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Yumin Kang

dblp:314/4438 · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2026
0000-0002-5838-8779ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Immersive interaction · 67% Haptics and multimodal interaction · 33%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Haptics and multimodal interaction › haptic feedback
force feedback
1.012026
From Disruption to Immersion: Reimagining Vehicle Motion as Environmental Feedback through Force Mappings in In-Car VR · CHI 2026
Immersive interaction › virtual reality › mobile virtual reality
in-car virtual reality
1.012026
From Disruption to Immersion: Reimagining Vehicle Motion as Environmental Feedback through Force Mappings in In-Car VR · CHI 2026

Methods — techniques the papers use, named apart from their topics

user study · 1.0
YearPublicationVenuePosition
2026 From Disruption to Immersion: Reimagining Vehicle Motion as Environmental Feedback through Force Mappings in In-Car VR
Bocheon Gim, Seongjun Kang, Gwangbin Kim, Dohyeon Yeo, Yumin Kang, Ahmed Elsharkawy 0001, Seungjun Kim 0001
CHI5
2023 Designing Virtual Agent Human-Machine Interfaces Depending on the Communication and Anthropomorphism Levels in Augmented Reality
abstract
With the introduction of autonomous vehicles, pedestrians may no longer expect explicit communication from drivers. Despite the anticipated safety benefits of anthropomorphic human–machine interfaces (HMIs) for pedestrian crossings, the impact of different levels of anthropomorphism and communication on pedestrian safety remains insufficiently understood. We proposed a virtual-agent (VA) HMI that mimics driver behavior and investigated pedestrians’ preferences through augmented reality (AR) experiments. Eighteen participants made decisions about crossing after receiving cues about the vehicle’s intentions from VA HMIs. Participants preferred the "characterized" VA HMI owing to its aesthetically pleasing design and found the "eye contact + hand gesture" combination to be more easily comprehensible. We found that while the degree of anthropomorphism did not significantly affect pedestrians’ crossing decisions, more explicit communication was helpful. Our study provides empirical evidence regarding users’ experiences of HMI in AR and the effectiveness of VA HMIs that imitate driver communication modes.
Yumin Kang, SeongA Choi, Eunsol An, Seokhyun Hwang, Seungjun Kim 0001
AutomotiveUI1