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Eli Strugo

dblp:336/1794 · also Eliyahu Strugo · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Knowledge representation and reasoning · 62% Vision and language · 38%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Knowledge representation and reasoning › analogical reasoning
visual analogy
0.712023
VASR: Visual Analogies of Situation Recognition · AAAI 2023
Computer vision › Vision and language
multimodal reasoning
0.212023
VASR: Visual Analogies of Situation Recognition · AAAI 2023
Computer vision › Vision and language › visual reasoning
visual analogical reasoning
0.212023
VASR: Visual Analogies of Situation Recognition · AAAI 2023

Methods — techniques the papers use, named apart from their topics

crowdsourcing · 0.7CLIP · 0.7
YearPublicationVenuePosition
2023 VASR: Visual Analogies of Situation Recognition
abstract
A core process in human cognition is analogical mapping: the ability to identify a similar relational structure between different situations. We introduce a novel task, Visual Analogies of Situation Recognition, adapting the classical word-analogy task into the visual domain. Given a triplet of images, the task is to select an image candidate B' that completes the analogy (A to A' is like B to what?). Unlike previous work on visual analogy that focused on simple image transformations, we tackle complex analogies requiring understanding of scenes. We leverage situation recognition annotations and the CLIP model to generate a large set of 500k candidate analogies. Crowdsourced annotations for a sample of the data indicate that humans agree with the dataset label ~80% of the time (chance level 25%). Furthermore, we use human annotations to create a gold-standard dataset of 3,820 validated analogies. Our experiments demonstrate that state-of-the-art models do well when distractors are chosen randomly (~86%), but struggle with carefully chosen distractors (~53%, compared to 90% human accuracy). We hope our dataset will encourage the development of new analogy-making models. Website: https://vasr-dataset.github.io/
Yonatan Bitton, Ron Yosef, Eli Strugo, Dafna Shahaf, Roy Schwartz 0001, Gabriel Stanovsky
AAAI3