Demo Data from SIGIR 2026 / reviewers in the wild / expert
Richard C. Gerkin
dblp:33/9406
· DBLP profile ↗
3ranked-venue papers
0as first author
2since 2021 · last 2023
0000-0002-2940-3378ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Haptics and multimodal interaction · 100% | |
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality
virtual environment |
0.6 | 1 | 2022 | The Smell Engine: A system for artificial odor synthesis in virtual environments · VR 2022 |
Haptics and multimodal interaction › olfactory interfaces
olfactory display |
0.6 | 1 | 2022 | The Smell Engine: A system for artificial odor synthesis in virtual environments · VR 2022 |
Haptics and multimodal interaction › multimodal interaction
multimodal virtual environment |
0.2 | 1 | 2022 | The Smell Engine: A system for artificial odor synthesis in virtual environments · VR 2022 |
Methods — techniques the papers use, named apart from their topics
user study · 1.1diffusion model · 1.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | NeuroML-DB: Sharing and characterizing data-driven neuroscience models described in NeuroMLabstractAs researchers develop computational models of neural systems with increasing sophistication and scale, it is often the case that fully de novo model development is impractical and inefficient. Thus arises a critical need to quickly find, evaluate, re-use, and build upon models and model components developed by other researchers. We introduce the NeuroML Database (NeuroML-DB.org), which has been developed to address this need and to complement other model sharing resources. NeuroML-DB stores over 1,500 previously published models of ion channels, cells, and networks that have been translated to the modular NeuroML model description language. The database also provides reciprocal links to other neuroscience model databases (ModelDB, Open Source Brain) as well as access to the original model publications (PubMed). These links along with Neuroscience Information Framework (NIF) search functionality provide deep integration with other neuroscience community modeling resources and greatly facilitate the task of finding suitable models for reuse. Serving as an intermediate language, NeuroML and its tooling ecosystem enable efficient translation of models to other popular simulator formats. The modular nature also enables efficient analysis of a large number of models and inspection of their properties. Search capabilities of the database, together with web-based, programmable online interfaces, allow the community of researchers to rapidly assess stored model electrophysiology, morphology, and computational complexity properties. We use these capabilities to perform a database-scale analysis of neuron and ion channel models and describe a novel tetrahedral structure formed by cell model clusters in the space of model properties and features. This analysis provides further information about model similarity to enrich database search. Justas Birgiolas, Vergil Haynes, Padraig Gleeson, Richard C. Gerkin, Suzanne W. Dietrich, Sharon M. Crook |
PLoS Comput. Biol. | 4 |
| 2022 | The Smell Engine: A system for artificial odor synthesis in virtual environmentsabstractMimicking physical odor sensations virtually can present users with a real - time odor synthesis that approximates what users would smell in a virtual environment, e.g., as they walk around in virtual reality. To this end, we devise a Smell Engine that includes: (i) a Smell Composer framework that allows developers to configure odor sources in virtual space, (ii) a Smell Mixer that dynamically estimates the odor mix that the user would smell, based on diffusion models and relative odor source distances, and (iii) a Smell Controller that coordinates an olfactometer to physically present an approximation of the odor mix to the user’s mask from a set of odorants channeled through controllable flow valves. Through a three - part user study, we found that the Smell Engine can help measure a subject’s olfactory detection threshold and improve their ability to precisely localize odors in the virtual environment, as compared to existing trigger - based solutions. Alireza Bahremand, Mason Manetta, Jessica Lai, Byron Lahey, Christy Spackman, Brian H. Smith, Richard C. Gerkin, Robert LiKamWa |
VR | 7 |
| 2011 | Synaptic Scaling Stabilizes Persistent Activity Driven by Asynchronous Neurotransmitter ReleaseabstractSmall networks of cultured hippocampal neurons respond to transient stimulation with rhythmic network activity (reverberation) that persists for several seconds, constituting an in vitro model of synchrony, working memory, and seizure. This mode of activity has been shown theoretically and experimentally to depend on asynchronous neurotransmitter release (an essential feature of the developing hippocampus) and is supported by a variety of developing neuronal networks despite variability in the size of populations (10-200 neurons) and in patterns of synaptic connectivity. It has previously been reported in computational models that "small-world" connection topology is ideal for the propagation of similar modes of network activity, although this has been shown only for neurons utilizing synchronous (phasic) synaptic transmission. We investigated how topological constraints on synaptic connectivity could shape the stability of reverberations in small networks that also use asynchronous synaptic transmission. We found that reverberation duration in such networks was resistant to changes in topology and scaled poorly with network size. However, normalization of synaptic drive, by reducing the variance of synaptic input across neurons, stabilized reverberation in such networks. Our results thus suggest that the stability of both normal and pathological states in developing networks might be shaped by variance-normalizing constraints on synaptic drive. We offer an experimental prediction for the consequences of such regulation on the behavior of small networks. Vladislav Volman, Richard C. Gerkin |
Neural Comput. | 2 |