Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Ruike Zhu

dblp:329/6822 · DBLP profile ↗
← Back
4ranked-venue papers
1as first author
4since 2021 · last 2025
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 1 first-author · 4 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Generative modeling · 38% Graph learning · 29% 3D vision · 19%
Computer graphics and multimedia
1 paper
Image and video processing · 100%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › geometric deep learning
3d representation learning
0.912025
Introducing 3D Representation for Dense Volume-to-Volume Translation via Score Fusion · ICML 2025
Machine learning › Generative modeling
diffusion model
0.912025
Introducing 3D Representation for Dense Volume-to-Volume Translation via Score Fusion · ICML 2025
Machine learning › Generative modeling › diffusion model
score-based generative model
0.912025
Introducing 3D Representation for Dense Volume-to-Volume Translation via Score Fusion · ICML 2025
Image and video processing › biomedical image analysis › medical image analysis
medical image translation
0.912025
Introducing 3D Representation for Dense Volume-to-Volume Translation via Score Fusion · ICML 2025
Machine learning › Graph learning › graph representation learning › unsupervised graph representation learning
graph dictionary learning
0.712023
Generative Graph Dictionary Learning · ICML 2023
Machine learning › Graph learning
graph representation learning
0.712023
Generative Graph Dictionary Learning · ICML 2023
Machine learning › Probabilistic and Bayesian machine learning › structured models › latent variable model
mixture model
0.712023
Generative Graph Dictionary Learning · ICML 2023

Methods — techniques the papers use, named apart from their topics

score fusion · 1.7hierarchical feature learning · 1.72d diffusion model ensembling · 1.7radial basis function kernel · 0.7fused gromov-wasserstein distance · 0.7expectation-maximization · 0.7
YearPublicationVenuePosition
2025 Introducing 3D Representation for Dense Volume-to-Volume Translation via Score Fusion
abstract
In volume-to-volume translations in medical images, existing models often struggle to capture the inherent volumetric distribution using 3D voxel-space representations, due to high computational dataset demands. We present Score-Fusion, a novel volumetric translation model that effectively learns 3D representations by ensembling perpendicularly trained 2D diffusion models in score function space. By carefully initializing our model to start with an average of 2D models as in existing models, we reduce 3D training to a fine-tuning process, mitigating computational and data demands. Furthermore, we explicitly design the 3D model’s hierarchical layers to learn ensembles of 2D features, further enhancing efficiency and performance. Moreover, Score-Fusion naturally extends to multi-modality settings by fusing diffusion models conditioned on different inputs for flexible, accurate integration. We demonstrate that 3D representation is essential for better performance in downstream recognition tasks, such as tumor segmentation, where most segmentation models are based on 3D representation. Extensive experiments demonstrate that Score-Fusion achieves superior accuracy and volumetric fidelity in 3D medical image super-resolution and modality translation. Additionally, we extend Score-Fusion to video super-resolution by integrating 2D diffusion models on time-space slices with a spatial-temporal video diffusion backbone, highlighting its potential for general-purpose volume translation and providing broader insight into learning-based approaches for score function fusion.
Xiyue Zhu, Dou Hoon Kwark, Ruike Zhu, Kaiwen Hong, Yiqi Tao, Shirui Luo, Yudu Li, Zhi-Pei Liang, Volodymyr V. Kindratenko
ICML3
2025 MSP-SR: Multi-Stage Probabilistic Generative Super Resolution with Scarce High-Resolution Data
abstract
Several application domains, especially in science and medicine, benefit tremendously from acquiring high-resolution images of objects and phenomena of interest. Recognizing this need, generative models for super-resolution (SR) have emerged as a promising approach for such data generation. However, when training data are scarce due to high acquisition costs, such models struggle and often fail to capture the true data distribution due to insufficient data and domain knowledge. While transfer learning, domain adaptation, or few shot learning of such generative models can be a reasonable approach, most existing large scale generative models have been (pre)trained on natural images and it is unclear if such models can be seamlessly transferred to say medical images. In this paper, we propose Multi-Stage Probabilistic Super Resolution (MSP-SR), a cascaded few-shot learning framework for super-resolution through multi-stage transfer learning. At a high level, MSP-SR first transfers a generative model from out-of-domain to in-domain, e.g., from natural to medical images, and then from in-domain to the target application. We present the details based on conditional diffusion models and validate MSP-SR on multiple Magnetic Resonance Imaging (MRI) datasets, demonstrating that MSP-SR persistently and usually significantly outperforms direct fine-tuning (DFT) approaches as well as SR baselines. Further, MSP-SR empirically provides more accurate characterization of uncertainty in SR compared to DFT.
Ruike Zhu, Matthew Charles Weston, Arindam Banerjee 0001
UAI1
2023 Generative Graph Dictionary Learning
abstract
Dictionary learning, which approximates data samples by a set of shared atoms, is a fundamental task in representation learning. However, dictionary learning over graphs, namely graph dictionary learning (GDL), is much more challenging than vectorial data as graphs lie in disparate metric spaces. The sparse literature on GDL formulates the problem from the reconstructive view and often learns linear graph embeddings with a high computational cost. In this paper, we propose a Fused Gromov-Wasserstein (FGW) Mixture Model named FraMe to address the GDL problem from the generative view. Equipped with the graph generation function based on the radial basis function kernel and FGW distance, FraMe generates nonlinear embedding spaces, which, as we theoretically proved, provide a good approximation of the original graph spaces. A fast solution is further proposed on top of the expectation-maximization algorithm with guaranteed convergence. Extensive experiments demonstrate the effectiveness of the obtained node and graph embeddings, and our algorithm achieves significant improvements over the state-of-the-art methods.
Zhichen Zeng 0001, Ruike Zhu, Yinglong Xia, Hanqing Zeng, Hanghang Tong
ICML2
2022 Weakly Supervised Two-Stage Training Scheme for Deep Video Fight Detection Model
abstract
Fight detection in videos is an emerging deep learning application with today's prevalence of surveillance systems and streaming media. Previous work has largely relied on action recognition techniques to tackle this problem. In this paper, we propose a simple but effective method that solves the task from a new perspective: we design the fight detection model as a composition of an action-aware feature extractor and an anomaly score generator. Also, considering that collecting frame-level labels for videos is too laborious, we design a weakly supervised two-stage training scheme, where we utilize multiple-instance-learning loss calculated on video-level labels to train the score generator, and adopt the self-training technique to further improve its performance. Extensive experiments on a publicly available large-scale dataset, UBI-Fights, demonstrate the effectiveness of our method, and the performance on the dataset exceeds several previous state-of-the-art approaches. Furthermore, we collect a new dataset, VFD-2000, that specializes in video fight detection, with a larger scale and more scenarios than existing datasets. The implementation of our method and the proposed dataset is available at https://github.com/Hepta-Col/VideoFightDetection.
Zhenting Qi, Ruike Zhu, Zheyu Fu, Wenhao Chai, Volodymyr V. Kindratenko
ICTAI2