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Qi Zhi

dblp:31/5696 · DBLP profile ↗
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8ranked-venue papers
4as first author
0since 2021 · last 2012
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6 · 4 first-authorArtificial intelligence and machine learning · 2 · 2 first-authorHuman-computer interaction and ubiquitous computing · 2Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Computational photography and imaging · 67% Image and video processing · 33%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video processing
image registration
0.112012
Toward Dynamic Image Mosaic Generation With Robustness to Parallax · IEEE Trans. Image Process. 2012
Computational photography and imaging
image stitching
0.112012
Toward Dynamic Image Mosaic Generation With Robustness to Parallax · IEEE Trans. Image Process. 2012
Computational photography and imaging › image stitching
video mosaicing
0.112012
Toward Dynamic Image Mosaic Generation With Robustness to Parallax · IEEE Trans. Image Process. 2012

Methods — techniques the papers use, named apart from their topics

motion perception · 0.1foreground/background segmentation · 0.1depth-based registration · 0.1
YearPublicationVenuePosition
2012 Toward Dynamic Image Mosaic Generation With Robustness to Parallax
abstract
Mosaicing is largely dependent on the quality of registration among the constituent input images. Parallax and object motion present challenges to image registration, leading to artifacts in the result. To reduce the impact of these artifacts, traditional image mosaicing approaches often impose planar scene constraints or rely on purely rotational camera motion or dense sampling. However, these requirements are often impractical or fail to address the needs of all applications. Instead, taking advantage of depth cues and a smooth transition criterion, we achieve significantly improved mosaicing results for static scenes, coping effectively with nontrivial parallax in the input. We extend this approach to the synthesis of dynamic video mosaics, incorporating foreground/background segmentation and a consistent motion perception criterion. Although further additions are required to cope with unconstrained object motion, our algorithm can synthesize a perceptually convincing output, conveying the same appearance of motion as seen in the input sequences.
Qi Zhi, Jeremy R. Cooperstock
IEEE Trans. Image Process.1
2008 Depth-based image mosaicing for both static and dynamic scenes
abstract
Traditional image-based mosaicing deals with the problem of parallax by imposing constraints of a parallax-free camera configuration or requiring a dense sampling of the scene. These solutions are often impractical or fail to address the needs of the application. Instead, taking advantage of depth cues and a criterion of smooth transitions, we achieve significantly improved mosaicing results for static scenes, coping effectively with non-trivial parallax in the input. Furthermore, by incorporating a criterion of consistent motion perception, we demonstrate progress on mosaicing of dynamic scenes without introducing artifacts. Although further additions are required to cope with unconstrained object motion, our algorithm can synthesize perceptually convincing dynamic mosaics, conveying the same appearance of object motion as seen in the original sequences.
Qi Zhi, Jeremy R. Cooperstock
ICPR1
2007 Overcoming Parallax and Sampling Density Issues in Image Mosaicing of Non-Planar Scenes
abstract
Image mosaicing constructs a wide field-of-view result from multiple source frames. In order to ensure a perceptually correct result, mosaicing typically requires either a planar or near-planar scene, parallax-free camera motion between source frames, or a dense sampling of the scene. When these conditions are not satisfied, various artifacts may result. A novel mosaicing approach is introduced that overcomes these limitations, building on the techniques of image-based rendering and manifold mosaicing, while permitting the synthesis of an effective mosaic of a non-planar scene from a sparse set of translated cameras. Our method first generates a series of intermediate virtual frames to reduce the disparities between neighboring images. Next, a series of vertical slices are chosen from the array of both real and virtual frames and connected according to a cost function that maximizes the similarity between adjacent slices. Experimental results indicate significant improvements over competing methods. 1
Qi Zhi, Jeremy R. Cooperstock
BMVC1
2004 Lip geometric features for human-computer interaction using bimodal speech recognition: comparison and analysis
Mustafa Nazmi Kaynak, Qi Zhi, Adrian David Cheok, Kuntal Sengupta, Chi Chung Ko
Speech Commun.2
2004 Analysis of lip geometric features for audio-visual speech recognition
abstract
Audio-visual speech recognition employing both acoustic and visual speech information is a novel extension of acoustic speech recognition and it significantly improves the recognition accuracy in noisy environments. Although various audio-visual speech-recognition systems have been developed, a rigorous and detailed comparison of the potential geometric visual features from speakers' faces is essential. Thus, in this paper the geometric visual features are compared and analyzed rigorously for their importance in audio-visual speech recognition. Experimental results show that among the geometric visual features analyzed, lip vertical aperture is the most relevant; and the visual feature vector formed by vertical and horizontal lip apertures and the first-order derivative of the lip corner angle leads to the best recognition results. Speech signals are modeled by hidden Markov models (HMMs) and using the optimized HMMs and geometric visual features the accuracy of acoustic-only, visual-only, and audio-visual speech recognition methods are compared. The audio-visual speech recognition scheme has a much improved recognition accuracy compared to acoustic-only and visual-only speech recognition especially at high noise levels. The experimental results showed that a set of as few as three labial geometric features are sufficient to improve the recognition rate by as much as 20% (from 62%, with acoustic-only information, to 82%, with audio-visual information at a signal-to-noise ratio of 0 dB).
Mustafa Nazmi Kaynak, Qi Zhi, Adrian David Cheok, Kuntal Sengupta, Chi Chung Ko
IEEE Trans. Syst. Man Cybern. Part A2
2001 Hardware And Software Tracking For Smart Pen Interface In Wearable Computing And Mixed Reality
abstract
This paper describes a system built for wearable computer and mixed reality applications that applies natural human computer interaction using a pen interface. The pen is fitted with hardware micro-accelerometers and interacts wirelessly with the host computer. This system is used to draw on a digital paper with digital ink and virtual objects. The tracking problem is solved using both inertial and visual methods.
Krishnamoorthy Ganesh Kumar, Adrian David Cheok, Qi Zhi
ICME3
2001 HMM Modeling For Audio-Visual Speech Recognition
abstract
Bimodal speech recognition is a robust technique for automated speech analysis, and has received a lot of attention in the last few decades. In this paper, we analyze the effect of the HMM models on the performance of the bimodal speech recognizer, present a comparative analysis of the different HMM models that can be used in bimodal speech recognition, and finally propose a novel model, which has been experimentally verified to perform better than others. One of the unique characteristic of our HMM model is the novel fusion strategy of the acoustic and the visual features, that takes into account the different sampling rates of these two signals. Compared to audio only, the bimodal speech recognition scheme has a much more improved recognition accuracy, especially in presence of noise.
Qi Zhi, Mustafa Nazmi Kaynak, Kuntal Sengupta, Adrian David Cheok, Chi Chung Ko
ICME1
2001 Audio-visual modeling for bimodal speech recognition
abstract
Audio-visual speech recognition is a novel extension of acoustic speech recognition and has received a lot of attention in the last few decades. The main motivation behind bimodal speech recognition is the bimodal characteristics of speech perception and production systems of human beings. The effect of the modeling parameters of hidden Markov models (HMM) on the recognition accuracy of the bimodal speech recognizer is analyzed, a comparative analysis of the different HMMs that can be used in bimodal speech recognition is presented, and finally a novel model, which has been experimentally verified to perform better than others is proposed. Also, the geometric visual features are compared and analyzed for their importance in bimodal speech recognition. One of the unique characteristics of our bimodal speech recognition system is the novel fusion strategy of the acoustic and the visual features, which takes into account the different sampling rates of these two signals. Compared to acoustic only, the audio-visual speech recognition scheme has a much more improved recognition accuracy, especially in the presence of noise.
Mustafa Nazmi Kaynak, Qi Zhi, Adrian David Cheok, Kuntal Sengupta, Chi Chung Ko
SMC2