Demo Data from SIGIR 2026 / reviewers in the wild / expert
Shuqi Gu
dblp:346/7805
· DBLP profile ↗
3ranked-venue papers
1as first author
3since 2021 · last 2025
0009-0001-7021-7171ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Generative modeling · 72% Vision and language · 23% 3D vision · 5% | |
| Computer graphics and multimedia
1 paper |
Computer animation and physical simulation · 67% Geometric modeling and processing · 33% | |
| Databases, data mining, and information retrieval
1 paper |
Data stream processing · 100% |
Topics — the 9 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Vision and language
cross-modal alignment |
0.9 | 1 | 2025 | VerbalTS: Generating Time Series from Texts · ICML 2025 |
Machine learning › Generative modeling › cross-modal generation
text-conditioned generation |
0.9 | 1 | 2025 | VerbalTS: Generating Time Series from Texts · ICML 2025 |
Machine learning › Generative modeling › diffusion model
time series generation |
0.9 | 1 | 2025 | VerbalTS: Generating Time Series from Texts · ICML 2025 |
Machine learning › Generative modeling
diffusion model |
0.8 | 1 | 2024 | Towards Editing Time Series · NeurIPS 2024 |
Computer animation and physical simulation › facial animation
blendshape animation |
0.7 | 1 | 2023 | HACK: Learning a Parametric Head and Neck Model for High-fidelity Animation · ACM Trans. Graph. 2023 |
Computer animation and physical simulation
facial animation |
0.7 | 1 | 2023 | HACK: Learning a Parametric Head and Neck Model for High-fidelity Animation · ACM Trans. Graph. 2023 |
Geometric modeling and processing › shape modeling › human modeling
parametric human models |
0.7 | 1 | 2023 | HACK: Learning a Parametric Head and Neck Model for High-fidelity Animation · ACM Trans. Graph. 2023 |
Machine learning › Generative modeling › diffusion model
conditional generation |
0.2 | 1 | 2024 | Towards Editing Time Series · NeurIPS 2024 |
Computer vision › 3D vision › range sensing
3d scanning |
0.2 | 1 | 2023 | HACK: Learning a Parametric Head and Neck Model for High-fidelity Animation · ACM Trans. Graph. 2023 |
Methods — techniques the papers use, named apart from their topics
multi-resolution modeling · 1.5diffusion model · 1.5bootstrap learning · 1.5skeletal modeling · 1.3PCA · 1.33d ultrasound imaging · 1.3multi-focal alignment · 0.9blendshape · 0.7blend shapes · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | VerbalTS: Generating Time Series from TextsabstractTime series synthesis has become a foundational task in modern society, underpinning decision-making across various scenes. Recent approaches primarily generate time series from structured conditions, such as attribute-based metadata. However, these methods struggle to capture the full complexity of time series, as the predefined structures often fail to reflect intricate temporal dynamics or other nuanced characteristics. Moreover, constructing structured metadata requires expert knowledge, making large-scale data labeling costly and impractical. In this paper, we introduce VerbalTS, a novel framework for generating time series from unstructured textual descriptions, offering a more expressive and flexible solution to time series synthesis. To bridge the gap between unstructured text and time series data, VerbalTS employs a multi-focal alignment and generation framework, effectively modeling their complex relationships. Experiments on two synthetic and four real-world datasets demonstrate that VerbalTS outperforms existing methods in both generation quality and semantic alignment with textual conditions. Shuqi Gu, Chuyue Li, Baoyu Jing, Kan Ren |
ICML | 1 |
| 2024 | Towards Editing Time SeriesabstractSynthesizing time series data is pivotal in modern society, aiding effective decision making and ensuring privacy preservation in various scenarios. Time series are associated with various attributes, including trends, seasonality, and external information such as location. Recent research has predominantly focused on random unconditional synthesis or conditional synthesis. Nonetheless, these paradigms generate time series from scratch and are incapable of manipulating existing time series samples. This paper introduces a novel task, called Time Series Editing (TSE), to synthesize time series by manipulating existing time series. The objective is to modify the given time series according to the specified attributes while preserving other properties unchanged. This task is not trivial due to the inadequacy of data coverage and the intricate relationships between time series and their attributes. To address these issues, we introduce a novel diffusion model, called TEdit. The proposed TEdit is trained using a novel bootstrap learning algorithm that effectively enhances the coverage of the original data. It is also equipped with an innovative multi-resolution modeling and generation paradigm to capture the complex relationships between time series and their attributes. Experimental results demonstrate the efficacy of TEdit for editing specified attributes upon the existing time series data. The project page is at https://seqml.github.io/tse. Baoyu Jing, Shuqi Gu, Dongsheng Li 0002, Jingrui He, Kan Ren |
NeurIPS | 2 |
| 2023 | HACK: Learning a Parametric Head and Neck Model for High-fidelity AnimationabstractSignificant advancements have been made in developing parametric models for digital humans, with various approaches concentrating on parts such as the human body, hand, or face. Nevertheless, connectors such as the neck have been overlooked in these models, with rich anatomical priors often unutilized. In this paper, we introduce HACK (Head-And-neCK), a novel parametric model for constructing the head and cervical region of digital humans. Our model seeks to disentangle the full spectrum of neck and larynx motions, facial expressions, and appearance variations, providing personalized and anatomically consistent controls, particularly for the neck regions. To build our HACK model, we acquire a comprehensive multi-modal dataset of the head and neck under various facial expressions. We employ a 3D ultrasound imaging scheme to extract the inner biomechanical structures, namely the precise 3D rotation information of the seven vertebrae of the cervical spine. We then adopt a multi-view photometric approach to capture the geometry and physically-based textures of diverse subjects, who exhibit a diverse range of static expressions as well as sequential head-and-neck movements. Using the multi-modal dataset, we train the parametric HACK model by separating the 3D head and neck depiction into various shape, pose, expression, and larynx blendshapes from the neutral expression and the rest skeletal pose. We adopt an anatomically-consistent skeletal design for the cervical region, and the expression is linked to facial action units for artist-friendly controls. We also propose to optimize the mapping from the identical shape space to the PCA spaces of personalized blendshapes to augment the pose and expression blendshapes, providing personalized properties within the framework of the generic model. Furthermore, we use larynx blendshapes to accurately control the larynx deformation and force the larynx slicing motions along the vertical direction in the UV-space for precise modeling of the larynx beneath the neck skin. HACK addresses the head and neck as a unified entity, offering more accurate and expressive controls, with a new level of realism, particularly for the neck regions. This approach has significant benefits for numerous applications, including geometric fitting and animation, and enables inter-correlation analysis between head and neck for fine-grained motion synthesis and transfer. Longwen Zhang, Zijun Zhao, Xinzhou Cong, Qixuan Zhang, Shuqi Gu, Yuchong Gao, Wei Yang 0034, Lan Xu 0003, Jingyi Yu 0001 |
ACM Trans. Graph. | 5 |