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David Klee

dblp:313/9930 · also David M. Klee · DBLP profile ↗
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5ranked-venue papers
2as first author
5since 2021 · last 2025
0000-0003-1234-9755ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 2 first-author · 5 since 2021Systems, architecture and hardware · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
3D vision · 27% Reinforcement learning · 18% Representation and self-supervised learning · 14%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Face, body and person analysis › human pose estimation
3d pose estimation
0.712023
Equivariant Single View Pose Prediction Via Induced and Restriction Representations · NeurIPS 2023
Machine learning › Deep learning architectures and training
equivariant neural network
0.712023
Equivariant Single View Pose Prediction Via Induced and Restriction Representations · NeurIPS 2023
Machine learning › Representation and self-supervised learning › equivariance
equivariant representation learning
0.712023
Image to Sphere: Learning Equivariant Features for Efficient Pose Prediction · ICLR 2023
Machine learning › Reinforcement learning
imitation learning
0.712023
SEIL: Simulation-augmented Equivariant Imitation Learning · ICRA 2023
Robotics › Motion planning and robot control › robot learning
manipulation skill learning
0.712023
SEIL: Simulation-augmented Equivariant Imitation Learning · ICRA 2023
Computer vision › 3D vision
pose estimation
0.712023
Image to Sphere: Learning Equivariant Features for Efficient Pose Prediction · ICLR 2023
Computer vision › 3D vision › geometric deep learning
SO(3)-equivariant networks
0.712023
Equivariant Single View Pose Prediction Via Induced and Restriction Representations · NeurIPS 2023

Methods — techniques the papers use, named apart from their topics

spherical convolution · 0.7restriction representation · 0.7o(2) symmetry · 0.7induced representation · 0.7group equivariance · 0.7equivariant neural network · 0.7equivariant model · 0.7data augmentation · 0.7
YearPublicationVenuePosition
2025 3D Equivariant Visuomotor Policy Learning via Spherical Projection
abstract
Equivariant models have recently been shown to improve the data efficiency of diffusion policy by a significant margin. However, prior work that explored this direction focused primarily on point cloud inputs generated by multiple cameras fixed in the workspace. This type of point cloud input is not compatible with the now-common setting where the primary input modality is an eye-in-hand RGB camera like a GoPro. This paper closes this gap by incorporating into the diffusion policy model a process that projects features from the 2D RGB camera image onto a sphere. This enables us to reason about symmetries in $\mathrm{SO}(3)$ without explicitly reconstructing a point cloud. We perform extensive experiments in both simulation and the real world that demonstrate that our method consistently outperforms strong baselines in terms of both performance and sample efficiency. Our work, $\textbf{Image-to-Sphere Policy}$ ($\textbf{ISP}$), is the first $\mathrm{SO}(3)$-equivariant policy learning framework for robotic manipulation that works using only monocular RGB inputs.
Boce Hu, Dian Wang 0001, David Klee, Heng Tian, Xupeng Zhu, Haojie Huang 0001, Robert Platt 0001, Robin Walters 0001
NeurIPS3
2023 Image to Sphere: Learning Equivariant Features for Efficient Pose Prediction
David Klee, Ondrej Biza, Robert Platt 0001, Robin Walters 0001
ICLR1
2023 SEIL: Simulation-augmented Equivariant Imitation Learning
abstract
In robotic manipulation, acquiring samples is extremely expensive because it often requires interacting with the real world. Traditional image-level data augmentation has shown the potential to improve sample efficiency in various machine learning tasks. However, image-level data augmentation is insufficient for an imitation learning agent to learn good manipulation policies in a reasonable amount of demonstrations. We propose Simulation-augmented Equivariant Imitation Learning (SEIL), a method that combines a novel data augmentation strategy of supplementing expert trajectories with simulated transitions and an equivariant model that exploits the O(2) symmetry in robotic manipulation. Experimental evaluations demonstrate that our method can learn non-trivial manipulation tasks within ten demonstrations and outperform the baselines by a significant margin.
Mingxi Jia, Dian Wang 0001, Guanang Su, David Klee, Xupeng Zhu, Robin Walters 0001, Robert Platt 0001
ICRA4
2023 Equivariant Single View Pose Prediction Via Induced and Restriction Representations
abstract
Learning about the three-dimensional world from two-dimensional images is a fundamental problem in computer vision. An ideal neural network architecture for such tasks would leverage the fact that objects can be rotated and translated in three dimensions to make predictions about novel images. However, imposing $SO(3)$-equivariance on two-dimensional inputs is difficult because the group of three-dimensional rotations does not have a natural action on the two-dimensional plane. Specifically, it is possible that an element of $SO(3)$ will rotate an image out of plane. We show that an algorithm that learns a three-dimensional representation of the world from two dimensional images must satisfy certain consistency properties which we formulate as $SO(2)$-equivariance constraints. We use the induced representation of $SO(2)$ on $SO(3)$ to construct and classify architectures that have two-dimensional inputs and which satisfy these consistency constraints. We prove that any architecture which respects said consistency constraints can be realized as an instance of our construction. We show that three previously proposed neural architectures for 3D pose prediction are special cases of our construction. We propose a new algorithm that is a learnable generalization of previously considered methods. We test our architecture on three pose predictions task and achieve SOTA results on both the PASCAL3D+ and SYMSOL pose estimation tasks.
Owen Howell 0001, David Klee, Ondrej Biza, Linfeng Zhao, Robin Walters 0001
NeurIPS2
2022 Graph-Structured Policy Learning for Multi-Goal Manipulation Tasks
abstract
Multi-goal policy learning for robotic manipu-lation is challenging. Prior successes have used state-based representations of the objects or provided demonstration data to facilitate learning. In this paper, by hand-coding a high-level discrete representation of the domain, we show that policies to reach dozens of goals can be learned with a single network using Q-learning from pixels. The agent focuses learning on simpler, local policies which are sequenced together by planning in the abstract space. We compare our method against standard multi-goal RL baselines, as well as other methods that leverage the discrete representation, on a challenging block construction domain. We find that our method can build more than a hundred different block structures, and demonstrate forward transfer to structures with novel objects. Lastly, we deploy the policy learned in simulation on a real robot.
David Klee, Ondrej Biza, Robert Platt 0001
IROS1