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William G. Gardner

dblp:314/5109 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 1998
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Audio and music processing · 77% Multimedia systems and quality of experience · 12% Multimedia analysis and retrieval · 12%

Topics — the 2 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Audio and music processing
sound synthesis
0.011998
Structured audio: creation, transmission, and rendering of parametric sound representations · Proc. IEEE 1998
Multimedia analysis and retrieval › audio retrieval
content-based audio retrieval
0.011998
Structured audio: creation, transmission, and rendering of parametric sound representations · Proc. IEEE 1998
YearPublicationVenuePosition
1998 Structured audio: creation, transmission, and rendering of parametric sound representations
abstract
Structured audio representations are semantic and symbolic descriptions that are useful for ultralow-bit-rate transmission, flexible synthesis, and perceptually based manipulation and retrieval of sound. We present an overview of techniques for transmitting and synthesizing sound represented in structured format, and for creating structured representations from audio waveforms. We discuss applications for structured audio in virtual environments, music synthesis, gaming, content-based retrieval, interactive broadcast, and other multimedia contexts.
Barry Vercoe, William G. Gardner, Eric D. Scheirer
Proc. IEEE2