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Zhengyan Dong

dblp:324/5777 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visualization and visual analytics · 50% Multimedia systems and quality of experience · 50%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Multimedia systems and quality of experience
video quality assessment
0.912025
Distortion-Induced Saliency Shifts in Video · IEEE Trans. Multim. 2025
Visualization and visual analytics
visual saliency
0.912025
Distortion-Induced Saliency Shifts in Video · IEEE Trans. Multim. 2025

Methods — techniques the papers use, named apart from their topics

saliency shift modelling · 0.9eye tracking · 0.9
YearPublicationVenuePosition
2025 Distortion-Induced Saliency Shifts in Video
abstract
Visual saliency modelling is of fundamental importance in modern video processing and its applications. Our previous eye-tracking study revealed that signal distortions caused by editing, compression, or transmission alter gaze patterns and consequently induce saliency shifts in both spatial and temporal domains. Saliency shifts provide crucial insights into viewers’ behavioural responses to video distortions, facilitating the perception-based optimisation of video algorithms. However, the spatio-temporal saliency shifts and their measurable effects on perception related applications remain largely unexplored. In this paper, we first investigate the measurement of distortion-induced saliency shifts (DSS) in videos and analyse DSS behaviours as functions of video content, time order and critical distortion disruption. Second, based on our findings, we construct three vision models to quantitatively simulate distinct DSS behaviours and integrate them into a comprehensive DSS behaviour model. Finally, we demonstrate that the computational DSS model can enhance emerging video technologies.
Xinbo Wu, Jianxun Lou, Zhengyan Dong, Fan Zhang 0017, Paul L. Rosin, Hantao Liu
IEEE Trans. Multim.3
2022 Analysis of Video Quality Induced Spatio-Temporal Saliency Shifts
abstract
Human viewers’ eye movements reflect their perceptual responses to visual signals. Previous research has shown that distortions in videos cause spatio-temporal gaze shifts, which means gaze behaviour is related to video quality perception. It would be highly beneficial to understand gaze behaviour of viewing videos of varying perceived quality. However, little is known about the interactions between gaze, video content and distortions. In this paper, based on our eye-tracking database for video quality (SVQ160), we perform systematic analyses to reveal the impact of video content (VC) and time order (TO) on gaze shifts. Findings and quantitative methods for gaze behaviour can be used to develop advanced video quality metrics and video processing algorithms.
Xinbo Wu, Zhengyan Dong, Fan Zhang 0017, Paul L. Rosin, Hantao Liu
ICIP2