Demo Data from SIGIR 2026 / reviewers in the wild / expert
Renlong Wu
dblp:318/9080
· DBLP profile ↗
6ranked-venue papers
4as first author
6since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 5 · 4 first-author · 5 since 2021Artificial intelligence and machine learning · 4 · 3 first-author · 4 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
5 papers |
Image and video processing · 71% Computational photography and imaging · 29% | |
| Artificial intelligence
2 papers |
3D vision · 93% Video understanding and tracking · 7% |
Topics — the 12 heaviest of 14, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video processing
image restoration |
1.1 | 2 | 2025 | Exposure Bracketing Is All You Need For A High-Quality Image · ICLR 2025 NIR-Assisted Image Denoising: A Selective Fusion Approach and a Real-World Benchmark Dataset · IEEE Trans. Multim. 2025 |
Image and video processing › image enhancement
low-light image enhancement |
1.1 | 2 | 2025 | Exposure Bracketing Is All You Need For A High-Quality Image · ICLR 2025 NIR-Assisted Image Denoising: A Selective Fusion Approach and a Real-World Benchmark Dataset · IEEE Trans. Multim. 2025 |
Computer vision › 3D vision › neural rendering
3d gaussian splatting |
1.0 | 1 | 2026 | Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video · AAAI 2026 |
Computer vision › 3D vision
3d reconstruction |
1.0 | 1 | 2026 | Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video · AAAI 2026 |
Computer vision › 3D vision › 3d scene reconstruction
dynamic scene reconstruction |
1.0 | 1 | 2026 | Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video · AAAI 2026 |
Image and video processing › video restoration
video deblurring |
1.0 | 1 | 2026 | Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video · AAAI 2026 |
Image and video processing
video restoration |
1.0 | 1 | 2026 | Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video · AAAI 2026 |
Computational photography and imaging › high dynamic range imaging
exposure bracketing |
0.9 | 1 | 2025 | Exposure Bracketing Is All You Need For A High-Quality Image · ICLR 2025 |
Computational photography and imaging
high dynamic range imaging |
0.9 | 1 | 2025 | Exposure Bracketing Is All You Need For A High-Quality Image · ICLR 2025 |
Image and video processing › image restoration
image denoising |
0.9 | 1 | 2025 | NIR-Assisted Image Denoising: A Selective Fusion Approach and a Real-World Benchmark Dataset · IEEE Trans. Multim. 2025 |
Computer vision › Video understanding and tracking › video analytics
surgical video analysis |
0.2 | 1 | 2024 | Self-Supervised Video Desmoking for Laparoscopic Surgery · ECCV (72) 2024 |
Image and video processing
image fusion |
0.2 | 1 | 2024 | Dual-Camera Smooth Zoom on Mobile Phones · ECCV (50) 2024 |
Methods — techniques the papers use, named apart from their topics
variable canonical gaussians · 2.0regularization · 2.0exposure time estimation · 2.0self-supervised learning · 1.5self-supervised adaptation · 0.9selective fusion · 0.9recurrent network · 0.9deep feature modulation · 0.9dual-camera system · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular VideoabstractRecent 4D reconstruction methods have yielded impressive results but rely on sharp videos as supervision. However, motion blur often occurs in videos due to camera shake and object movement, while existing methods render blurry results when using such videos for reconstructing 4D models. Although a few approaches attempted to address the problem, they struggled to produce high-quality results, due to the inaccuracy in estimating continuous dynamic representations within the exposure time. Encouraged by recent works in 3D motion trajectory modeling using 3D Gaussian Splatting (3DGS), we take 3DGS as the scene representation manner, and propose Deblur4DGS to obtain a high-quality 4D model from blurry monocular video. Specifically, we transform continuous dynamic representations estimation within an exposure time into the exposure time estimation. Moreover, we introduce the exposure regularization term, multi-frame, and multi-resolution consistency regularization term to avoid trivial solutions. Furthermore, to better represent objects with large motion, we suggest blur-aware variable canonical Gaussians. Beyond novel-view synthesis, Deblur4DGS can be applied to improve blurry video from multiple perspectives, including deblurring, frame interpolation, and video stabilization. Extensive experiments in both synthetic and real-world data on the above four tasks show that Deblur4DGS outperforms state-of-the-art 4D reconstruction methods. Renlong Wu, Zhilu Zhang 0001, Zifei Yan, Wangmeng Zuo |
AAAI | 1 |
| 2025 | Exposure Bracketing Is All You Need For A High-Quality ImageabstractIt is highly desired but challenging to acquire high-quality photos with clear content in low-light environments. Although multi-image processing methods (using burst, dual-exposure, or multi-exposure images) have made significant progress in addressing this issue, they typically focus on specific restoration or enhancement problems, and do not fully explore the potential of utilizing multiple images. Motivated by the fact that multi-exposure images are complementary in denoising, deblurring, high dynamic range imaging, and super-resolution, we propose to utilize exposure bracketing photography to get a high-quality image by combining these tasks in this work. Due to the difficulty in collecting real-world pairs, we suggest a solution that first pre-trains the model with synthetic paired data and then adapts it to real-world unlabeled images. In particular, a temporally modulated recurrent network (TMRNet) and self-supervised adaptation method are proposed. Moreover, we construct a data simulation pipeline to synthesize pairs and collect real-world images from 200 nighttime scenarios. Experiments on both datasets show that our method performs favorably against the state-of-the-art multi-image processing ones. Code and datasets are available at https://github.com/cszhilu1998/BracketIRE. Zhilu Zhang 0001, Shuohao Zhang, Renlong Wu, Zifei Yan, Wangmeng Zuo |
ICLR | 3 |
| 2025 | NIR-Assisted Image Denoising: A Selective Fusion Approach and a Real-World Benchmark DatasetabstractDespite the significant progress in image denoising, it is still challenging to restore fine-scale details while removing noise, especially in extremely low-light environments. Leveraging near-infrared (NIR) images to assist visible RGB image denoising shows the potential to address this issue, becoming a promising technology. Nonetheless, existing works still struggle with taking advantage of NIR information effectively for real-world image denoising, due to the content inconsistency between NIR-RGB images and the scarcity of real-world paired datasets. To alleviate the problem, we propose an efficient Selective Fusion Module (SFM), which can be plug-and-played into the advanced denoising networks to merge the deep NIR-RGB features. Specifically, we sequentially perform the global and local modulation for NIR and RGB features, and then integrate the two modulated features. Furthermore, we present a Real-world NIR-Assisted Image Denoising (Real-NAID) dataset, which covers diverse scenarios as well as various noise levels. Extensive experiments on both synthetic and our real-world datasets demonstrate that the proposed method achieves better results than state-of-the-art ones. Rongjian Xu, Zhilu Zhang 0001, Renlong Wu, Wangmeng Zuo |
IEEE Trans. Multim. | 3 |
| 2024 | Dual-Camera Smooth Zoom on Mobile Phones
Renlong Wu, Zhilu Zhang 0001, Wangmeng Zuo |
ECCV (50) | 1 |
| 2024 | Self-Supervised Video Desmoking for Laparoscopic Surgery
Renlong Wu, Zhilu Zhang 0001, Shuohao Zhang, Longfei Gou, Lei Zhang 0006, Hao Chen 0003, Wangmeng Zuo |
ECCV (72) | 1 |
| 2023 | RBSR: Efficient and Flexible Recurrent Network for Burst Super-Resolution
Renlong Wu, Zhilu Zhang 0001, Shuohao Zhang, Wangmeng Zuo |
PRCV (6) | 1 |