Demo Data from SIGIR 2026 / reviewers in the wild / expert
Hiroki Omosako
dblp:34/11181
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2012
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Haptics and multimodal interaction · 100% | |
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Haptics and multimodal interaction
multimodal perception |
0.1 | 1 | 2012 | Shape-COG Illusion: Psychophysical influence on center-of-gravity perception by mixed-reality visual stimulation · VR 2012 |
Virtual and augmented reality
mixed reality |
0.0 | 1 | 2012 | Shape-COG Illusion: Psychophysical influence on center-of-gravity perception by mixed-reality visual stimulation · VR 2012 |
Methods — techniques the papers use, named apart from their topics
psychophysical experiment · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2012 | Shape-COG Illusion: Psychophysical influence on center-of-gravity perception by mixed-reality visual stimulationabstractMixed reality (MR) is a technology that merges real and virtual worlds in real time. In MR environments, visual appearance of a real object can be changed by superimposing a virtual object on it. In this study, we focus on the center-of-gravity (COG) and verify the influence of MR visual stimulation on the COG in MR environments. This paper describes the systematic experiments performed to study the influence. The results obtained are interesting: (1) the presence of COG can be changed by MR visual stimulation; (2) although COG differs in vision and force, the presence of COG can be represented by MR visual stimulation under certain conditions; (3) COG perception can also be changed by varying the mass of the real object. We named this psychophysical influence the “Shape-COG Illusion.” Hiroki Omosako, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura |
VR | 1 |