Demo Data from SIGIR 2026 / reviewers in the wild / expert
Jongseong Chae
dblp:322/9390
· DBLP profile ↗
4ranked-venue papers
1as first author
4since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 1 first-author · 4 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Reinforcement learning · 100% | |
| Theoretical computer science
1 paper |
Algorithmic game theory and mechanism design · 100% |
Topics — the 8 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
imitation learning |
1.2 | 2 | 2023 | Domain Adaptive Imitation Learning with Visual Observation · NeurIPS 2023 Robust Imitation Learning against Variations in Environment Dynamics · ICML 2022 |
Machine learning › Reinforcement learning
multi-objective reinforcement learning |
0.9 | 1 | 2025 | Multi-Objective Reinforcement Learning with Max-Min Criterion: A Game-Theoretic Approach · NeurIPS 2025 |
Machine learning › Reinforcement learning › offline reinforcement learning
offline-to-online reinforcement learning |
0.9 | 1 | 2025 | Online Pre-Training for Offline-to-Online Reinforcement Learning · ICML 2025 |
Machine learning › Reinforcement learning › value function estimation
value estimation bias |
0.9 | 1 | 2025 | Online Pre-Training for Offline-to-Online Reinforcement Learning · ICML 2025 |
Algorithmic game theory and mechanism design
zero-sum game |
0.9 | 1 | 2025 | Multi-Objective Reinforcement Learning with Max-Min Criterion: A Game-Theoretic Approach · NeurIPS 2025 |
Machine learning › Reinforcement learning › imitation learning › transfer imitation learning
cross-domain imitation learning |
0.7 | 1 | 2023 | Domain Adaptive Imitation Learning with Visual Observation · NeurIPS 2023 |
Machine learning › Reinforcement learning › imitation learning › transfer imitation learning
domain adaptive imitation learning |
0.7 | 1 | 2023 | Domain Adaptive Imitation Learning with Visual Observation · NeurIPS 2023 |
Machine learning › Reinforcement learning › imitation learning
robust imitation learning |
0.6 | 1 | 2022 | Robust Imitation Learning against Variations in Environment Dynamics · ICML 2022 |
Methods — techniques the papers use, named apart from their topics
mirror descent · 1.7adaptive regularization · 1.7TD3 · 0.9SPOT · 0.9image reconstruction · 0.7dual feature extraction · 0.7jensen-shannon divergence minimization · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Online Pre-Training for Offline-to-Online Reinforcement LearningabstractOffline-to-online reinforcement learning (RL) aims to integrate the complementary strengths of offline and online RL by pre-training an agent offline and subsequently fine-tuning it through online interactions. However, recent studies reveal that offline pre-trained agents often underperform during online fine-tuning due to inaccurate value estimation caused by distribution shift, with random initialization proving more effective in certain cases. In this work, we propose a novel method, Online Pre-Training for Offline-to-Online RL (OPT), explicitly designed to address the issue of inaccurate value estimation in offline pre-trained agents. OPT introduces a new learning phase, Online Pre-Training, which allows the training of a new value function tailored specifically for effective online fine-tuning. Implementation of OPT on TD3 and SPOT demonstrates an average 30% improvement in performance across a wide range of D4RL environments, including MuJoCo, Antmaze, and Adroit. Yongjae Shin, Jeonghye Kim, Whiyoung Jung, Sunghoon Hong, Deunsol Yoon, Youngsoo Jang, Geon-Hyeong Kim, Jongseong Chae, Youngchul Sung, Kanghoon Lee, Woohyung Lim |
ICML | 8 |
| 2025 | Multi-Objective Reinforcement Learning with Max-Min Criterion: A Game-Theoretic ApproachabstractIn this paper, we propose a provably convergent and practical framework for multi-objective reinforcement learning with max-min criterion. From a game-theoretic perspective, we reformulate max-min multi-objective reinforcement learning as a two-player zero-sum regularized continuous game and introduce an efficient algorithm based on mirror descent. Our approach simplifies the policy update while ensuring global last-iterate convergence.
We provide a comprehensive theoretical analysis on our algorithm, including iteration complexity under both exact and approximate policy evaluations, as well as sample complexity bounds.
To further enhance performance, we modify the proposed algorithm with adaptive regularization.
Our experiments demonstrate the convergence behavior of the proposed algorithm in tabular settings, and our implementation for deep reinforcement learning significantly outperforms previous baselines in many MORL environments. Woohyeon Byeon, Giseung Park, Jongseong Chae, Amir Leshem, Youngchul Sung |
NeurIPS | 3 |
| 2023 | Domain Adaptive Imitation Learning with Visual ObservationabstractIn this paper, we consider domain-adaptive imitation learning with visual observation, where an agent in a target domain learns to perform a task by observing expert demonstrations in a source domain. Domain adaptive imitation learning arises in practical scenarios where a robot, receiving visual sensory data, needs to mimic movements by visually observing other robots from different angles or observing robots of different shapes. To overcome the domain shift in cross-domain imitation learning with visual observation, we propose a novel framework for extracting domain-independent behavioral features from input observations that can be used to train the learner, based on dual feature extraction and image reconstruction. Empirical results demonstrate that our approach outperforms previous algorithms for imitation learning from visual observation with domain shift. Sungho Choi, Seungyul Han, Woojun Kim, Jongseong Chae, Whiyoung Jung, Youngchul Sung |
NeurIPS | 4 |
| 2022 | Robust Imitation Learning against Variations in Environment DynamicsabstractIn this paper, we propose a robust imitation learning (IL) framework that improves the robustness of IL when environment dynamics are perturbed. The existing IL framework trained in a single environment can catastrophically fail with perturbations in environment dynamics because it does not capture the situation that underlying environment dynamics can be changed. Our framework effectively deals with environments with varying dynamics by imitating multiple experts in sampled environment dynamics to enhance the robustness in general variations in environment dynamics. In order to robustly imitate the multiple sample experts, we minimize the risk with respect to the Jensen-Shannon divergence between the agent’s policy and each of the sample experts. Numerical results show that our algorithm significantly improves robustness against dynamics perturbations compared to conventional IL baselines. Jongseong Chae, Seungyul Han, Whiyoung Jung, Myungsik Cho, Sungho Choi, Youngchul Sung |
ICML | 1 |