Demo Data from SIGIR 2026 / reviewers in the wild / expert
Xuegui Zheng
dblp:357/2100
· DBLP profile ↗
5ranked-venue papers
0as first author
5since 2021 · last 2026
0009-0005-4635-7309ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 4 · 4 since 2021Software engineering, systems software and programming languages · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Efficient and distributed learning · 87% Deep learning architectures and training · 13% | |
| Computer architecture, parallel and distributed computing, and storage systems
2 papers |
Hardware accelerators and domain-specific architectures · 49% GPUs and heterogeneous computing · 24% High-performance computing · 19% |
Topics — the 10 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Efficient and distributed learning
distributed training |
2.0 | 2 | 2026 | UniEP: Unified Expert-Parallel MegaKernel MoE for LLM Training · HPDC 2026 MegaScale-MoE: Large-Scale Communication-Efficient Training of Mixture-of-Experts Models in Production · EuroSys 2026 |
Machine learning › Efficient and distributed learning › distributed training
communication-efficient training |
1.0 | 1 | 2026 | MegaScale-MoE: Large-Scale Communication-Efficient Training of Mixture-of-Experts Models in Production · EuroSys 2026 |
Machine learning › Efficient and distributed learning › distributed training › large model training
mixture-of-experts training |
1.0 | 1 | 2026 | MegaScale-MoE: Large-Scale Communication-Efficient Training of Mixture-of-Experts Models in Production · EuroSys 2026 |
GPUs and heterogeneous computing
GPU computing |
0.8 | 1 | 2024 | Tetris: Accelerating Sparse Convolution by Exploiting Memory Reuse on GPU · PPoPP 2024 |
Hardware accelerators and domain-specific architectures
machine learning accelerator |
0.8 | 1 | 2024 | Tetris: Accelerating Sparse Convolution by Exploiting Memory Reuse on GPU · PPoPP 2024 |
Hardware accelerators and domain-specific architectures › sparsity exploitation
sparse convolution accelerator |
0.8 | 1 | 2024 | Tetris: Accelerating Sparse Convolution by Exploiting Memory Reuse on GPU · PPoPP 2024 |
Machine learning › Deep learning architectures and training
mixture of experts |
0.3 | 1 | 2026 | UniEP: Unified Expert-Parallel MegaKernel MoE for LLM Training · HPDC 2026 |
Machine learning › Deep learning architectures and training › mixture of experts
moe training |
0.3 | 1 | 2026 | UniEP: Unified Expert-Parallel MegaKernel MoE for LLM Training · HPDC 2026 |
High-performance computing
large-scale training |
0.3 | 1 | 2026 | MegaScale-MoE: Large-Scale Communication-Efficient Training of Mixture-of-Experts Models in Production · EuroSys 2026 |
High-performance computing
performance optimization at scale |
0.3 | 1 | 2026 | MegaScale-MoE: Large-Scale Communication-Efficient Training of Mixture-of-Experts Models in Production · EuroSys 2026 |
Methods — techniques the papers use, named apart from their topics
communication optimization · 2.0mixture-of-experts · 1.0mixture of experts · 1.0stride packed filter · 0.8filter group reorder · 0.8bank-sensing reorganization · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | MegaScale-MoE: Large-Scale Communication-Efficient Training of Mixture-of-Experts Models in ProductionabstractWe present MegaScale-MoE, a production system tailored for the efficient training of large-scale mixture-of-experts (MoE) models. MoE emerges as a promising architecture to scale large language models (LLMs) to unprecedented sizes, thereby enhancing model performance. However, existing MoE training systems experience a degradation in training efficiency, exacerbated by the escalating scale of MoE models and the continuous evolution of hardware. Chao Jin 0007, Ziheng Jiang, Zhihao Bai, Juncai Liu, Xiang Li 0067, Ningxin Zheng, Qi Huang 0001, Wen Heng, Yiyuan Ma, Wenlei Bao, Size Zheng 0001, Xuegui Zheng, Yanghua Peng, Haibin Lin, Xuanzhe Liu, Xin Jin 0008, Xin Liu 0086 |
EuroSys | 15 |
| 2026 | UniEP: Unified Expert-Parallel MegaKernel MoE for LLM TrainingabstractAs LLM training grows increasingly resource-intensive and expert parallelism (EP) becomes essential for scaling MoE models, EP optimizations are widely adopted in production frameworks like Megatron-LM. Existing solutions often rely on ad-hoc, complex kernels that lack adaptability across diverse optimization configurations and frequently neglect numerical stability, failing to meet the strict precision requirements of large-scale training. Size Zheng 0001, Xuegui Zheng, Li-Wen Chang, Jidong Zhai |
HPDC | 2 |
| 2026 | Tetris: Efficient Long-context LLM Serving with Chunkwise Dynamic Sequence Parallelism
Xuegui Zheng, Yijin Guan, Size Zheng 0001, Li-Wen Chang, Shufan Liu, Xin Liu 0086, Guangyu Sun 0003 |
ISCA | 3 |
| 2024 | Tetris: Accelerating Sparse Convolution by Exploiting Memory Reuse on GPUabstractConvolutional neural networks (CNNs) have achieved remarkable success in various application fields. Although model compression techniques mitigate the ever-increasing resource demands of large CNN models, the compressed models usually exhibit irregular memory access and unstructured sparsity, which are difficult for dominant operators such as sparse convolution to achieve expected performance speedup on popular inference platforms such as GPU. In this paper, we propose Tetris, an efficient sparse convolution approach optimized for GPU. Tetris first fully exploits the input reuse opportunity of sparse convolution to reduce the memory accesses to global memory. It then adopts a stride packed filter (SPF) format and a bank-sensing reorganization scheme to eliminate the irregular memory accesses caused by unstructured sparsity. It also leverages a filter group reorder technique to address load imbalance among threads, and a parameter tuning method to determine the optimal parameters of the sparse convolution implementation. The experiment results show that Tetris outperforms dense/sparse convolution libraries and cutting-edge implementations with promising performance speedup. Xuegui Zheng, Hailong Yang 0002, Zhongzhi Luan, Depei Qian 0001 |
PPoPP | 2 |
| 2024 | Towards optimized tensor code generation for deep learning on sunway many-core processor
Mingzhen Li 0001, Changxi Liu, Jianjin Liao, Xuegui Zheng, Hailong Yang 0002, Rujun Sun, Lin Gan 0001, Guangwen Yang 0002, Zhongzhi Luan, Depei Qian 0001 |
Frontiers Comput. Sci. | 4 |