Demo Data from SIGIR 2026 / reviewers in the wild / expert
Crystal Elaine Owens
dblp:353/1885
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Bioinformatics and computational biology · 100% | |
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 50% Computer animation and physical simulation · 50% | |
| Artificial intelligence
1 paper |
Graph learning · 77% Generative modeling · 23% |
Topics — the 5 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Graph learning
graph grammar |
0.8 | 1 | 2024 | Representing Molecules as Random Walks Over Interpretable Grammars · ICML 2024 |
Bioinformatics and computational biology › molecular informatics
molecular design |
0.8 | 1 | 2024 | Representing Molecules as Random Walks Over Interpretable Grammars · ICML 2024 |
Bioinformatics and computational biology › molecular informatics › cheminformatics
molecular representation |
0.8 | 1 | 2024 | Representing Molecules as Random Walks Over Interpretable Grammars · ICML 2024 |
Geometric modeling and processing
3d reconstruction |
0.8 | 1 | 2024 | Physically Compatible 3D Object Modeling from a Single Image · NeurIPS 2024 |
Machine learning › Generative modeling
molecular generation |
0.2 | 1 | 2024 | Representing Molecules as Random Walks Over Interpretable Grammars · ICML 2024 |
Methods — techniques the papers use, named apart from their topics
random walk · 1.5physical compatibility constraint · 0.8optimization framework · 0.8graph grammars · 0.8graph grammar · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Representing Molecules as Random Walks Over Interpretable GrammarsabstractRecent research in molecular discovery has primarily been devoted to small, drug-like molecules, leaving many similarly important applications in material design without adequate technology. These applications often rely on more complex molecular structures with fewer examples that are carefully designed using known substructures. We propose a data-efficient and interpretable model for representing and reasoning over such molecules in terms of graph grammars that explicitly describe the hierarchical design space featuring motifs to be the design basis. We present a novel representation in the form of random walks over the design space, which facilitates both molecule generation and property prediction. We demonstrate clear advantages over existing methods in terms of performance, efficiency, and synthesizability of predicted molecules, and we provide detailed insights into the method’s chemical interpretability. Michael Sun, Weize Yuan, Veronika Thost, Crystal Elaine Owens, Aristotle Franklin Grosz, Sharvaa Selvan, Katelyn Zhou, Hassan Mohiuddin, Benjamin J. Pedretti, Zachary P. Smith, Jie Chen 0007, Wojciech Matusik |
ICML | 5 |
| 2024 | Physically Compatible 3D Object Modeling from a Single ImageabstractWe present a computational framework that transforms single images into 3D physical objects. The visual geometry of a physical object in an image is determined by three orthogonal attributes: mechanical properties, external forces, and rest-shape geometry. Existing single-view 3D reconstruction methods often overlook this underlying composition, presuming rigidity or neglecting external forces. Consequently, the reconstructed objects fail to withstand real-world physical forces, resulting in instability or undesirable deformation -- diverging from their intended designs as depicted in the image. Our optimization framework addresses this by embedding physical compatibility into the reconstruction process. We explicitly decompose the three physical attributes and link them through static equilibrium, which serves as a hard constraint, ensuring that the optimized physical shapes exhibit desired physical behaviors. Evaluations on a dataset collected from Objaverse demonstrate that our framework consistently enhances the physical realism of 3D models over existing methods. The utility of our framework extends to practical applications in dynamic simulations and 3D printing, where adherence to physical compatibility is paramount. Pingchuan Ma 0002, Crystal Elaine Owens, Chuang Gan 0001, Josh Tenenbaum, Kaiming He, Wojciech Matusik |
NeurIPS | 5 |