadNeRF: A Realtime NeRF-based Parametric Head Model · CVPR 2022
Geometric modeling and processing › 3d face modeling
parametric head model
0.612022
HeadNeRF: A Realtime NeRF-based Parametric Head Model · CVPR 2022
Rendering
real-time rendering
0.212022
HeadNeRF: A Realtime NeRF-based Parametric Head Model · CVPR 2022

Methods — techniques the papers use, named apart from their topics

multimodal generative priors · 0.8diffusion model · 0.8neural rendering · 0.62d neural rendering · 0.6
YearPublicationVenuePosition
2024 Portrait Video Editing Empowered by Multimodal Generative Priors
Xuan Gao 0003, Haiyao Xiao, Chenglai Zhong, Shimin Hu 0004, Juyong Zhang
SIGGRAPH Asia2
2022 HeadNeRF: A Realtime NeRF-based Parametric Head Model
abstract
In this paper, we propose HeadNeRF, a novel NeRF-based parametric head model that integrates the neural radiance field to the parametric representation of the human head. It can render high fidelity head images in real-time on modern GPUs, and supports directly controlling the generated images' rendering pose and various semantic attributes. Different from existing related parametric models, we use the neural radiance fields as a novel 3D proxy instead of the traditional 3D textured mesh, which makes that HeadNeRF is able to generate high fidelity images. However, the computationally expensive rendering process of the original NeRF hinders the construction of the parametric NeRF model. To address this issue, we adopt the strategy of integrating 2D neural rendering to the rendering process of NeRF and design novel loss terms. As a result, the rendering speed of HeadNeRF can be significantly accelerated, and the rendering time of one frame is reduced from 5s to 25ms. The well designed loss terms also improve the rendering accuracy, and the fine-level details of the human head, such as the gaps between teeth, wrinkles, and beards, can be represented and synthesized by HeadNeRF. Extensive experimental results and several applications demonstrate its effectiveness. The trained parametric model is available at https://github.com/CrisHY1995/headnerf.
Yang Hong 0003, Haiyao Xiao, Ligang Liu 0001, Juyong Zhang
CVPR3