Demo Data from SIGIR 2026 / reviewers in the wild / expert
Damien Renard
dblp:344/4898
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Usability and user experience research · 50% Human-robot interaction · 50% | |
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 100% | |
| Network and information security
1 paper |
Privacy and data protection · 100% |
Topics — the 2 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Human-robot interaction › emotion
emotional response |
1.0 | 1 | 2026 | Invisible Risks in Virtual Reality: Raising Awareness of Profiling and Overengagement through Lecture and Storyboard Interventions · VR 2026 |
Usability and user experience research
user awareness |
1.0 | 1 | 2026 | Invisible Risks in Virtual Reality: Raising Awareness of Profiling and Overengagement through Lecture and Storyboard Interventions · VR 2026 |
Methods — techniques the papers use, named apart from their topics
storyboard intervention · 3.0qualitative analysis · 3.0lecture intervention · 3.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Invisible Risks in Virtual Reality: Raising Awareness of Profiling and Overengagement through Lecture and Storyboard InterventionsabstractThis paper examines how awareness interventions relate to emotional responses to invisible risks in immersive systems, with an empirical focus on virtual reality. Across two complementary studies, we examine emotional responses elicited by a lecture and by narrative design-fiction storyboards focusing on biometric profiling and overengagement—two risks that undermine user agency and autonomy. The interventions elicit distinct emotional patterns, pointing to different ways in which invisible risks become salient across cognitive, affective, and moral dimensions. Qualitative responses indicate recognition of manipulation, loss of agency, and ethical concern. The results suggest that concise narrative scenarios can render otherwise imperceptible risks concrete and relatable. Suzanne Kieffer, Damien Renard, Romilla Syed, Michel Noutcha, Eloïse Yang, Jean Vanderdonckt |
VR | 2 |