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Nagy Máté

dblp:329/5131 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 40% Video understanding and tracking · 37% Motion planning and robot control · 17%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking
multi-object tracking
1.422024
3D-MuPPET: 3D Multi-Pigeon Pose Estimation and Tracking · Int. J. Comput. Vis. 2024
3D-POP - An Automated Annotation Approach to Facilitate Markerless 2D-3D Tracking of Freely Moving Birds with Marker-Based Motion Capture · CVPR 2023
Computer vision › 3D vision › motion capture
animal pose tracking
0.712023
3D-POP - An Automated Annotation Approach to Facilitate Markerless 2D-3D Tracking of Freely Moving Birds with Marker-Based Motion Capture · CVPR 2023
Computer vision › 3D vision
pose estimation
0.712023
3D-POP - An Automated Annotation Approach to Facilitate Markerless 2D-3D Tracking of Freely Moving Birds with Marker-Based Motion Capture · CVPR 2023
Robotics › Motion planning and robot control › robot control
trajectory tracking
0.712023
3D-POP - An Automated Annotation Approach to Facilitate Markerless 2D-3D Tracking of Freely Moving Birds with Marker-Based Motion Capture · CVPR 2023
Computer vision › Face, body and person analysis › human pose estimation
3d pose estimation
0.212024
3D-MuPPET: 3D Multi-Pigeon Pose Estimation and Tracking · Int. J. Comput. Vis. 2024
Computer vision › 3D vision › pose estimation › multi-view pose estimation
multi-view 3d pose estimation
0.212024
3D-MuPPET: 3D Multi-Pigeon Pose Estimation and Tracking · Int. J. Comput. Vis. 2024

Methods — techniques the papers use, named apart from their topics

triangulation · 0.82d pose estimation · 0.8motion capture · 0.7automated annotation · 0.7
YearPublicationVenuePosition
2024 3D-MuPPET: 3D Multi-Pigeon Pose Estimation and Tracking
abstract
Abstract Markerless methods for animal posture tracking have been rapidly developing recently, but frameworks and benchmarks for tracking large animal groups in 3D are still lacking. To overcome this gap in the literature, we present 3D-MuPPET, a framework to estimate and track 3D poses of up to 10 pigeons at interactive speed using multiple camera views. We train a pose estimator to infer 2D keypoints and bounding boxes of multiple pigeons, then triangulate the keypoints to 3D. For identity matching of individuals in all views, we first dynamically match 2D detections to global identities in the first frame, then use a 2D tracker to maintain IDs across views in subsequent frames. We achieve comparable accuracy to a state of the art 3D pose estimator in terms of median error and Percentage of Correct Keypoints. Additionally, we benchmark the inference speed of 3D-MuPPET, with up to 9.45 fps in 2D and 1.89 fps in 3D, and perform quantitative tracking evaluation, which yields encouraging results. Finally, we showcase two novel applications for 3D-MuPPET. First, we train a model with data of single pigeons and achieve comparable results in 2D and 3D posture estimation for up to 5 pigeons. Second, we show that 3D-MuPPET also works in outdoors without additional annotations from natural environments. Both use cases simplify the domain shift to new species and environments, largely reducing annotation effort needed for 3D posture tracking. To the best of our knowledge we are the first to present a framework for 2D/3D animal posture and trajectory tracking that works in both indoor and outdoor environments for up to 10 individuals. We hope that the framework can open up new opportunities in studying animal collective behaviour and encourages further developments in 3D multi-animal posture tracking.
Urs Waldmann, Alex Hoi Hang Chan, Hemal Naik, Nagy Máté, Iain D. Couzin, Oliver Deussen, Bastian Goldlücke, Fumihiro Kano
Int. J. Comput. Vis.4
2023 3D-POP - An Automated Annotation Approach to Facilitate Markerless 2D-3D Tracking of Freely Moving Birds with Marker-Based Motion Capture
abstract
Recent advances in machine learning and computer vision are revolutionizing the field of animal behavior by enabling researchers to track the poses and locations of freely moving animals without any marker attachment. However, large datasets of annotated images of animals for markerless pose tracking, especially high-resolution images taken from multiple angles with accurate 3D annotations, are still scant. Here, we propose a method that uses a motion capture (mo-cap) system to obtain a large amount of annotated data on animal movement and posture (2D and 3D) in a semi-automatic manner. Our method is novel in that it extracts the 3D positions of morphological keypoints (e.g eyes, beak, tail) in reference to the positions of markers attached to the animals. Using this method, we obtained, and offer here, a new dataset - 3D-POP with approximately 300k annotated frames (4 million instances) in the form of videos having groups of one to ten freely moving birds from 4 different camera views in a 3.6m x 4.2m area. 3D-POP is the first dataset of flocking birds with accurate keypoint annotations in 2D and 3D along with bounding box and individual identities and will facilitate the development of solutions for problems of 2D to 3D markerless pose, trajectory tracking, and identification in birds.
Hemal Naik, Alex Hoi Hang Chan, Junran Yang, Mathilde Delacoux, Iain D. Couzin, Fumihiro Kano, Nagy Máté
CVPR7