Demo Data from SIGIR 2026 / reviewers in the wild / expert
Svetlana Dajic
dblp:314/3765
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2022
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Haptics and multimodal interaction · 44% Human-robot interaction · 44% Collaborative and social computing · 13% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Haptics and multimodal interaction › haptic communication
affective haptic communication |
0.6 | 1 | 2022 | The Making of Meaning through Dyadic Haptic Affective Touch · ACM Trans. Comput. Hum. Interact. 2022 |
Human-robot interaction › physical human-robot interaction
tactile interaction |
0.6 | 1 | 2022 | The Making of Meaning through Dyadic Haptic Affective Touch · ACM Trans. Comput. Hum. Interact. 2022 |
Methods — techniques the papers use, named apart from their topics
research tool design · 0.6qualitative study · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | The Making of Meaning through Dyadic Haptic Affective TouchabstractDespite the importance of touch in human–human relations, research in affective tactile practices is in its infancy, lacking in-depth understanding needed to inform the design of remote digital touch communication. This article reports two qualitative studies that explore tactile affective communication in specific social contexts, and the bi-directional creation, sending and interpretation of digital touch messages using a purpose-built research tool, the Tactile Emoticon. The system comprises a pair of remotely connected mitts, which enable users in different locations to communicate through tactile messages, by orchestrating duration and level of three haptic sensations: vibration, pressure and temperature. Qualitative analysis shows the nuanced ways in which 68 participants configured these elements to make meaning from touch messages they sent and received. It points to the affect and emotion of touch, its sensoriality and ambiguity, the significance of context, social norms and expectations of touch participants. Findings suggest key design considerations for digital touch communication, where the emphasis shifts from generating ‘recognizable touches’ to tools that allow people to shape their touches and establish common understanding about their meaning. Sara Price, Nadia Bianchi-Berthouze, Carey Jewitt, Nikoleta Yiannoutsou, Katerina Fotopoulou, Svetlana Dajic, Juspreet Virdee, Yixin Zhao, Douglas Atkinson, Frederik Brudy |
ACM Trans. Comput. Hum. Interact. | 6 |