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Enze Jiang

dblp:344/9182 · DBLP profile ↗
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3ranked-venue papers
0as first author
3since 2021 · last 2024
0000-0003-3377-3555ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Learning and educational technologies · 39% Human-AI interaction · 33% Collaborative and social computing · 10%
Computer graphics and multimedia
1 paper
Image and video processing · 50% Computational photography and imaging · 50%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational photography and imaging › single-photon imaging
quanta image sensor
0.812024
Quanta Video Restoration · ECCV (40) 2024
Image and video processing
video restoration
0.812024
Quanta Video Restoration · ECCV (40) 2024
Learning and educational technologies › educational content generation
tutorial generation
0.712023
InstruMentAR: Auto-Generation of Augmented Reality Tutorials for Operating Digital Instruments Through Recording Embodied Demonstration · CHI 2023
Collaborative and social computing › social computing
peer influence
0.212024
ClassMeta: Designing Interactive Virtual Classmate to Promote VR Classroom Participation · CHI 2024
Learning and educational technologies › online learning
virtual classroom
0.212024
ClassMeta: Designing Interactive Virtual Classmate to Promote VR Classroom Participation · CHI 2024
User interface design and tools › end-user programming
demonstrational interfaces
0.212023
InstruMentAR: Auto-Generation of Augmented Reality Tutorials for Operating Digital Instruments Through Recording Embodied Demonstration · CHI 2023
Haptics and multimodal interaction
haptic feedback
0.212023
InstruMentAR: Auto-Generation of Augmented Reality Tutorials for Operating Digital Instruments Through Recording Embodied Demonstration · CHI 2023

Methods — techniques the papers use, named apart from their topics

large language model · 0.83d avatar · 0.8voice recognition · 0.7pressure sensing · 0.7gesture recognition · 0.7
YearPublicationVenuePosition
2024 ClassMeta: Designing Interactive Virtual Classmate to Promote VR Classroom Participation
abstract
Peer influence plays a crucial role in promoting classroom participation, where behaviors from active students can contribute to a collective classroom learning experience. However, the presence of these active students depends on several conditions and is not consistently available across all circumstances. Recently, Large Language Models (LLMs) such as GPT have demonstrated the ability to simulate diverse human behaviors convincingly due to their capacity to generate contextually coherent responses based on their role settings. Inspired by this advancement in technology, we designed ClassMeta, a GPT-4 powered agent to help promote classroom participation by playing the role of an active student. These agents, which are embodied as 3D avatars in virtual reality, interact with actual instructors and students with both spoken language and body gestures. We conducted a comparative study to investigate the potential of ClassMeta for improving the overall learning experience of the class.
Ziyi Liu 0004, Zhengzhe Zhu, Enze Jiang, Xiyun Hu, Kylie Peppler, Karthik Ramani
CHI4
2024 Quanta Video Restoration
Prateek Chennuri, Yiheng Chi, Enze Jiang, G. M. Dilshan Godaliyadda, Abhiram Gnanasambandam, Hamid R. Sheikh, István Gyöngy, Stanley H. Chan
ECCV (40)3
2023 InstruMentAR: Auto-Generation of Augmented Reality Tutorials for Operating Digital Instruments Through Recording Embodied Demonstration
abstract
Augmented Reality tutorials, which provide necessary context by directly superimposing visual guidance on the physical referent, represent an effective way of scaffolding complex instrument operations. However, current AR tutorial authoring processes are not seamless as they require users to continuously alternate between operating instruments and interacting with virtual elements. We present InstruMentAR, a system that automatically generates AR tutorials through recording user demonstrations. We design a multimodal approach that fuses gestural information and hand-worn pressure sensor data to detect and register the user’s step-by-step manipulations on the control panel. With this information, the system autonomously generates virtual cues with designated scales to respective locations for each step. Voice recognition and background capture are employed to automate the creation of text and images as AR content. For novice users receiving the authored AR tutorials, we facilitate immediate feedback through haptic modules. We compared InstruMentAR with traditional systems in the user study.
Ziyi Liu 0004, Zhengzhe Zhu, Enze Jiang, Feichi Huang, Ana M. Villanueva, Xun Qian, Tianyi Wang 0004, Karthik Ramani
CHI3