Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Jude Yew

dblp:35/4110 · DBLP profile ↗
← Back
9ranked-venue papers
3as first author
0since 2021 · last 2017
0000-0001-6195-6020ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 7 · 2 first-authorApplied, interdisciplinary, general and emerging computing · 3 · 1 first-authorDatabases, data management, data science and information retrieval · 1Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
2 papers
Web and social media mining · 100%
Computer graphics and multimedia
1 paper
Multimedia analysis and retrieval · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational social science and digital humanities · 100%

Topics — the 2 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Web and social media mining
online communities
0.212014
The antecedents of remix · CSCW 2014
Multimedia analysis and retrieval › video classification
video genre classification
0.112011
Knowing funny: genre perception and categorization in social video sharing · CHI 2011

Methods — techniques the papers use, named apart from their topics

trace data analysis · 0.4quantitative modeling · 0.4survey · 0.2naive bayes classifier · 0.2interviews · 0.2
YearPublicationVenuePosition
2017 The Temporal Window: Explicit Representation of Future Actions in Improvisational Performances
abstract
Improvisation often requires performers to anticipate each other's upcoming actions to coordinate their performance. Traditionally, improvisation does not involve explicit representation of upcoming actions, relying instead on implicit cues and overt gestures. Providing a concrete representation of these actions may impact the nature of improvisation. To explore how performers use such a representation, we introduce the "temporal window", a shared workspace for collaborators to indicate upcoming actions shortly before those actions are carried out. We describe versions for music and storytelling, and present results of an observational study of use of these systems by 11 pairs of participants. Participants used the temporal window in various ways, including using knowledge about upcoming actions when performing live, and adjusting upcoming actions based on knowledge of both the live performance and upcoming actions. These observations can inform design to support improvisation as well as other systems that support anticipating upcoming actions.
Alex Mitchell 0001, Jude Yew, Prashanth Thattai, Benjamin Loh, Dennis Ang, Lonce L. Wyse
Creativity & Cognition2
2017 The AntWriter Improvisational Writing System: Visualizing and Coordinating Upcoming Actions
Alex Mitchell 0001, Jude Yew, Lonce L. Wyse, Dennis Ang, Prashanth Thattai
ICIDS2
2014 The antecedents of remix
abstract
Reuse of the works of others has become common practice on the Internet and has formed the basis for collaboration in some online communities. However, some works are reused much more frequently than others. In this article we build a quantitative model that explains which factors are most salient in determining the likelihood that an author's work will be reused. Controlling for common factors, such as the work's popularity, we show that the probability of reuse depends on (a) the degree of derivativity of the work in question, (b) the specific ways in which it derives meaning from other works (intertextuality), (c) the audience's preferential attachment to authors of high fecundity, and (d) the author's social embededness in networks of reuse. We use trace data from an online community that was built for the purpose of demonstrating the ability of open sharing and reuse to spur collaboration and innovation in music. Although our model is designed for broad applicability, we explain that the size and direction of the effects reported in this paper may vary, when reuse is performed with other media or for different purposes.
Giorgos Cheliotis, Jude Yew
CSCW3
2011 Knowing funny: genre perception and categorization in social video sharing
abstract
Categorization of online videos is often treated as a tag suggestion task; tags can be generated by individuals or by machine classification. In this paper, we suggest categorization can be determined socially, based on people's interactions around media content without recourse to metadata that are intrinsic to the media object itself. This work bridges the gap between the human perception of genre and automatic categorization of genre in classifying online videos. We present findings from two internet surveys and from follow-up interviews where we address how people determine genre classification for videos and how social framing of video content can alter the perception and categorization of that content. From these findings, we train a Naive Bayes classifier to predict genre categories. The trained classifier achieved 82% accuracy using only social action data, without the use of content or media-specific metadata. We conclude with implications on how we categorize and organize media online as well as what our findings mean for designing and building future tools and interaction experiences.
Jude Yew, David A. Shamma, Elizabeth F. Churchill
CHI1
2011 Viral Actions: Predicting Video View Counts Using Synchronous Sharing Behaviors
David A. Shamma, Jude Yew, Lyndon Kennedy, Elizabeth F. Churchill
ICWSM2
2010 Supporting the information needs of mobile microentrepreneurs in the developing world: the case of Indonesian food cart vendors
abstract
This paper describes an ongoing research project exploring the business practices of mobile entrepreneurs, specifically mobile food vendors, and the potential use of location aware and mobile phone-based application to support their information needs. Mobile food vendors are a ubiquitous phenomenon in the developing world and can be seen hawking their wares in carts, bicycles, or motorcycles. In this paper we report findings from 28 interviews around business practices, challenges, personal histories, and economic wellbeing among mobile food vendors and 10 of their customers from five major Indonesian cities. Based on these findings, we point to characteristics and features of a mobile phone-based application that will enable these vendors to advertise their current location, accept orders from customers, enable customers' recommendation of vendors, and inform fellow vendors of various special events.
Rahmad Dawood, Steven J. Jackson, Jude Yew
ICTD3
2009 Social performances: understanding the motivations for online participatory behavior
abstract
Open contribution (OCS) are online applications that encourage users to contribute and share content in a public and open manner. While these systems lower the barriers to participating, what is less clear is why users are motivated to contribute time and effort in these online environments with relative strangers. My dissertation proposes that one way to explain high levels of participation on OCS is to use the lens of social performances. This lens suggests that individual participation on social software websites involves elements of both individual and collective performative behavior. The social performance framework suggests that the participatory behavior is part of a larger sensemaking exercise that rationalizes and aligns individual contributions to the collective effort. The view here is that OCS and its users are part of a socio-technical ecology and are mutually dependent on each other. Understanding participation as a form of social performance can enable us to better design systems that encourage participation, collaboration and sharing.
Jude Yew
GROUP1
2007 Twiki and wetpaint: two wikis in academic environments
abstract
This paper describes a community-based effort to preserve organizational knowledge and to orientate newcomers to a graduate school. It presents a very brief review of recent research on wiki use in corporate and organizational environments and initial data from two wiki implementation iterations within our academic community. We contrast use of a TWiki with that of a WetPaint wiki. Our data suggest that with low barriers to participation and a great deal of patience, wikis can be useful stores for community information and knowledge sharing.
Libby Hemphill, Jude Yew
GROUP2
2005 Collaborative Narratives: Collaborative Learning in the Blogosphere
Jude Yew
ICCE1