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Ethan Henderson

dblp:337/1451 · DBLP profile ↗
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3ranked-venue papers
0as first author
3since 2021 · last 2025
0000-0002-2203-7838ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot navigation and mapping · 50% 3D vision · 50%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping › environment mapping
scene mapping
0.712023
Chat2Map: Efficient Scene Mapping from Multi-Ego Conversations · CVPR 2023

Methods — techniques the papers use, named apart from their topics

deep reinforcement learning · 0.7audio-visual learning · 0.7
YearPublicationVenuePosition
2025 Benchmarking Egocentric Multimodal Goal Inference for Assistive Wearable Agents
abstract
There has recently been a surge of interest in Wearable Assistant Agents: agents embodied in a wearable form factor such as smart glasses, who can take actions toward a user’s stated goal — a high-level language-expressed command such as “where did I leave my keys?”, “Text Alice I will be late”, or “What’s the weather in Cancun?”. In this work, we consider the complementary problem of eliminating the effort required to interact with such an agent by proactively inferring the user’s goal from multimodal contextual observations. As vision-language models (VLMs) hold strong potential to ultimately solve this problem, our work focuses on creating a strong benchmark to measure progress toward this end. Given the limited prior work in this area, establishing the benchmark required collecting a novel multimodal goal-inference dataset; our dataset comprises ~30 hours of data from 363 participants across 3,482 recordings, featuring ground-truth reference goals alongside accompanying visual, audio, digital, and longitudinal contextual observations. We ran a human predictability study, where we found that humans set a strong baseline that comprises a de facto upper bound on model performance: they show multiple choice question (MCQ) accuracy of 93%, with the best VLM achieving about 84% accuracy. However, MCQ assesses discrimination, not the model’s ultimate task of generating the goal through open-ended text generation. Through a meta-evaluation, we find that a VLM judging the generated goals is as good as a human judge if it has access to a human-authored script of the video or a correct reference goal. Finally, we evaluate several families of modern vision-language models on the benchmark, showing that larger models have a significant performance advantage, but are still far from being practically useful, as they produce relevant goals only ~57% of the time. The best-performing smaller models—whose size makes them better suited to wearable applications—perform significantly worse than their counterparts, generating ~49% accuracy on the benchmark. Through a modality ablation, we show that models benefit from extra information in relevant modalities with minimal performance degradation from irrelevant modalities, but don’t gain as much when noisy modalities are included (e.g., in the case of digital context when most of the app state is irrelevant).
Vijay Veerabadran, Fanyi Xiao, Nitin Kamra, Pedro Matias 0004, Joy Chen, Caley Drooff, Brett Roads, Riley Williams, Ethan Henderson, Xuanyi Zhao, Kevin Carlberg, Joseph Tighe, Karl Ridgeway
NeurIPS9
2023 Chat2Map: Efficient Scene Mapping from Multi-Ego Conversations
abstract
Can conversational videos captured from multiple egocentric viewpoints reveal the map of a scene in a cost-efficient way? We seek to answer this question by proposing a new problem: efficiently building the map of a previously unseen 3D environment by exploiting shared information in the egocentric audio-visual observations of participants in a natural conversation. Our hypothesis is that as multiple people (“egos”) move in a scene and talk among themselves, they receive rich audio-visual cues that can help uncover the unseen areas of the scene. Given the high cost of continuously processing egocentric visual streams, we further explore how to actively coordinate the sampling of visual information, so as to minimize redundancy and reduce power use. To that end, we present an audio-visual deep reinforcement learning approach that works with our shared scene mapper to selectively turn on the camera to efficiently chart out the space. We evaluate the approach using a state-of-the-art audio-visual simulator for 3D scenes as well as real-world video. Our model outperforms previous state-of-the-art mapping methods, and achieves an excellent cost-accuracy tradeoff. Project: http://vision.cs.utexas.edu/projects/chat2map.
Sagnik Majumder, Hao Jiang 0007, Pierre Moulon, Ethan Henderson, Paul Calamia, Kristen Grauman, Vamsi K. Ithapu
CVPR4
2023 Torchaudio-Squim: Reference-Less Speech Quality and Intelligibility Measures in Torchaudio
abstract
Measuring quality and intelligibility of a speech signal is usually a critical step in development of speech processing systems. To enable this, a variety of metrics to measure quality and intelligibility under different assumptions have been developed. Through this paper, we introduce tools and a set of models to estimate such known metrics using deep neural networks. These models are made available in the well-established TorchAudio library, the core audio and speech processing library within the PyTorch deep learning framework. We refer to it as TorchAudio-Squim, TorchAudio-Speech QUality and Intelligibility Measures. More specifically, in the current version of TorchAudio-squim, we establish and release models for estimating PESQ, STOI and SI-SDR among objective metrics and MOS among subjective metrics. We develop a novel approach for objective metric estimation and use a recently developed approach for subjective metric estimation. These models operate in a "referenceless" manner, that is they do not require the corresponding clean speech as reference for speech assessment. Given the unavailability of clean speech and the effortful process of subjective evaluation in real-world situations, such easy-to-use tools would greatly benefit speech processing research and development.
Anurag Kumar 0003, Ke Tan 0001, Zhaoheng Ni, Pranay Manocha, Xiaohui Zhang 0007, Ethan Henderson, Buye Xu
ICASSP6