Demo Data from SIGIR 2026 / reviewers in the wild / expert
Andrew Gower
dblp:349/8043
· DBLP profile ↗
4ranked-venue papers
0as first author
4since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Image and video coding · 87% Geometric modeling and processing · 13% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video coding › video compression
learned video compression |
1.4 | 2 | 2024 | NVRC: Neural Video Representation Compression · NeurIPS 2024 HiNeRV: Video Compression with Hierarchical Encoding-based Neural Representation · NeurIPS 2023 |
Image and video coding › video compression › learned video compression
end-to-end video compression |
0.8 | 1 | 2024 | NVRC: Neural Video Representation Compression · NeurIPS 2024 |
Image and video coding › neural compression
implicit neural representation compression |
0.8 | 1 | 2024 | NVRC: Neural Video Representation Compression · NeurIPS 2024 |
Image and video coding
rate-distortion optimization |
0.8 | 1 | 2024 | NVRC: Neural Video Representation Compression · NeurIPS 2024 |
Geometric modeling and processing
implicit neural representation |
0.7 | 1 | 2023 | HiNeRV: Video Compression with Hierarchical Encoding-based Neural Representation · NeurIPS 2023 |
Methods — techniques the papers use, named apart from their topics
quantization · 1.4hierarchical parameter compression · 0.8entropy coding · 0.8pruning · 0.7interpolation layers · 0.7depth-wise convolution · 0.7MLP · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Ultra-lightweight Neural Video Representation Compression
Ho Man Kwan, Tianhao Peng 0004, Ge Gao 0005, Fan Zhang 0017, Mike Nilsson, Andrew Gower, David Bull 0001 |
PCS | 6 |
| 2024 | NVRC: Neural Video Representation CompressionabstractRecent advances in implicit neural representation (INR)-based video coding have
demonstrated its potential to compete with both conventional and other learning-
based approaches. With INR methods, a neural network is trained to overfit a
video sequence, with its parameters compressed to obtain a compact representation
of the video content. However, although promising results have been achieved,
the best INR-based methods are still out-performed by the latest standard codecs,
such as VVC VTM, partially due to the simple model compression techniques
employed. In this paper, rather than focusing on representation architectures, which
is a common focus in many existing works, we propose a novel INR-based video
compression framework, Neural Video Representation Compression (NVRC),
targeting compression of the representation. Based on its novel quantization and
entropy coding approaches, NVRC is the first framework capable of optimizing an
INR-based video representation in a fully end-to-end manner for the rate-distortion
trade-off. To further minimize the additional bitrate overhead introduced by the
entropy models, NVRC also compresses all the network, quantization and entropy
model parameters hierarchically. Our experiments show that NVRC outperforms
many conventional and learning-based benchmark codecs, with a 23% average
coding gain over VVC VTM (Random Access) on the UVG dataset, measured
in PSNR. As far as we are aware, this is the first time an INR-based video codec
achieving such performance. Ho Man Kwan, Ge Gao 0005, Fan Zhang 0017, Andrew Gower, David Bull 0001 |
NeurIPS | 4 |
| 2024 | Immersive Video Compression Using Implicit Neural RepresentationsabstractRecent work on implicit neural representations (INRs) has evidenced their potential for efficiently representing and encoding conventional video content. In this paper we, for the first time, extend their application to immersive (multi-view) videos, by proposing MV-HiNeRV, a new INR-based immersive video codec. MV-HiNeRV is an enhanced version of a state-of-the-art INR-based video codec, HiNeRV, which was developed for single-view video compression. We have modified the model to learn a different group of feature grids for each view, and share the learnt network parameters among all views. This enables the model to effectively exploit the spatio-temporal and the inter-view redundancy that exists within multi-view videos. The proposed codec was used to compress multi-view texture and depth video sequences in the MPEG Immersive Video (MIV) Common Test Conditions, and tested against the MIV Test model (TMIV) that uses the VVenC video codec. The results demonstrate the superior performance of MV-HiNeRV, with significant coding gains (up to 72.33%) over TMIV. The implementation of MV-HiNeRV is published for further development and evaluation11https://hmkx.github.io/mv-hinerv/. Ho Man Kwan, Fan Zhang 0017, Andrew Gower, David Bull 0001 |
PCS | 3 |
| 2023 | HiNeRV: Video Compression with Hierarchical Encoding-based Neural RepresentationabstractLearning-based video compression is currently a popular research topic, offering the potential to compete with conventional standard video codecs. In this context, Implicit Neural Representations (INRs) have previously been used to represent and compress image and video content, demonstrating relatively high decoding speed compared to other methods. However, existing INR-based methods have failed to deliver rate quality performance comparable with the state of the art in video compression. This is mainly due to the simplicity of the employed network architectures, which limit their representation capability. In this paper, we propose HiNeRV, an INR that combines light weight layers with novel hierarchical positional encodings. We employs depth-wise convolutional, MLP and interpolation layers to build the deep and wide network architecture with high capacity. HiNeRV is also a unified representation encoding videos in both frames and patches at the same time, which offers higher performance and flexibility than existing methods. We further build a video codec based on HiNeRV and a refined pipeline for training, pruning and quantization that can better preserve HiNeRV's performance during lossy model compression. The proposed method has been evaluated on both UVG and MCL-JCV datasets for video compression, demonstrating significant improvement over all existing INRs baselines and competitive performance when compared to learning-based codecs (72.3\% overall bit rate saving over HNeRV and 43.4\% over DCVC on the UVG dataset, measured in PSNR). Ho Man Kwan, Ge Gao 0005, Fan Zhang 0017, Andrew Gower, David Bull 0001 |
NeurIPS | 4 |