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Yuga Adachi

dblp:316/5339 · DBLP profile ↗
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3ranked-venue papers
3as first author
3since 2021 · last 2025
0009-0007-0712-2771ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 3 first-author · 3 since 2021Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Human-robot interaction · 94% Health and well-being technologies · 6%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-robot interaction › social robot
robotic pet
1.122022
Development of a Snuggling Robot That Relieves Human Anxiety · HRI 2022
A Robot That Physically Snuggles to Humans · HRI 2022
Human-robot interaction
social robot
1.122022
Development of a Snuggling Robot That Relieves Human Anxiety · HRI 2022
A Robot That Physically Snuggles to Humans · HRI 2022
Health and well-being technologies › mental health › mental healthcare
anxiety reduction
0.212022
Development of a Snuggling Robot That Relieves Human Anxiety · HRI 2022
Human-robot interaction
physical human-robot interaction
0.212022
A Robot That Physically Snuggles to Humans · HRI 2022
YearPublicationVenuePosition
2025 Development of a Robotic Device that Performs Head Bunting to Relieve User Tension
abstract
Inspired by an animal behavior called bunting, in which the animal rubs its head against other objects, including humans, we developed robotic prototypes capable of performing such bunting behaviors. Since physical contact plays an important role in therapeutic interactions between pets and their owners, we hypothesize that robot bunting can have a similar effect on its user. This article reports on the development of such a robot with a flexible neck that can change its stiffness while the robot is rubbing its head against the user. An exploratory study was also conducted with 22 human participants, on whom the developed robot performed head bunting with three different (low/high/variable) stiffness conditions. The results show that the participants’ psychological tension, as measured by the temporary mood scale (TMS), was significantly reduced (p \(\lt\) 0.001) after interacting with the robot. The difference between the three stiffness conditions was not significant in this study. Due to the lack of a control condition, we cannot confirm a clear effect of the stiffness change; however, some participants commented that the stiffness change made the robot's behavior lifelike and relaxing.
Yuga Adachi, Fumihide Tanaka
ACM Trans. Hum. Robot Interact.1
2022 A Robot That Physically Snuggles to Humans
abstract
Robotic pets are expected to be a new approach to provide people with healing. To realize an active touch from a robotic pet, we focus on the “snuggling behavior” in which an animal pet rubs its head or body, and propose a robotic pet that incorporates this behavior. In this paper, we introduce the outline of the developed prototype, and describe the application scenario of the snugglina robot in the future.
Yuga Adachi
HRI1
2022 Development of a Snuggling Robot That Relieves Human Anxiety
abstract
Interacting with animals can relieve human anxiety and stress. In this research, we particularly look at the “snuggling behaviors” (ex. cats rub their body against a wall) of such animals. We will implement snuggling behaviors inspired by cats into a robot and investigate if such behaviors are effective in reducing human anxiety. In this paper, we will report our initial attempt and early results.
Yuga Adachi, Fumihide Tanaka
HRI1