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Haibiao Xuan

dblp:336/0533 · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2023
0000-0002-3367-2773ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 61% Knowledge representation and reasoning · 30% Generative modeling · 9%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 77% Visual content generation and editing · 23%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › human body modeling › 3d human modeling
human-scene interaction synthesis
0.712023
Narrator: Towards Natural Control of Human-Scene Interaction Generation via Relationship Reasoning · ICCV 2023
Knowledge, reasoning and agents › Knowledge representation and reasoning
relational reasoning
0.712023
Narrator: Towards Natural Control of Human-Scene Interaction Generation via Relationship Reasoning · ICCV 2023
Geometric modeling and processing › 3d reconstruction
3d human reconstruction
0.712023
Learning to Infer Inner-Body Under Clothing From Monocular Video · IEEE Trans. Vis. Comput. Graph. 2023
Machine learning › Generative modeling › variational autoencoder
conditional variational autoencoder
0.212023
Narrator: Towards Natural Control of Human-Scene Interaction Generation via Relationship Reasoning · ICCV 2023
Visual content generation and editing
virtual try-on
0.212023
Learning to Infer Inner-Body Under Clothing From Monocular Video · IEEE Trans. Vis. Comput. Graph. 2023

Methods — techniques the papers use, named apart from their topics

semantic-guided undressing network · 1.3monocular video · 1.3intra-inter transformer network · 1.3scene graph · 0.7part-level action mechanism · 0.7conditional variational autoencoder · 0.7
YearPublicationVenuePosition
2023 Narrator: Towards Natural Control of Human-Scene Interaction Generation via Relationship Reasoning
abstract
Naturally controllable human-scene interaction (HSI) generation has an important role in various fields, such as VR/AR content creation and human-centered AI. However, existing methods are unnatural and unintuitive in their controllability, which heavily limits their application in practice. Therefore, we focus on a challenging task of naturally and controllably generating realistic and diverse HSIs from textual descriptions. From human cognition, the ideal generative model should correctly reason about spatial relationships and interactive actions. To that end, we propose Narrator, a novel relationship reasoning-based generative approach using a conditional variation autoencoder for naturally controllable generation given a 3D scene and a textual description. Also, we model global and local spatial relationships in a 3D scene and a textual description respectively based on the scene graph, and introduce a part-level action mechanism to represent interactions as atomic body part states. In particular, benefiting from our relationship reasoning, we further propose a simple yet effective multi-human generation strategy, which is the first exploration for controllable multi-human scene interaction generation. Our extensive experiments and perceptual studies show that Narrator can controllably generate diverse interactions and significantly outperform existing works.
Haibiao Xuan, Xiongzheng Li, Hongwen Zhang 0001, Yebin Liu, Kun Li 0001
ICCV1
2023 Learning to Infer Inner-Body Under Clothing From Monocular Video
abstract
Accurately estimating the human inner-body under clothing is very important for body measurement, virtual try-on and VR/AR applications. In this article, we propose the first method to allow everyone to easily reconstruct their own 3D inner-body under daily clothing from a self-captured video with the mean reconstruction error of 0.73cm within 15s. This avoids privacy concerns arising from nudity or minimal clothing. Specifically, we propose a novel two-stage framework with a Semantic-guided Undressing Network (SUNet) and an Intra-Inter Transformer Network (IITNet). SUNet learns semantically related body features to alleviate the complexity and uncertainty of directly estimating 3D inner-bodies under clothing. IITNet reconstructs the 3D inner-body model by making full use of intra-frame and inter-frame information, which addresses the misalignment of inconsistent poses in different frames. Experimental results on both public datasets and our collected dataset demonstrate the effectiveness of the proposed method. The code and dataset is available for research purposes at http://cic.tju.edu.cn/faculty/likun/projects/Inner-Body.
Xiongzheng Li, Xiaokun Sun, Haibiao Xuan, Yukun Lai, Yingdi Xie, Jing-Yu Yang 0002, Kun Li 0001
IEEE Trans. Vis. Comput. Graph.5