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Thomas Hayes

dblp:318/1435 · DBLP profile ↗
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5ranked-venue papers
1as first author
5since 2021 · last 2023
0000-0001-8684-4869ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 1 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 4 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Generative modeling · 80% Deep learning architectures and training · 8% Video understanding and tracking · 8%
Computer graphics and multimedia
1 paper
Computer animation and physical simulation · 100%

Topics — the 12 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
diffusion model
2.032023
Make-A-Video: Text-to-Video Generation without Text-Video Data · ICLR 2023
Make-An-Animation: Large-Scale Text-conditional 3D Human Motion Generation · ICCV 2023
SpaText: Spatio-Textual Representation for Controllable Image Generation · CVPR 2023
Machine learning › Generative modeling › diffusion model
human motion generation
0.712023
Make-An-Animation: Large-Scale Text-conditional 3D Human Motion Generation · ICCV 2023
Machine learning › Generative modeling › diffusion model
text-to-image generation
0.712023
SpaText: Spatio-Textual Representation for Controllable Image Generation · CVPR 2023
Machine learning › Generative modeling › video generation
text-to-video generation
0.712023
Make-A-Video: Text-to-Video Generation without Text-Video Data · ICLR 2023
Computer animation and physical simulation
motion synthesis
0.712023
Make-An-Animation: Large-Scale Text-conditional 3D Human Motion Generation · ICCV 2023
Computer vision › Video understanding and tracking
multimodal video understanding
0.612022
MUGEN: A Playground for Video-Audio-Text Multimodal Understanding and GENeration · ECCV (8) 2022
Machine learning › Deep learning architectures and training
transformer
0.612022
Long Video Generation with Time-Agnostic VQGAN and Time-Sensitive Transformer · ECCV (17) 2022
Machine learning › Generative modeling
video generation
0.612022
Long Video Generation with Time-Agnostic VQGAN and Time-Sensitive Transformer · ECCV (17) 2022
Machine learning › Generative modeling › generative adversarial network › GAN architecture
VQGAN
0.612022
Long Video Generation with Time-Agnostic VQGAN and Time-Sensitive Transformer · ECCV (17) 2022
Machine learning › Representation and self-supervised learning › multimodal representation learning › cross-modal representation learning
CLIP embedding
0.212023
SpaText: Spatio-Textual Representation for Controllable Image Generation · CVPR 2023
Machine learning › Generative modeling › diffusion model › human motion generation
text-to-motion generation
0.212023
Make-An-Animation: Large-Scale Text-conditional 3D Human Motion Generation · ICCV 2023
Machine learning › Generative modeling
multimodal generation
0.212022
MUGEN: A Playground for Video-Audio-Text Multimodal Understanding and GENeration · ECCV (8) 2022

Methods — techniques the papers use, named apart from their topics

diffusion model · 2.0u-net · 1.3transfer learning · 1.3classifier-free guidance · 0.7CLIP · 0.7transformer · 0.6VQGAN · 0.6
YearPublicationVenuePosition
2023 SpaText: Spatio-Textual Representation for Controllable Image Generation
abstract
Recent text-to-image diffusion models are able to generate convincing results of unprecedented quality. However, it is nearly impossible to control the shapes of different regions/objects or their layout in a fine-grained fashion. Previous attempts to provide such controls were hindered by their reliance on a fixed set of labels. To this end, we present SpaText — a new method for text-to-image generation using open-vocabulary scene control. In addition to a global text prompt that describes the entire scene, the user provides a segmentation map where each region of interest is annotated by a free-form natural language description. Due to lack of large-scale datasets that have a detailed textual description for each region in the image, we choose to leverage the current large-scale text-to-image datasets and base our approach on a novel CLIP-based spatio-textual representation, and show its effectiveness on two state-of-the-art diffusion models: pixel-based and latent-based. In addition, we show how to extend the classifier-free guidance method in diffusion models to the multi-conditional case and present an alternative accelerated inference algorithm. Finally, we offer several automatic evaluation metrics and use them, in addition to FID scores and a user study, to evaluate our method and show that it achieves state-of-the-art results on image generation with free-form textual scene control.
Omri Avrahami, Thomas Hayes, Oran Gafni, Sonal Gupta, Yaniv Taigman, Devi Parikh, Dani Lischinski, Ohad Fried, Xi Yin 0001
CVPR2
2023 Make-An-Animation: Large-Scale Text-conditional 3D Human Motion Generation
abstract
Text-guided human motion generation has drawn significant interest because of its impactful applications spanning animation and robotics. Recently, application of diffusion models for motion generation has enabled improvements in the quality of generated motions. However, existing approaches are limited by their reliance on relatively small-scale motion capture data, leading to poor performance on more diverse, in-the-wild prompts. In this paper, we introduce Make-An-Animation, a text-conditioned human motion generation model which learns more diverse poses and prompts from large-scale image-text datasets, enabling significant improvement in performance over prior works. Make-An-Animation is trained in two stages. First, we train on a curated large-scale dataset of (text, static pseudo-pose) pairs extracted from image-text datasets. Second, we fine-tune on motion capture data, adding additional layers to model the temporal dimension. Unlike prior diffusion models for motion generation, Make-An-Animation uses a U-Net architecture similar to recent text-to-video generation models. Human evaluation of motion realism and alignment with input text shows that our model reaches state-of-the-art performance on text-to-motion generation. Generated samples can be viewed at https://azadis.github.io/make-an-animation.
Samaneh Azadi, Akbar Shah, Thomas Hayes, Devi Parikh, Sonal Gupta
ICCV3
2023 Make-A-Video: Text-to-Video Generation without Text-Video Data
Uriel Singer, Adam Polyak, Thomas Hayes, Xi Yin 0001, Jie An 0002, Songyang Zhang 0004, Qiyuan Hu, Harry Yang, Oron Ashual, Oran Gafni, Devi Parikh, Sonal Gupta, Yaniv Taigman
ICLR3
2022 Long Video Generation with Time-Agnostic VQGAN and Time-Sensitive Transformer
Songwei Ge, Thomas Hayes, Harry Yang, Xi Yin 0001, Guan Pang, David Jacobs 0001, Jia-Bin Huang 0001, Devi Parikh
ECCV (17)2
2022 MUGEN: A Playground for Video-Audio-Text Multimodal Understanding and GENeration
Thomas Hayes, Songyang Zhang 0004, Xi Yin 0001, Guan Pang, Sasha Sheng, Harry Yang, Songwei Ge, Qiyuan Hu, Devi Parikh
ECCV (8)1