Demo Data from SIGIR 2026 / reviewers in the wild / expert
Pilar Wiley
dblp:344/9862
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2024
0000-0002-7326-1944ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Personal fabrication and tangible interfaces · 100% | |
| Computer graphics and multimedia
1 paper |
Computational fabrication · 100% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Personal fabrication and tangible interfaces › digital fabrication › 3d printing
clay 3d printing |
0.7 | 1 | 2023 | CoilCAM: Enabling Parametric Design for Clay 3D Printing Through an Action-Oriented Toolpath Programming System · CHI 2023 |
Personal fabrication and tangible interfaces
parametric design |
0.7 | 1 | 2023 | CoilCAM: Enabling Parametric Design for Clay 3D Printing Through an Action-Oriented Toolpath Programming System · CHI 2023 |
Methods — techniques the papers use, named apart from their topics
action-oriented design · 1.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Practice-driven Software Development: A Collaborative Method for Digital Fabrication Systems Research in a Residency ProgramabstractBuilding new software tools for professional digital fabrication requires that HCI researchers understand domain-specific materials and fabrication workflows to ensure software operations align with professional manufacturing requirements. To bridge the research-practice divide, we adopt a practice-driven software development methodology for digital fabrication in an artist-in-residence program. In our method, HCI researchers and craft professionals collaboratively develop software tools over three months. We piloted our methodology through two consecutive computational ceramics residencies with five professional craftspeople. The teams produced five novel software tools for clay 3D printing and hundreds of ceramic artifacts. We provide a detailed description of our methodology through artist and HCI researcher accounts and an analysis of the integration of software ideation, implementation, and debugging with professional art and craft production. Our work demonstrates a systematic mechanism for achieving meaningful digital fabrication software contributions with mutual benefit for artists and researchers. Mert Toka, Devon Frost, Samuelle Bourgault, Avi Farber, Camila Friedman-Gerlicz, Raina Lee, Eun-Ha Paek, Pilar Wiley, Jennifer Jacobs 0001 |
Conference on Designing Interactive Systems | 8 |
| 2023 | CoilCAM: Enabling Parametric Design for Clay 3D Printing Through an Action-Oriented Toolpath Programming SystemabstractClay 3D printing provides the benefits of digital fabrication automation and reconfigurability through a method that evokes manual clay coiling. Existing design technologies for clay 3D printing reflect the general 3D printing workflow in which solid forms are designed in CAD and then converted into a toolpath. In contrast, in hand-coiling, form is determined by the actions taken by the artist’s hands through space in response to the material. We theorized that an action-oriented approach for clay 3D printing could allow creators to design digital fabrication toolpaths that reflect clay material properties. We present CoilCAM, a domain-specific CAM programming system that supports the integrated generation of parametric forms and surface textures through mathematically defined toolpath operations. We developed CoilCAM in collaboration with ceramics professionals and evaluated CoilCAM’s relevance to manual ceramics by reinterpreting hand-made ceramic vessels. This process revealed the importance of iterative variation and embodied experience in action-oriented workflows. Samuelle Bourgault, Pilar Wiley, Avi Farber, Jennifer Jacobs 0001 |
CHI | 2 |