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Poj Tangamchit

dblp:32/3479 · DBLP profile ↗
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4ranked-venue papers
2as first author
1since 2021 · last 2023
0000-0002-9199-7373ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 2 first-author · 1 since 2021Systems, architecture and hardware · 3 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Robot navigation and mapping · 38% Deep learning architectures and training · 29% Multi-agent systems · 17%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping
obstacle avoidance
0.112006
Self-organizing Approach for Robot's Behavior Imitation · ICRA 2006
Machine learning › Deep learning architectures and training › biologically inspired neural network
self-organizing neural network
0.112006
Self-organizing Approach for Robot's Behavior Imitation · ICRA 2006
Knowledge, reasoning and agents › Multi-agent systems › multi-robot systems
multi-robot learning
0.012002
The Necessity of Average Rewards in Cooperative Multirobot Learning · ICRA 2002
Machine learning › Reinforcement learning
reward design
0.012002
The Necessity of Average Rewards in Cooperative Multirobot Learning · ICRA 2002

Methods — techniques the papers use, named apart from their topics

visual feature extraction · 0.1self-organizing neural network · 0.1action selection · 0.1q-learning · 0.0monte carlo algorithm · 0.0average-reward learning · 0.0
YearPublicationVenuePosition
2023 Ensemble of supervised and unsupervised deep neural networks for stock price manipulation detection
Phakhawat Chullamonthon, Poj Tangamchit
Expert Syst. Appl.2
2006 Self-organizing Approach for Robot's Behavior Imitation
abstract
In this paper, an approach for behavior imitation using visual information was introduced. The imitation process is done by a self organizing neural network module. From several demonstrations of task operation, a vision system captures movement of the demonstrator mobile robot and associated objects in an operation field. Then, the movement features are extracted to present to an imitation engine. Finally, skill or decision policy from teacher's demonstration is extracted and embedded into a self organizing neural network without explicit external supervisory signals. A simple action selection algorithm for choosing action from learned network is proposed. The algorithm was implemented and tested on a simulated robot and a real mobile robot to imitate two simple robot soccer behaviors: approaching the target and obstacle avoidance. Furthermore, the concept of similarity measure is introduced to evaluate imitation performance from the demonstrator
Sathit Wanitchaikit, Poj Tangamchit, Thavida Maneewarn
ICRA2
2003 Crucial factors affecting cooperative multirobot learning
abstract
The effectiveness of multirobot learning in achieving optimal, cooperative solutions is potentially affected by various factors having to do with the nature and configuration of the robots and the nature and configuration of the robots and the nature of the learning entities. Varying one factor wrongly may lead to undesirable results. There is no reported work on how systematically to set up these factors. In this paper, we methodically test the effect of varying four common factors (reward scope, global information delay, diversity of robots, and number of robots) in a decentralized multirobot system, first in simulation and then on real robots. The results show that two of these factors, reward scope and global information delay, if set up incorrectly, can prevent optimal, cooperative solutions.
Poj Tangamchit, John M. Dolan, Pradeep K. Khosla
IROS1
2002 The Necessity of Average Rewards in Cooperative Multirobot Learning
abstract
Learning can be an effective way for robot systems to deal with dynamic environments and changing task conditions. However, popular single-robot learning algorithms based on discounted rewards, such as Q learning, do not achieve cooperation (i.e., purposeful division of labor) when applied to task-level multirobot systems. A task-level system is defined as one performing a mission that is decomposed into subtasks shared among robots. We demonstrate the superiority of average-reward-based learning such as the Monte Carlo algorithm for task-level multirobot systems, and suggest an explanation for this superiority.
Poj Tangamchit, John M. Dolan, Pradeep K. Khosla
ICRA1