Demo Data from SIGIR 2026 / reviewers in the wild / expert
Jun-Hee Kim
dblp:323/2118
· DBLP profile ↗
3ranked-venue papers
1as first author
3since 2021 · last 2025
0009-0002-9061-2600ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
3D vision · 50% Face, body and person analysis · 33% Generative modeling · 17% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d human pose estimation |
1.7 | 2 | 2025 | PoseAnchor: Robust Root Position Estimation for 3D Human Pose Estimation · ICCV 2025 ProPose: Probabilistic 3D Human Pose Estimation with Instance-Level Distribution and Normalizing Flow · AAAI 2025 |
Computer vision › Face, body and person analysis
human pose estimation |
0.9 | 1 | 2025 | PoseAnchor: Robust Root Position Estimation for 3D Human Pose Estimation · ICCV 2025 |
Machine learning › Generative modeling
normalizing flow |
0.9 | 1 | 2025 | ProPose: Probabilistic 3D Human Pose Estimation with Instance-Level Distribution and Normalizing Flow · AAAI 2025 |
Computer vision › 3D vision › pose estimation
probabilistic pose estimation |
0.9 | 1 | 2025 | ProPose: Probabilistic 3D Human Pose Estimation with Instance-Level Distribution and Normalizing Flow · AAAI 2025 |
Computer vision › Face, body and person analysis › human pose estimation › 3d pose estimation
root position estimation |
0.9 | 1 | 2025 | PoseAnchor: Robust Root Position Estimation for 3D Human Pose Estimation · ICCV 2025 |
Methods — techniques the papers use, named apart from their topics
self-representation learning · 0.9normalizing flow · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | ProPose: Probabilistic 3D Human Pose Estimation with Instance-Level Distribution and Normalizing Flowabstract3D Human Pose Estimation (HPE) is a one-to-many problem by nature, making it challenging to estimate an accurate 3D pose from a single 2D pose. Some prior works have attempted to tackle this problem by using a conditional generative network. They generate 3D poses from a given 2D pose with noises from a standard Gaussian distribution, while the depth distribution is dependent on each posture and more complex than the standard Gaussian distribution. This may lead to inaccurate distribution learning. In this paper, we propose a probabilistic framework called ProPose to address this issue. ProPose employs Pose Instance-Level Gaussian Distribution (PILGD) derived from 3D pose-based self-representation learning to obtain reliable distribution which is able to address pose-dependent depth distribution. To access this PILGD, we utilize normalizing flow, which learns a mapping function between the PILGD and a 2D Pose-Adaptive Gaussian Distribution (PAGD). This converts the problem of directly estimating 3D poses from 2D poses to a mapping problem between PILGD and PAGD using a normalizing flow. Extensive experiments show the advantages of utilizing the PILGD and PAGD. ProPose achieves comparable performances to previous state-of-the-art probabilistic methods in a multi-hypothesis setting. Notably, ProPose in a single-hypothesis setting demonstrates comparable generalization ability to existing state-of-the-art deterministic methods. Jumin Han, Jun-Hee Kim, Seong-Whan Lee |
AAAI | 2 |
| 2025 | PoseAnchor: Robust Root Position Estimation for 3D Human Pose Estimation
Jun-Hee Kim, Jumin Han, Seong-Whan Lee |
ICCV | 1 |
| 2024 | Geometry-driven self-supervision for 3D human pose estimation
Geon-Jun Yang, Jun-Hee Kim, Seong-Whan Lee |
Neural Networks | 2 |