Demo Data from SIGIR 2026 / reviewers in the wild / expert
Michaela Jayne Vranic-Peters
dblp:344/8625
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2024
0000-0002-6264-7534ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
2 papers |
Wearable and physiological sensing · 62% Health and well-being technologies · 29% Collaborative and social computing · 10% |
Topics — the 1 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Wearable and physiological sensing
inter brain synchrony |
0.8 | 1 | 2024 | PsiNet: Toward Understanding the Design of Brain-to-Brain Interfaces for Augmenting Inter-Brain Synchrony · CHI 2024 |
Methods — techniques the papers use, named apart from their topics
mobile brain sensing · 0.8brain stimulation · 0.8in-the-wild study · 0.7electrical brain stimulation · 0.7auditory stimulation · 0.7EEG · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | PsiNet: Toward Understanding the Design of Brain-to-Brain Interfaces for Augmenting Inter-Brain SynchronyabstractUnderlying humanity’s social abilities is the brain’s capacity to interpersonally synchronize. Experimental, lab-based neuropsychological studies have demonstrated that inter-brain synchrony can be technologically mediated. However, knowledge in deploying these technologies in-the-wild and studying their user experience, an area HCI excels in, is lacking. With advances in mobile brain sensing and stimulation, we identify an opportunity for HCI to investigate the in-the-wild augmentation of inter-brain synchrony. We designed “PsiNet,” the first wearable brain-to-brain system aimed at augmenting inter-brain synchrony in-the-wild. Participant interviews illustrated three themes that describe the user experience of modulated inter-brain synchrony: hyper-awareness; relational interaction; and the dissolution of self. We contribute these three themes to assist HCI theorists’ discussions of inter-brain synchrony experiences. We also present three practical design tactics for HCI practitioners designing inter-brain synchrony, and hope that our work guides a HCI future of brain-to-brain experiences which fosters human connection. Nathan Arthur Semertzidis, Michaela Jayne Vranic-Peters, Zoe Xiao Fang, Rakesh Patibanda, Aryan Saini, Samitha Elvitigala, Fabio Zambetta, Florian 'Floyd' Mueller |
CHI | 2 |
| 2023 | Dozer: Towards understanding the design of closed-loop wearables for sleepabstractSleep plays a paramount role in maintaining healthy bodily functioning. Yet, poor sleep is an increasingly prevalent global health concern. Most current sleep technology tracks sleep, but how to design for promoting sleep is relatively underexplored. We highlight the potential of employing closed-loop systems for promoting sleep onset and explore this through the design and study of “Dozer”, a closed-loop beanie that accelerates sleep onset through auditory and electrical brain stimulation after detecting drowsiness in EEG. In an in-the-wild study, participant interviews revealed three UX themes (closed-loop neurocentric agency, awareness of hardware, and awareness of feedback), which ultimately suggested that participants fell asleep in spite of Dozer, rather than through its assistance. We interpret these results and provide actionable design tactics to inform the design of closed-loop sleep systems moving forward. We hope this work gives rise to a deeper understanding of designing closed techno-physiological loops. Nathan Arthur Semertzidis, Annaelle Li Pin Hiung, Michaela Jayne Vranic-Peters, Florian 'Floyd' Mueller |
CHI | 3 |