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Gerard Roma

dblp:34/9206 · also Gerard Roma Trepat · DBLP profile ↗
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7ranked-venue papers
3as first author
1since 2021 · last 2021
0000-0001-8686-9732ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 2 first-author · 1 since 2021Artificial intelligence and machine learning · 2Databases, data management, data science and information retrieval · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Audio and music processing · 85% Multimedia analysis and retrieval · 15%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Audio and music processing › source separation
single-channel source separation
0.312017
Two-Stage Single-Channel Audio Source Separation Using Deep Neural Networks · IEEE ACM Trans. Audio Speech Lang. Process. 2017
Audio and music processing
source separation
0.312017
Two-Stage Single-Channel Audio Source Separation Using Deep Neural Networks · IEEE ACM Trans. Audio Speech Lang. Process. 2017
Audio and music processing › music information retrieval
music feature extraction
0.212013
ESSENTIA: an open-source library for sound and music analysis · ACM Multimedia 2013
Audio and music processing
music information retrieval
0.212013
ESSENTIA: an open-source library for sound and music analysis · ACM Multimedia 2013
Audio and music processing
acoustic signal processing
0.012013
ESSENTIA: an open-source library for sound and music analysis · ACM Multimedia 2013

Methods — techniques the papers use, named apart from their topics

discriminative training · 0.3deep neural network · 0.3statistical characterization · 0.2spectral analysis · 0.2
YearPublicationVenuePosition
2021 Graph-Based Audio Looping And Granulation
abstract
In this paper we describe similarity graphs computed from time-frequency analysis as a guide for audio playback, with the aim of extending the content of fixed recordings in creative applications. We explain the creation of the graph from the distance between spectral frames, as well as several features computed from the graph, such as methods for onset detection, beat detection, and cluster analysis. Several playback algorithms can be devised based on conditional pruning of the graph using these methods. We describe examples for looping, granulation, and automatic montage.
Gerard Roma, Pierre Alexandre Tremblay, Owen Green
DAFx1
2018 Environmental sound recognition using short-time feature aggregation
Gerard Roma, Perfecto Herrera, Waldo Nogueira
J. Intell. Inf. Syst.1
2017 Two-Stage Single-Channel Audio Source Separation Using Deep Neural Networks
abstract
Most single channel audio source separation approaches produce separated sources accompanied by interference from other sources and other distortions. To tackle this problem, we propose to separate the sources in two stages. In the first stage, the sources are separated from the mixed signal. In the second stage, the interference between the separated sources and the distortions are reduced using deep neural networks (DNNs). We propose two methods that use DNNs to improve the quality of the separated sources in the second stage. In the first method, each separated source is improved individually using its own trained DNN, while in the second method all the separated sources are improved together using a single DNN. To further improve the quality of the separated sources, the DNNs in the second stage are trained discriminatively to further decrease the interference and the distortions of the separated sources. Our experimental results show that using two stages of separation improves the quality of the separated signals by decreasing the interference between the separated sources and distortions compared to separating the sources using a single stage of separation.
Emad M. Grais, Gerard Roma, Andrew J. R. Simpson, Mark D. Plumbley
IEEE ACM Trans. Audio Speech Lang. Process.2
2016 Combining Mask Estimates for Single Channel Audio Source Separation Using Deep Neural Networks
abstract
Deep neural networks (DNNs) are usually used for single channel source separation to predict either soft or binary time frequency masks. The masks are used to separate the sources from the mixed signal. Binary masks produce separated sources with more distortion and less interference than soft masks. In this paper, we propose to use another DNN to combine the estimates of binary and soft masks to achieve the advantages and avoid the disadvantages of using each mask individually. We aim to achieve separated sources with low distortion and low interference between each other. Our experimental results show that combining the estimates of binary and soft masks using DNN achieves lower distortion than using each estimate individually and achieves as low interference as the binary mask.
Emad M. Grais, Gerard Roma, Andrew J. R. Simpson, Mark D. Plumbley
INTERSPEECH2
2013 ESSENTIA: an open-source library for sound and music analysis
abstract
We present Essentia 2.0, an open-source C++ library for audio analysis and audio-based music information retrieval released under the Affero GPL license. It contains an extensive collection of reusable algorithms which implement audio input/output functionality, standard digital signal processing blocks, statistical characterization of data, and a large set of spectral, temporal, tonal and high-level music descriptors. The library is also wrapped in Python and includes a number of predefined executable extractors for the available music descriptors, which facilitates its use for fast prototyping and allows setting up research experiments very rapidly. Furthermore, it includes a Vamp plugin to be used with Sonic Visualiser for visualization purposes. The library is cross-platform and currently supports Linux, Mac OS X, and Windows systems. Essentia is designed with a focus on the robustness of the provided music descriptors and is optimized in terms of the computational cost of the algorithms. The provided functionality, specifically the music descriptors included in-the-box and signal processing algorithms, is easily expandable and allows for both research experiments and development of large-scale industrial applications.
Dmitry Bogdanov, Nicolas Wack, Emilia Gómez, Sankalp Gulati, Perfecto Herrera, Oscar Mayor, Gerard Roma, Justin Salamon, José Ricardo Zapata, Xavier Serra
ACM Multimedia7
2013 Freesound technical demo
abstract
Freesound is an online collaborative sound database where people with diverse interests share recorded sound samples under Creative Commons licenses. It was started in 2005 and it is being maintained to support diverse research projects and as a service to the overall research and artistic community. In this demo we want to introduce Freesound to the multimedia community and show its potential as a research resource. We begin by describing some general aspects of Freesound, its architecture and functionalities, and then explain potential usages that this framework has for research applications.
Frederic Font, Gerard Roma, Xavier Serra
ACM Multimedia2
2012 Active learning of custom sound taxonomies in unstructured audio data
abstract
In this paper we describe a system for content-based retrieval of audio clips from a large unstructured database. The system allows users to devise their own sound taxonomies for organizing sounds. An active learning algorithm for Support Vector Machines (SVM) is used for reducing the effort of annotating sounds in the database.
Gerard Roma, Jordi Janer, Perfecto Herrera
ICMR1