Demo Data from SIGIR 2026 / reviewers in the wild / expert
Michael A. Hunter
dblp:33/2525
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2002
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Interaction techniques and input · 75% Usability and user experience research · 25% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Interaction techniques and input › target selection › pointing
fitts' law |
0.0 | 1 | 2000 | The metropolis keyboard - an exploration of quantitative techniques for virtual keyboard design · UIST 2000 |
Usability and user experience research
human performance modeling |
0.0 | 1 | 2000 | The metropolis keyboard - an exploration of quantitative techniques for virtual keyboard design · UIST 2000 |
Interaction techniques and input
text entry |
0.0 | 1 | 2000 | The metropolis keyboard - an exploration of quantitative techniques for virtual keyboard design · UIST 2000 |
Interaction techniques and input › text entry
virtual keyboard layout optimization |
0.0 | 1 | 2000 | The metropolis keyboard - an exploration of quantitative techniques for virtual keyboard design · UIST 2000 |
Methods — techniques the papers use, named apart from their topics
metropolis random walk · 0.0digraph spring simulation · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2002 | Performance Optimization of Virtual Keyboards
Shumin Zhai, Michael A. Hunter, Barton A. Smith |
Hum. Comput. Interact. | 2 |
| 2000 | The metropolis keyboard - an exploration of quantitative techniques for virtual keyboard designabstractText entry user interfaces have been a bottleneck of nontraditional computing devices.One of the promising methods is the virtual keyboard on touch screens.Various layouts have been manually designed to replace the dominant QWERTY layout.This paper presents two computerized quantitative design techniques to search for the optimal virtual keyboard.The first technique simulated the dynamics of a keyboard with "digraph springs" between keys, which produced a "Hooke's" keyboard with 41.6 wpm performance.The second technique used a Metropolis random walk algorithm guided by a "Fitts energy" objective function, which produced a "Metropolis" keyboard with 43.1 wpm performance.The paper also models and evaluates the performance of four existing keyboard layouts.We corrected erroneous estimates in the literature and predicted the performance of QWERTY, CHUBON, FITALY, OPTI to be in the neighborhood of 30, 33, 36 and 38 wpm respectively.Our best design was 40% faster than QWERTY and 10% faster than OPTI, illustrating the advantage of quantitative user interface design techniques based on models of human performance over traditional trial and error designs guided by heuristics. Shumin Zhai, Michael A. Hunter, Barton A. Smith |
UIST | 2 |