Demo Data from SIGIR 2026 / reviewers in the wild / expert
Xiaoxiang Zheng
dblp:35/5215
· DBLP profile ↗
11ranked-venue papers
0as first author
0since 2021 · last 2020
0000-0001-7641-9789ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6Applied, interdisciplinary, general and emerging computing · 3Graphics, computer vision, multimedia, augmented reality and games · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › 3d shape analysis
3d face analysis |
0.2 | 1 | 2013 | Establishing Point Correspondence of 3D Faces Via Sparse Facial Deformable Model · IEEE Trans. Image Process. 2013 |
Computer vision › 3D vision
3d shape analysis |
0.2 | 1 | 2013 | Establishing Point Correspondence of 3D Faces Via Sparse Facial Deformable Model · IEEE Trans. Image Process. 2013 |
Computer vision › 3D vision › 3d shape representation
deformable model |
0.2 | 1 | 2013 | Establishing Point Correspondence of 3D Faces Via Sparse Facial Deformable Model · IEEE Trans. Image Process. 2013 |
Methods — techniques the papers use, named apart from their topics
sparse representation · 0.2normal-ray deformation · 0.2dictionary learning · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2020 | Binless Kernel Machine: Modeling Spike Train Transformation for Cognitive Neural ProsthesesabstractModeling spike train transformation among brain regions helps in designing a cognitive neural prosthesis that restores lost cognitive functions. Various methods analyze the nonlinear dynamic spike train transformation between two cortical areas with low computational eficiency. The application of a real-time neural prosthesis requires computational eficiency, performance stability, and better interpretation of the neural firing patterns that modulate target spike generation. We propose the binless kernel machine in the point-process framework to describe nonlinear dynamic spike train transformations. Our approach embeds the binless kernel to eficiently capture the feedforward dynamics of spike trains and maps the input spike timings into reproducing kernel Hilbert space (RKHS). An inhomogeneous Bernoulli process is designed to combine with a kernel logistic regression that operates on the binless kernel to generate an output spike train as a point process. Weights of the proposed model are estimated by maximizing the log likelihood of output spike trains in RKHS, which allows a global-optimal solution. To reduce computational complexity, we design a streaming-based clustering algorithm to extract typical and important spike train features. The cluster centers and their weights enable the visualization of the important input spike train patterns that motivate or inhibit output neuron firing. We test the proposed model on both synthetic data and real spike train data recorded from the dorsal premotor cortex and the primary motor cortex of a monkey performing a center-out task. Performances are evaluated by discrete-time rescaling Kolmogorov-Smirnov tests. Our model outperforms the existing methods with higher stability regardless of weight initialization and demonstrates higher eficiency in analyzing neural patterns from spike timing with less historical input (50%). Meanwhile, the typical spike train patterns selected according to weights are validated to encode output spike from the spike train of single-input neuron and the interaction of two input neurons. Cunle Qian, Xuyun Sun, Yueming Wang 0001, Xiaoxiang Zheng, Yiwen Wang 0002, Gang Pan 0001 |
Neural Comput. | 4 |
| 2019 | Effective Dimensionality Reduction for Visualizing Neural Dynamics by Laplacian EigenmapsabstractWith the development of neural recording technology, it has become possible to collect activities from hundreds or even thousands of neurons simultaneously. Visualization of neural population dynamics can help neuroscientists analyze large-scale neural activities efficiently. In this letter, Laplacian eigenmaps is applied to this task for the first time, and the experimental results show that the proposed method significantly outperforms the commonly used methods. This finding was confirmed by the systematic evaluation using nonhuman primate data, which contained the complex dynamics well suited for testing. According to our results, Laplacian eigenmaps is better than the other methods in various ways and can clearly visualize interesting biological phenomena related to neural dynamics. Guanghao Sun, Shaomin Zhang, Qiaosheng Zhang 0001, Xiaoxiang Zheng |
Neural Comput. | 7 |
| 2018 | Nonlinear Modeling of Neural Interaction for Spike Prediction Using the Staged Point-Process ModelabstractNeurons communicate nonlinearly through spike activities. Generalized linear models (GLMs) describe spike activities with a cascade of a linear combination across inputs, a static nonlinear function, and an inhomogeneous Bernoulli or Poisson process, or Cox process if a self-history term is considered. This structure considers the output nonlinearity in spike generation but excludes the nonlinear interaction among input neurons. Recent studies extend GLMs by modeling the interaction among input neurons with a quadratic function, which considers the interaction between every pair of input spikes. However, quadratic effects may not fully capture the nonlinear nature of input interaction. We therefore propose a staged point-process model to describe the nonlinear interaction among inputs using a few hidden units, which follows the idea of artificial neural networks. The output firing probability conditioned on inputs is formed as a cascade of two linear-nonlinear (a linear combination plus a static nonlinear function) stages and an inhomogeneous Bernoulli process. Parameters of this model are estimated by maximizing the log likelihood on output spike trains. Unlike the iterative reweighted least squares algorithm used in GLMs, where the performance is guaranteed by the concave condition, we propose a modified Levenberg-Marquardt (L-M) algorithm, which directly calculates the Hessian matrix of the log likelihood, for the nonlinear optimization in our model. The proposed model is tested on both synthetic data and real spike train data recorded from the dorsal premotor cortex and primary motor cortex of a monkey performing a center-out task. Performances are evaluated by discrete-time rescaled Kolmogorov-Smirnov tests, where our model statistically outperforms a GLM and its quadratic extension, with a higher goodness-of-fit in the prediction results. In addition, the staged point-process model describes nonlinear interaction among input neurons with fewer parameters than quadratic models, and the modified L-M algorithm also demonstrates fast convergence. Cunle Qian, Xuyun Sun, Shaomin Zhang, Dong Xing, Hongbao Li, Xiaoxiang Zheng, Gang Pan 0001, Yiwen Wang 0002 |
Neural Comput. | 6 |
| 2017 | Quantized Attention-Gated Kernel Reinforcement Learning for Brain-Machine Interface DecodingabstractReinforcement learning (RL)-based decoders in brain-machine interfaces (BMIs) interpret dynamic neural activity without patients' real limb movements. In conventional RL, the goal state is selected by the user or defined by the physics of the problem, and the decoder finds an optimal policy essentially by assigning credit over time, which is normally very time-consuming. However, BMI tasks require finding a good policy in very few trials, which impose a limit on the complexity of the tasks that can be learned before the animal quits. Therefore, this paper explores the possibility of letting the agent infer potential goals through actions over space with multiple objects, using the instantaneous reward to assign credit spatially. A previous method, attention-gated RL employs a multilayer perceptron trained with backpropagation, but it is prone to local minima entrapment. We propose a quantized attention-gated kernel RL (QAGKRL) to avoid the local minima adaptation in spatial credit assignment and sparsify the network topology. The experimental results show that the QAGKRL achieves higher successful rates and more stable performance, indicating its powerful decoding ability for more sophisticated BMI tasks as required in clinical applications. Yiwen Wang 0002, Hongbao Li, Yuxi Liao, Qiaosheng Zhang 0001, Shaomin Zhang, Xiaoxiang Zheng, José C. Príncipe |
IEEE Trans. Neural Networks Learn. Syst. | 8 |
| 2014 | Robust feature learning by stacked autoencoder with maximum correntropy criterionabstractUnsupervised feature learning with deep networks has been widely studied in the recent years. Despite the progress, most existing models would be fragile to non-Gaussian noises and outliers due to the criterion of mean square error (MSE). In this paper, we propose a robust stacked autoencoder (R-SAE) based on maximum correntropy criterion (MCC) to deal with the data containing non-Gaussian noises and outliers. By replacing MSE with MCC, the anti-noise ability of stacked autoencoder is improved. The proposed method is evaluated using the MNIST benchmark dataset. Experimental results show that, compared with the ordinary stacked autoencoder, the R-SAE improves classification accuracy by 14% and reduces the reconstruction error by 39%, which demonstrates that R-SAE is capable of learning robust features on noisy data. Yueming Wang 0001, Xiaoxiang Zheng, Zhaohui Wu 0001 |
ICASSP | 3 |
| 2014 | Decoding motor cortical activities of Monkey: A datasetabstractMotor brain-machine interface (BMI) has great potentials in neural motor prostheses and has received increasing attention during the past decades in the neural engineering field. It requires an approach to decode neural activities that represents desired movements. Much of the progress in decoding algorithms has been driven by the availability of neural data, e.g. spike trains, in some research groups having animal laboratories and capable of performing surgery and building BMI systems. However, researchers in the neural signal processing field often face a dilemma of lacking neural data. To continue the innovation in decoding algorithms, this paper introduces a public neural dataset, the ZJU Neural Decoding Dataset (ZJUNDD). We give the detailed paradigm of the BMI system on monkey, including the experimental setup and the collection of 96-channel motor cortical activities. The dataset contains spike rates of neurons obtained by a consistent spike sorting method. To improve the data quality and reduce outliers, the spike data are carefully selected according to the quality of hand movements of the monkey. A standard protocol is provided for the assessment of decoding algorithms on the dataset, including the partition of training and testing sets, and the evaluation metrics. We also build an online evaluation system in order to enable a fair comparison between decoding approaches. Further, we benchmark several existing algorithms, which provides a basic performance of the methods. To the best of our knowledge, this is the first public dataset of spike trains for the decoding research of motor cortical activities. Luoqing Zhou, Yueming Wang 0001, Gang Pan 0001, Yiwen Wang 0002, Xiaoxiang Zheng, Zhaohui Wu 0001 |
IJCNN | 6 |
| 2014 | Abidirectional brain-computer interface for effective epilepsy controlabstractBrain-computer interfaces (BCIs) can provide direct bidirectional communication between the brain and a machine. Recently, the BCI technique has been used in seizure control. Usually, a closed-loop system based on BCI is set up which delivers a therapic electrical stimulus only in response to seizure onsets. In this way, the side effects of neurostimulation can be greatly reduced. In this paper, a new BCI-based responsive stimulation system is proposed. With an efficient morphology-based seizure detector, seizure events can be identified in the early stages which trigger electrical stimulations to be sent to the cortex of the brain. The proposed system was tested on rats with penicillin-induced epileptic seizures. Online experiments show that 83% of the seizures could be detected successfully with a short average time delay of 3.11 s. With the therapy of the BCI-based seizure control system, most seizures were suppressed within 10 s. Compared with the control group, the average seizure duration was reduced by 30.7%. Therefore, the proposed system can control epileptic seizures effectively and has potential in clinical applications. Fei-Qiang Ma, Ting-Ting Ge, Yueming Wang 0001, Junming Zhu, Jian-Min Zhang, Xiaoxiang Zheng, Zhaohui Wu 0001 |
J. Zhejiang Univ. Sci. C | 7 |
| 2013 | Establishing Point Correspondence of 3D Faces Via Sparse Facial Deformable ModelabstractEstablishing a dense vertex-to-vertex anthropometric correspondence between 3D faces is an important and fundamental problem in 3D face research, which can contribute to most applications of 3D faces. This paper proposes a sparse facial deformable model to automatically achieve this task. For an input 3D face, the basic idea is to generate a new 3D face that has the same mesh topology as a reference face and the highly similar shape to the input face, and whose vertices correspond to those of the reference face in an anthropometric sense. Two constraints: 1) the shape constraint and 2) correspondence constraint are modeled in our method to satisfy the three requirements. The shape constraint is solved by a novel face deformation approach in which a normal-ray scheme is integrated to the closest-vertex scheme to keep high-curvature shapes in deformation. The correspondence constraint is based on an assumption that if the vertices on 3D faces are corresponded, their shape signals lie on a manifold and each face signal can be represented sparsely by a few typical items in a dictionary. The dictionary can be well learnt and contains the distribution information of the corresponded vertices. The correspondence information can be conveyed to the sparse representation of the generated 3D face. Thus, a patch-based sparse representation is proposed as the correspondence constraint. By solving the correspondence constraint iteratively, the vertices of the generated face can be adjusted to correspondence positions gradually. At the early iteration steps, smaller sparsity thresholds are set that yield larger representation errors but better globally corresponded vertices. At the later steps, relatively larger sparsity thresholds are used to encode local shapes. By this method, the vertices in the new face approach the right positions progressively until the final global correspondence is reached. Our method is automatic, and the manual work is needed only in training procedure. The experimental results on a large-scale publicly available 3D face data set, BU-3DFE, demonstrate that our method achieves better performance than existing methods. Gang Pan 0001, Yueming Wang 0001, Zhenfang Hu, Xiaoxiang Zheng, Zhaohui Wu 0001 |
IEEE Trans. Image Process. | 5 |
| 2011 | A hybrid brain-computer interface control strategy in a virtual environmentabstractThis paper presents a hybrid brain-computer interface (BCI) control strategy, the goal of which is to expand control functions of a conventional motor imagery or a P300 potential based BCI in a virtual environment. The hybrid control strategy utilizes P300 potential to control virtual devices and motor imagery related sensorimotor rhythms to navigate in the virtual world. The two electroencephalography (EEG) patterns serve as source signals for different control functions in their corresponding system states, and state switch is achieved in a sequential manner. In the current system, imagination of left/right hand movement was translated into turning left/right in the virtual apartment continuously, while P300 potentials were mapped to discrete virtual device control commands using a five-oddball paradigm. The combination of motor imagery and P300 patterns in one BCI system for virtual environment control was tested and the results were compared with those of a single motor imagery or P300-based BCI. Subjects obtained similar performances in the hybrid and single control tasks, which indicates the hybrid control strategy works well in the virtual environment. Jian-xun Luo, Yueting Zhuang, Xiaoxiang Zheng, Weidong Chen 0002 |
J. Zhejiang Univ. Sci. C | 8 |
| 2010 | A P300 based online brain-computer interface system for virtual hand controlabstractBrain-computer interface (BCI) is a communication system that can help lock-in patients to interact with the outside environment by translating brain signals into machine commands. The present work provides a design for a virtual reality (VR) based BCI system that allows human participants to control a virtual hand to make gestures by P300 signals, with a positive peak of potential about 300 ms posterior to the onset of target stimulus. In this virtual environment, the participants can obtain a more immersed experience with the BCI system, such as controlling a virtual hand or walking around in the virtual world. Methods of modeling the virtual hand and analyzing the P300 signals are also described in detail. Template matching and support vector machine were used as the P300 classifier and the experiment results showed that both algorithms perform well in the system. After a short time of practice, most participants could learn to control the virtual hand during the online experiment with greater than 70% accuracy. Weidong Chen 0002, Ji-cai Zhang, Shaomin Zhang, Jianhua Dai 0003, Xiaoxiang Zheng |
J. Zhejiang Univ. Sci. C | 10 |
| 2005 | A framework for simulating axon guidance
Ning Feng, Gangmin Ning, Xiaoxiang Zheng |
Neurocomputing | 3 |