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Yaniv Oren

dblp:331/8510 · DBLP profile ↗
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3ranked-venue papers
2as first author
3since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 2 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Reinforcement learning · 61% Trustworthy machine learning · 19% Planning, search and constraint satisfaction · 19%

Topics — the 9 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › game tree search
monte carlo tree search
1.722025
Trust-Region Twisted Policy Improvement · ICML 2025
Epistemic Monte Carlo Tree Search · ICLR 2025
Machine learning › Reinforcement learning
actor-critic methods
0.912025
Value Improved Actor Critic Algorithms · NeurIPS 2025
Machine learning › Trustworthy machine learning › uncertainty estimation
epistemic uncertainty
0.912025
Epistemic Monte Carlo Tree Search · ICLR 2025
Machine learning › Reinforcement learning
exploration
0.912025
Epistemic Monte Carlo Tree Search · ICLR 2025
Machine learning › Reinforcement learning › policy optimization
policy improvement
0.912025
Value Improved Actor Critic Algorithms · NeurIPS 2025
Machine learning › Reinforcement learning › value-based reinforcement learning
q-learning
0.912025
Value Improved Actor Critic Algorithms · NeurIPS 2025
Machine learning › Trustworthy machine learning › uncertainty estimation
uncertainty propagation
0.912025
Epistemic Monte Carlo Tree Search · ICLR 2025
Machine learning › Reinforcement learning
value-based reinforcement learning
0.912025
Value Improved Actor Critic Algorithms · NeurIPS 2025
Machine learning › Reinforcement learning
sparse-reward environments
0.312025
Epistemic Monte Carlo Tree Search · ICLR 2025

Methods — techniques the papers use, named apart from their topics

twisted sequential monte carlo · 0.9trust-region policy improvement · 0.9particle filter · 0.9monte carlo tree search · 0.9greedification operator · 0.9generalized policy iteration · 0.9epistemic uncertainty estimation · 0.9
YearPublicationVenuePosition
2025 Epistemic Monte Carlo Tree Search
abstract
The AlphaZero/MuZero (A/MZ) family of algorithms has achieved remarkable success across various challenging domains by integrating Monte Carlo Tree Search (MCTS) with learned models. Learned models introduce epistemic uncertainty, which is caused by learning from limited data and is useful for exploration in sparse reward environments. MCTS does not account for the propagation of this uncertainty however. To address this, we introduce Epistemic MCTS (EMCTS): a theoretically motivated approach to account for the epistemic uncertainty in search and harness the search for deep exploration. In the challenging sparse-reward task of writing code in the Assembly language SUBLEQ, AZ paired with our method achieves significantly higher sample efficiency over baseline AZ. Search with EMCTS solves variations of the commonly used hard-exploration benchmark Deep Sea - which baseline A/MZ are practically unable to solve - much faster than an otherwise equivalent method that does not use search for uncertainty estimation, demonstrating significant benefits from search for epistemic uncertainty estimation.
Yaniv Oren, Viliam Vadocz, Matthijs T. J. Spaan, Wendelin Böhmer
ICLR1
2025 Trust-Region Twisted Policy Improvement
abstract
Monte-Carlo tree search (MCTS) has driven many recent breakthroughs in deep reinforcement learning (RL). However, scaling MCTS to parallel compute has proven challenging in practice which has motivated alternative planners like sequential Monte-Carlo (SMC). Many of these SMC methods adopt particle filters for smoothing through a reformulation of RL as a policy inference problem. Yet, persisting design choices of these particle filters often conflict with the aim of online planning in RL, which is to obtain a policy improvement at the start of planning. Drawing inspiration from MCTS, we tailor SMC planners specifically to RL by improving data generation within the planner through constrained action sampling and explicit terminal state handling, as well as improving policy and value target estimation. This leads to our Trust-Region Twisted SMC (TRT-SMC), which shows improved runtime and sample-efficiency over baseline MCTS and SMC methods in both discrete and continuous domains.
Joery A. de Vries, Jinke He, Yaniv Oren, Matthijs T. J. Spaan
ICML3
2025 Value Improved Actor Critic Algorithms
abstract
To learn approximately optimal acting policies for decision problems, modern Actor Critic algorithms rely on deep Neural Networks (DNNs) to parameterize the acting policy and greedification operators to iteratively improve it. The reliance on DNNs suggests an improvement that is gradient based, which is per step much less greedy than the improvement possible by greedier operators such as the greedy update used by Q-learning algorithms. On the other hand, slow and steady changes to the policy can also be beneficial for the stability of the learning process, resulting in a tradeoff between greedification and stability. To address this tradeoff, we propose to extend the standard framework of actor critic algorithms with value-improvement: a second greedification operator applied only when updating the policy's value estimate. In this framework the agent can evaluate non-parameterized policies and perform much greedier updates while maintaining the steady gradient-based improvement to the parameterized acting policy. We prove that this approach converges in the popular analysis scheme of generalized Policy Iteration in the finite-horizon domain. Empirically, incorporating value-improvement into the popular off-policy actor-critic algorithms TD3 and SAC significantly improves or matches performance over their respective baselines, across different environments from the DeepMind continuous control domain, with negligible compute and implementation cost.
Yaniv Oren, Moritz A. Zanger, Pascal R. van der Vaart, Mustafa Mert Çelikok, Wendelin Böhmer, Matthijs T. J. Spaan
NeurIPS1