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Matthew Wright 0002

dblp:33/2221-2 · also Matthew James Wright · DBLP profile ↗
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3ranked-venue papers
0as first author
0since 2021 · last 2017
0000-0002-8489-6347ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2Artificial intelligence and machine learning · 1Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Software engineering, system software, and programming languages
1 paper
Programming languages and type systems · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computing education · 100%
Computer graphics and multimedia
1 paper
Audio and music processing · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computing education › programming education
programming learning environments
0.112014
Gibber: Abstractions for Creative Multimedia Programming · ACM Multimedia 2014
Audio and music processing › music technology › computer music
live coding
0.112014
Gibber: Abstractions for Creative Multimedia Programming · ACM Multimedia 2014

Methods — techniques the papers use, named apart from their topics

domain-specific language design · 0.6browser-based runtime · 0.6
YearPublicationVenuePosition
2017 Effects of Auditory-Feedback Delays and Musical Roles on Coordinated Timing Asymmetries in Piano Duet Performance
Auriel Washburn, Matthew Wright 0002, Takako Fujioka
CogSci2
2014 Gibber: Abstractions for Creative Multimedia Programming
abstract
We describe design decisions informing the development of Gibber, an audiovisual programming environment for the browser. Our design comprises a consistent notation across modalities in addition to high-level abstractions affording intuitive declarations of multimodal mappings, unified timing constructs, and rapid, iterative reinvocations of constructors while preserving the state of audio and visual graphs. We discuss the features of our environment and the abstractions that enable them. We close by describing use cases, including live audiovisual performances and computer science education.
Charles Roberts, Matthew Wright 0002, JoAnn Kuchera-Morin, Tobias Höllerer
ACM Multimedia2
2014 Immersive full-surround multi-user system design
JoAnn Kuchera-Morin, Matthew Wright 0002, Graham Wakefield, Charles Roberts, Dennis Adderton, Behzad Sajadi, Tobias Höllerer, Aditi Majumder
Comput. Graph.2