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Kairun Wen

dblp:321/5079 · DBLP profile ↗
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8ranked-venue papers
1as first author
8since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 1 first-author · 7 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
3D vision · 67% Segmentation and scene understanding · 14% Autonomous driving · 7%
Computer graphics and multimedia
3 papers
Image and video processing · 62% Rendering · 25% Image and video coding · 13%

Topics — the 27 heaviest of 27, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d human reconstruction
0.912025
HumanCrafter: Synergizing Generalizable Human Reconstruction and Semantic 3D Segmentation · NeurIPS 2025
Computer vision › Segmentation and scene understanding
3d semantic segmentation
0.912025
HumanCrafter: Synergizing Generalizable Human Reconstruction and Semantic 3D Segmentation · NeurIPS 2025
Computer vision › 3D vision
camera pose estimation
0.912025
DynamicVerse: A Physically-Aware Multimodal Framework for 4D World Modeling · NeurIPS 2025
Computer vision › 3D vision
depth estimation
0.912025
DynamicVerse: A Physically-Aware Multimodal Framework for 4D World Modeling · NeurIPS 2025
Computer vision › 3D vision › 3d scene reconstruction
dynamic scene reconstruction
0.912025
DynamicVerse: A Physically-Aware Multimodal Framework for 4D World Modeling · NeurIPS 2025
Computer vision › Segmentation and scene understanding
human parsing
0.912025
HumanCrafter: Synergizing Generalizable Human Reconstruction and Semantic 3D Segmentation · NeurIPS 2025
Robotics › Autonomous driving
perception
0.912025
JarvisIR: Elevating Autonomous Driving Perception with Intelligent Image Restoration · CVPR 2025
Computer vision › 3D vision › 3d human reconstruction
single-view human reconstruction
0.912025
HumanCrafter: Synergizing Generalizable Human Reconstruction and Semantic 3D Segmentation · NeurIPS 2025
Computer vision › 3D vision › depth estimation
video depth estimation
0.912025
DynamicVerse: A Physically-Aware Multimodal Framework for 4D World Modeling · NeurIPS 2025
Image and video processing › image restoration
adverse weather image restoration
0.912025
JarvisIR: Elevating Autonomous Driving Perception with Intelligent Image Restoration · CVPR 2025
Image and video processing
image enhancement
0.912025
DPLUT: Unsupervised Low-light Image Enhancement with Lookup Tables and Diffusion Priors · AAAI 2025
Image and video processing
image restoration
0.912025
JarvisIR: Elevating Autonomous Driving Perception with Intelligent Image Restoration · CVPR 2025
Image and video processing › image enhancement
low-light image enhancement
0.912025
DPLUT: Unsupervised Low-light Image Enhancement with Lookup Tables and Diffusion Priors · AAAI 2025
Computer vision › 3D vision
3d scene reconstruction
0.812024
Large Spatial Model: End-to-end Unposed Images to Semantic 3D · NeurIPS 2024
Computer vision › 3D vision
neural radiance field
0.812024
Large Spatial Model: End-to-end Unposed Images to Semantic 3D · NeurIPS 2024
Computer vision › 3D vision › 3d reconstruction
semantic 3d reconstruction
0.812024
Large Spatial Model: End-to-end Unposed Images to Semantic 3D · NeurIPS 2024
Computer vision › 3D vision › neural radiance field
semantic radiance field
0.812024
Large Spatial Model: End-to-end Unposed Images to Semantic 3D · NeurIPS 2024
Rendering › gaussian splatting
3d gaussian splatting
0.812024
LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS · NeurIPS 2024
Image and video coding › 3d scene compression
3d gaussian splatting compression
0.812024
LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS · NeurIPS 2024
Rendering
neural rendering
0.812024
LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS · NeurIPS 2024
Machine learning › Generative modeling › generative adversarial network
3d-aware image synthesis
0.312025
HumanCrafter: Synergizing Generalizable Human Reconstruction and Semantic 3D Segmentation · NeurIPS 2025
Computer vision › Vision and language
multimodal understanding
0.312025
DynamicVerse: A Physically-Aware Multimodal Framework for 4D World Modeling · NeurIPS 2025
Computer vision › Vision and language
vision-language model
0.312025
JarvisIR: Elevating Autonomous Driving Perception with Intelligent Image Restoration · CVPR 2025
Image and video processing › image restoration
image denoising
0.312025
DPLUT: Unsupervised Low-light Image Enhancement with Lookup Tables and Diffusion Priors · AAAI 2025
Machine learning › Efficient and distributed learning › model compression
knowledge distillation
0.212024
LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS · NeurIPS 2024
Computer vision › Vision and language › 3d vision and language
language-guided 3d scene understanding
0.212024
Large Spatial Model: End-to-end Unposed Images to Semantic 3D · NeurIPS 2024
Machine learning › Efficient and distributed learning
model compression
0.212024
LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS · NeurIPS 2024

Methods — techniques the papers use, named apart from their topics

vision-language model · 1.7supervised fine-tuning · 1.7human feedback alignment · 1.7network pruning · 1.5knowledge distillation · 1.5unsupervised learning · 0.9structure from motion · 0.9pixel-aligned aggregation · 0.9multimodal large models · 0.9multi-task learning · 0.9lookup table · 0.9diffusion model · 0.9bundle adjustment · 0.9vector quantization · 0.8pseudo-view augmentation · 0.8
YearPublicationVenuePosition
2025 DPLUT: Unsupervised Low-light Image Enhancement with Lookup Tables and Diffusion Priors
abstract
Low-light image enhancement (LIE) aims at precisely and efficiently recovering an image degraded in poor illumination environments. Recent advanced LIE techniques are using deep neural networks, which require lots of low-normal light image pairs, network parameters, and computational resources. As a result, their practicality is limited. In this work, we devise a novel unsupervised LIE framework based on diffusion priors and lookup tables (DPLUT) to achieve efficient low-light image recovery. The proposed approach comprises two critical components: a light adjustment lookup table (LLUT) and a noise suppression lookup table (NLUT). LLUT is optimized with a set of unsupervised losses. It aims at predicting pixel-wise curve parameters for the dynamic range adjustment of a specific image. NLUT is designed to remove the amplified noise after the light brightens. As diffusion models are sensitive to noise, diffusion priors are introduced to achieve high-performance noise suppression. Extensive experiments demonstrate that our approach outperforms state-of-the-art methods in terms of visual quality and efficiency.
Yunlong Lin, Zhenqi Fu, Kairun Wen, Tian Ye 0001, Sixiang Chen, Ge Meng, Yingying Wang 0005, Chui Kong, Yue Huang 0001, Xiaotong Tu, Xinghao Ding
AAAI3
2025 JarvisIR: Elevating Autonomous Driving Perception with Intelligent Image Restoration
abstract
Vision-centric perception systems struggle with unpredictable and coupled weather degradations in the wild. Current solutions are often limited, as they either depend on specific degradation priors or suffer from significant domain gaps. To enable robust and autonomous operation in real-world conditions, we propose JarvisIR, a VLM-powered agent that leverages the VLM as a controller to manage multiple expert restoration models. To further enhance system robustness, reduce hallucinations, and improve generalizability in real-world adverse weather, JarvisIR employs a novel two-stage framework consisting of supervised fine-tuning and human feedback alignment. Specifically, to address the lack of paired data in real-world scenarios, the human feedback alignment enables the VLM to be fine-tuned effectively on large-scale real-world data in an unsupervised manner. To support the training and evaluation of JarvisIR, we introduce CleanBench, a comprehensive dataset consisting of high-quality and large-scale instruction-responses pairs, including 150K synthetic entries and 80K real entries. Extensive experiments demonstrate that JarvisIR exhibits superior decision-making and restoration capabilities. Compared with existing methods, it achieves a 50% improvement in the average of all perception metrics on CleanBench-Real.
Yunlong Lin, Zixu Lin, Haoyu Chen 0003, Panwang Pan, Chenxin Li, Sixiang Chen, Kairun Wen, Yeying Jin, Wenbo Li 0002, Xinghao Ding
CVPR7
2025 HumanCrafter: Synergizing Generalizable Human Reconstruction and Semantic 3D Segmentation
abstract
Recent advances in generative models have achieved high-fidelity in 3D human reconstruction, yet their utility for specific tasks (e.g., human 3D segmentation) remains constrained. We propose HumanCrafter, a unified framework that enables the joint modeling of appearance and human-part semantics from a single image in a feed-forward manner. Specifically, we integrate human geometric priors in the reconstruction stage and self-supervised semantic priors in the segmentation stage. To address labeled 3D human datasets scarcity, we further develop an interactive annotation procedure for generating high-quality data-label pairs. Our pixel-aligned aggregation enables cross-task synergy, while the multi-task objective simultaneously optimizes texture modeling fidelity and semantic consistency. Extensive experiments demonstrate that HumanCrafter surpasses existing state-of-the-art methods in both 3D human-part segmentation and 3D human reconstruction **from a single image**.
Panwang Pan, Tingting Shen, Chenxin Li, Yunlong Lin, Kairun Wen, Yixuan Yuan
NeurIPS5
2025 DynamicVerse: A Physically-Aware Multimodal Framework for 4D World Modeling
abstract
Understanding the dynamic physical world, characterized by its evolving 3D structure, real-world motion, and semantic content with textual descriptions, is crucial for human-agent interaction and enables embodied agents to perceive and act within real environments with human‑like capabilities. However, existing datasets are often derived from limited simulators or utilize traditional Structure-from-Motion for up-to-scale annotation and offer limited descriptive captioning, which restricts the capacity of foundation models to accurately interpret real-world dynamics from monocular videos, commonly sourced from the internet. To bridge these gaps, we introduce **DynamicVerse**, a physical‑scale, multimodal 4D world modeling framework for dynamic real-world video. We employ large vision, geometric, and multimodal models to interpret metric-scale static geometry, real-world dynamic motion, instance-level masks, and holistic descriptive captions. By integrating window-based Bundle Adjustment with global optimization, our method converts long real-world video sequences into a comprehensive 4D multimodal format. DynamicVerse delivers a large-scale dataset consists of 100K+ videos with 800K+ annotated masks and 10M+ frames from internet videos. Experimental evaluations on three benchmark tasks, namely video depth estimation, camera pose estimation, and camera intrinsics estimation, demonstrate that our 4D modeling achieves superior performance in capturing physical-scale measurements with greater global accuracy than existing methods.
Kairun Wen, Yuzhi Huang, Runyu Chen, Hui Zheng 0003, Yunlong Lin, Panwang Pan, Chenxin Li, Wenyan Cong, Junbin Lu, Chenguo Lin, Dilin Wang, Zhicheng Yan 0001, Hongyu Xu, Justin Theiss, Yue Huang 0001, Xinghao Ding, Zhiwen Fan
NeurIPS1
2024 LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS
abstract
Recent advances in real-time neural rendering using point-based techniques have enabled broader adoption of 3D representations. However, foundational approaches like 3D Gaussian Splatting impose substantial storage overhead, as Structure-from-Motion (SfM) points can grow to millions, often requiring gigabyte-level disk space for a single unbounded scene. This growth presents scalability challenges and hinders splatting efficiency. To address this, we introduce LightGaussian, a method for transforming 3D Gaussians into a more compact format. Inspired by Network Pruning, LightGaussian identifies Gaussians with minimal global significance on scene reconstruction, and applies a pruning and recovery process to reduce redundancy while preserving visual quality. Knowledge distillation and pseudo-view augmentation then transfer spherical harmonic coefficients to a lower degree, yielding compact representations. Gaussian Vector Quantization, based on each Gaussian’s global significance, further lowers bitwidth with minimal accuracy loss. LightGaussian achieves an average 15 times compression rate while boosting FPS from 144 to 237 within the 3D-GS framework, enabling efficient complex scene representation on the Mip-NeRF 360 and Tank & Temple datasets. The proposed Gaussian pruning approach is also adaptable to other 3D representations (e.g., Scaffold-GS), demonstrating strong generalization capabilities.
Zhiwen Fan, Kairun Wen, Zehao Zhu, Dejia Xu, Zhangyang Wang
NeurIPS3
2024 Large Spatial Model: End-to-end Unposed Images to Semantic 3D
abstract
Reconstructing and understanding 3D structures from a limited number of images is a classical problem in computer vision. Traditional approaches typically decompose this task into multiple subtasks, involving several stages of complex mappings between different data representations. For example, dense reconstruction using Structure-from-Motion (SfM) requires transforming images into key points, optimizing camera parameters, and estimating structures. Following this, accurate sparse reconstructions are necessary for further dense modeling, which is then input into task-specific neural networks. This multi-stage paradigm leads to significant processing times and engineering complexity. In this work, we introduce the Large Spatial Model (LSM), which directly processes unposed RGB images into semantic radiance fields. LSM simultaneously estimates geometry, appearance, and semantics in a single feed-forward pass and can synthesize versatile label maps by interacting through language at novel views. Built on a general Transformer-based framework, LSM predicts global geometry via pixel-aligned point maps. To improve spatial attribute regression, we adopt local context aggregation with multi-scale fusion, enhancing the accuracy of fine local details. To address the scarcity of labeled 3D semantic data and enable natural language-driven scene manipulation, we incorporate a pre-trained 2D language-based segmentation model into a 3D-consistent semantic feature field. An efficient decoder parameterizes a set of semantic anisotropic Gaussians, allowing supervised end-to-end learning. Comprehensive experiments on various tasks demonstrate that LSM unifies multiple 3D vision tasks directly from unposed images, achieving real-time semantic 3D reconstruction for the first time.
Zhiwen Fan, Wenyan Cong, Peihao Wang, Renjie Li 0003, Kairun Wen, Shijie Zhou 0003, Achuta Kadambi, Zhangyang Wang, Danfei Xu, Boris Ivanovic, Marco Pavone 0001
NeurIPS6
2023 A least squares twin support vector machine method with uncertain data
Yanshan Xiao, Jinneng Liu, Kairun Wen, Bo Liu 0002, Xiangjun Kong
Appl. Intell.3
2022 Multi-task manifold learning for partial label learning
Yanshan Xiao, Kairun Wen, Bo Liu 0002, Xiangjun Kong
Inf. Sci.3