Demo Data from SIGIR 2026 / reviewers in the wild / expert
Daniel Teigland
dblp:329/4623
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2023
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Systems, architecture and hardware · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Robot navigation and mapping · 100% | |
| Computer graphics and multimedia
1 paper |
Computational photography and imaging · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot navigation and mapping › SLAM › visual SLAM
event-based SLAM |
0.7 | 1 | 2023 | Real-time event simulation with frame-based cameras · ICRA 2023 |
Robotics › Robot navigation and mapping
SLAM |
0.7 | 1 | 2023 | Real-time event simulation with frame-based cameras · ICRA 2023 |
Computational photography and imaging › event-based vision
event camera simulation |
0.7 | 1 | 2023 | Real-time event simulation with frame-based cameras · ICRA 2023 |
Robotics › Robot navigation and mapping › SLAM
visual SLAM |
0.2 | 1 | 2023 | Real-time event simulation with frame-based cameras · ICRA 2023 |
Methods — techniques the papers use, named apart from their topics
real-time simulation · 1.3frame-based camera conversion · 1.3event simulation · 1.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Real-time event simulation with frame-based camerasabstractEvent cameras are becoming increasingly popular in robotics and computer vision due to their beneficial properties, e.g., high temporal resolution, high bandwidth, almost no motion blur, and low power consumption. However, these cameras remain expensive and scarce in the market, making them inaccessible to the majority. Using event simulators minimizes the need for real event cameras to develop novel algorithms. However, due to the computational complexity of the simulation, the event streams of existing simulators cannot be generated in real-time but rather have to be pre-calculated from existing video sequences or pre-rendered and then simulated from a virtual 3D scene. Although these offline generated event streams can be used as training data for learning tasks, all response time dependent applications cannot benefit from these simulators yet, as they still require an actual event camera. This work proposes simulation methods that improve the performance of event simulation by two orders of magnitude (making them real-time capable) while remaining competitive in the quality assessment. Andreas Ziegler 0006, Daniel Teigland, Jonas Tebbe, Thomas Gossard, Andreas Zell |
ICRA | 2 |