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Shirao Yang

dblp:351/5054 · DBLP profile ↗
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4ranked-venue papers
1as first author
4since 2021 · last 2026
0009-0001-5410-7247ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 4 · 1 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
4 papers
Health and well-being technologies · 28% Human-AI interaction · 27% Immersive interaction · 24%
Databases, data mining, and information retrieval
1 paper
Recommender systems · 100%
Artificial intelligence
2 papers
Multi-agent systems · 54% Question answering and dialogue systems · 46%

Topics — the 8 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-AI interaction › human-AI collaboration
human-LLM collaboration
1.012026
When trust collides: Exploring human-LLM cooperation intention through the prisoner's dilemma · Int. J. Hum. Comput. Stud. 2026
Recommender systems › music recommendation › context-aware music recommendation
emotion-aware music recommendation
0.912025
Exploring enhanced strategies for emotionally-perceptive music recommendations in mid-day sleep induction scenarios · Int. J. Hum. Comput. Stud. 2025
Recommender systems
music recommendation
0.912025
Exploring enhanced strategies for emotionally-perceptive music recommendations in mid-day sleep induction scenarios · Int. J. Hum. Comput. Stud. 2025
Immersive interaction
avatar
0.912025
VRtalk: Real-Time Interactive Intelligent Anime Avatars in Virtual Reality · ISMAR 2025
Health and well-being technologies
sleep
0.812024
"Waves Push Me to Slumberland": Reducing Pre-Sleep Stress through Spatio-Temporal Tactile Displaying of Music · CHI 2024
Haptics and multimodal interaction
tactile display
0.812024
"Waves Push Me to Slumberland": Reducing Pre-Sleep Stress through Spatio-Temporal Tactile Displaying of Music · CHI 2024
Knowledge, reasoning and agents › Multi-agent systems › game theory › social dilemmas
prisoner's dilemma
0.312026
When trust collides: Exploring human-LLM cooperation intention through the prisoner's dilemma · Int. J. Hum. Comput. Stud. 2026
Natural language and speech › Question answering and dialogue systems
conversational agents
0.312025
VRtalk: Real-Time Interactive Intelligent Anime Avatars in Virtual Reality · ISMAR 2025

Methods — techniques the papers use, named apart from their topics

user study · 2.0prisoner's dilemma · 2.0persona mapping · 1.7multimodal interaction · 1.7emotion recognition · 1.7co-speech animation · 1.7vibration patterns · 0.8user experiment · 0.8
YearPublicationVenuePosition
2026 When trust collides: Exploring human-LLM cooperation intention through the prisoner's dilemma
Guanxuan Jiang, Shirao Yang, Yuyang Wang 0002, Pan Hui 0001
Int. J. Hum. Comput. Stud.2
2025 VRtalk: Real-Time Interactive Intelligent Anime Avatars in Virtual Reality
abstract
The convergence of virtual reality live streaming and AI-driven avatars has emerged as a significant technological trend. However, current integration attempts remain in the proof-of-concept stage, with the primary challenge of automatic interaction system establishment. To build interactive intelligence anime avatars within VR frameworks, we have developed a multimodal interaction architecture centered on dialogue agents, realizing comprehensive understanding, reasoning, and response. Our approach 1).proposes high granularity explicit-implicit understanding and a dual-center switchable reasoning mechanism to support flexible responses. 2).innovates a dual-source animation mechanism for co-speech face-body visualization and a textual command module for supervising crossmodal animation, and 3).enhances expressiveness through mapping persona, content, voice, and motion to anime style. Experimental results demonstrate the state-of-the-art performance of VRtalk, highlighting its practical significance and future potential.
Chunlei Xu, Shirao Yang, Yu Cao 0019, Boon-Giin Lee
ISMAR3
2025 Exploring enhanced strategies for emotionally-perceptive music recommendations in mid-day sleep induction scenarios
Shirao Yang, Hui Zhang 0064, Ruixiao Zheng, Zepeng Lin, Huafeng Shan
Int. J. Hum. Comput. Stud.1
2024 "Waves Push Me to Slumberland": Reducing Pre-Sleep Stress through Spatio-Temporal Tactile Displaying of Music
abstract
Despite the fact that spatio-temporal patterns of vibration, characterized as rhythmic compositions of tactile content, have exhibited an ability to elicit specific emotional responses and enhance the emotion conveyed by music, limited research has explored their underlying mechanism in regulating emotional states within the pre-sleep context. Aiming to investigate whether synergistic spatio-temporal tactile displaying of music can facilitate relaxation before sleep, we developed 16 vibration patterns and an audio-tactile prototype for presenting an ambient experience in a pre-sleep scenario. The stress-reducing effects were further evaluated and compared via a user experiment. The results showed that the spatio-temporal tactile display of music significantly reduced stress and positively influenced users’ emotional states before sleep. Furthermore, our study highlights the therapeutic potential of incorporating quantitative and adjustable spatio-temporal parameters correlated with subjective psychophysical perceptions in the audio-tactile experience for stress management.
Hui Zhang 0064, Ruixiao Zheng, Shirao Yang, Wanyi Wei, Huafeng Shan
CHI3