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Youqing Fang

dblp:358/6650 · DBLP profile ↗
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4ranked-venue papers
0as first author
4since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Generative modeling · 34% Speech recognition and synthesis · 30% Representation and self-supervised learning · 15%
Computer graphics and multimedia
3 papers
Visual content generation and editing · 77% Audio and music processing · 23%

Topics — the 11 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Natural language and speech › Speech recognition and synthesis › speech synthesis
controllable speech synthesis
1.012026
MF-Speech: Achieving Fine-Grained and Compositional Control in Speech Generation via Factor Disentanglement · AAAI 2026
Machine learning › Representation and self-supervised learning › representation learning
disentangled representation learning
1.012026
MF-Speech: Achieving Fine-Grained and Compositional Control in Speech Generation via Factor Disentanglement · AAAI 2026
Natural language and speech › Speech recognition and synthesis
speech synthesis
1.012026
MF-Speech: Achieving Fine-Grained and Compositional Control in Speech Generation via Factor Disentanglement · AAAI 2026
Computer vision › Face, body and person analysis › human pose estimation
2d human pose estimation
0.812024
HumanVid: Demystifying Training Data for Camera-controllable Human Image Animation · NeurIPS 2024
Machine learning › Generative modeling
diffusion model
0.812024
HumanVid: Demystifying Training Data for Camera-controllable Human Image Animation · NeurIPS 2024
Computer vision › 3D vision › motion capture
human motion capture
0.812024
HumanVid: Demystifying Training Data for Camera-controllable Human Image Animation · NeurIPS 2024
Machine learning › Generative modeling › diffusion model › text-to-image generation
personalized text-to-image generation
0.812024
PIA: Your Personalized Image Animator via Plug-and-Play Modules in Text-to-Image Models · CVPR 2024
Machine learning › Generative modeling › diffusion model
text-to-image generation
0.812024
PIA: Your Personalized Image Animator via Plug-and-Play Modules in Text-to-Image Models · CVPR 2024
Visual content generation and editing
image animation
0.812024
PIA: Your Personalized Image Animator via Plug-and-Play Modules in Text-to-Image Models · CVPR 2024
Audio and music processing › audio representation learning
speech representation
0.312026
MF-Speech: Achieving Fine-Grained and Compositional Control in Speech Generation via Factor Disentanglement · AAAI 2026
Visual content generation and editing
video generation
0.212024
HumanVid: Demystifying Training Data for Camera-controllable Human Image Animation · NeurIPS 2024

Methods — techniques the papers use, named apart from their topics

style adaptive normalization · 2.0multi-objective optimization · 2.0factor disentanglement · 2.0temporal alignment layers · 1.5rule-based camera trajectory generation · 1.5condition module · 1.5SLAM · 1.5
YearPublicationVenuePosition
2026 MF-Speech: Achieving Fine-Grained and Compositional Control in Speech Generation via Factor Disentanglement
abstract
Generating expressive and controllable human speech is one of the core goals of generative artificial intelligence, but its progress has long been constrained by two fundamental challenges: the deep entanglement of speech factors and the coarse granularity of existing control mechanisms. To overcome these challenges, we have proposed a novel framework called MF-Speech, which consists of two core components: MF-SpeechEncoder and MF-SpeechGenerator. MF-SpeechEncoder acts as a factor purifier, adopting a multi-objective optimization strategy to decompose the original speech signal into highly pure and independent representations of content, timbre, and emotion. Subsequently, MF-SpeechGenerator functions as a conductor, achieving precise, composable and fine-grained control over these factors through dynamic fusion and Hierarchical Style Adaptive Normalization (HSAN). Experiments demonstrate that in the highly challenging multi-factor compositional speech generation task, MF-Speech significantly outperforms current state-of-the-art methods, achieving a lower word error rate (WER=4.67%), superior style control (SECS=0.5685, Corr=0.68), and the highest subjective evaluation scores (nMOS=3.96, sMOS_t=3.86, sMOS_e=3.78). Furthermore, the learned discrete factors exhibit strong transferability, demonstrating their significant potential as a general-purpose speech representation.
Youqing Fang, Pingyu Wu, Guoyang Ye, Wenbo Zhou 0004
AAAI2
2025 Exposure-Limited Image Enhancement with Generative Diffusion Prior
abstract
Many consumer cameras are equipped with 8-bit image sensors, which often struggle to capture scenes with a High Dynamic Range (HDR). This limitation can result in overexposed or underexposed regions, a loss of fine details due to low bit-depth compression, skewed color distributions, and noticeable noise in dark areas. Traditional Standard Dynamic Range (SDR) image enhancement methods typically focus on color mapping by expanding the color range and adjusting brightness. However, they often fail to restore details in dynamic range extremes, i.e. regions where pixel values approach the minimum or maximum limits. We define “exposure-limited image enhancement” as the process of enhancing images with large missing areas due to exposure issues within the SDR space, which differs from existing “mis-exposed image enhancement” methods primarily aimed at correcting color distributions. To enhance these exposure-limited images and overcome the limitations of current models, we propose a novel two-stage approach. In the first stage, we remap color and brightness to a suitable range while preserving existing details. In the second stage, we use a diffusion prior to generate content in severely overexposed or underexposed regions, which are otherwise lost during capture. Notably, this generative refinement module can also serve as a plug-and-play component alongside existing enhancement methods. Extensive experiments demonstrate that our method significantly improves image quality and detail, outperforming state-of-the-art techniques in dynamic range extremes. The project page is at https://Sagiri0208.github.io.
Baiang Li, Sizhuo Ma, Yanhong Zeng, Xiaogang Xu 0002, Youqing Fang, Zhao Zhang 0001, Jian Wang 0100, Kai Chen 0026
ICCP5
2024 PIA: Your Personalized Image Animator via Plug-and-Play Modules in Text-to-Image Models
abstract
Recent advancements in personalized text-to-image (T2I) models have revolutionized content creation, empowering non-experts to generate stunning images with unique styles. While promising, animating these personalized images with realistic motions poses significant challenges in preserving distinct styles, high-fidelity details, and achieving motion controllability by text. In this paper, we present PIA, a Personalized Image Animator that excels in aligning with condition images, achieving motion controllability by text, and the compatibility with various personalized T2I models without specific tuning. To achieve these goals, PIA builds upon a base T2I model with well-trained temporal alignment layers, allowing for the seamless transformation of any personalized T2I model into an image animation model. A key component of PIA is the introduction of the condition module, which takes as inputs the conditionframe and inter-frame affinity. This module leverages the affinity hint to transfer appearance information from the condition frame to individual frames in the latent space. This design mitigates the challenges of appearance-related frame alignment within PIA and allows for a stronger focus on aligning with motion-related guidance. To address the lack of a benchmark for this field, we introduce AnimateBench, a comprehensive benchmark comprising diverse personalized T2I models, curated images, and motion-related prompts. We show extensive evaluations and applications on AnimateBench to verify the superiority of PIA.
Yiming Zhang 0031, Zhening Xing, Yanhong Zeng, Youqing Fang, Kai Chen 0026
CVPR4
2024 HumanVid: Demystifying Training Data for Camera-controllable Human Image Animation
abstract
Human image animation involves generating videos from a character photo, allowing user control and unlocking the potential for video and movie production. While recent approaches yield impressive results using high-quality training data, the inaccessibility of these datasets hampers fair and transparent benchmarking. Moreover, these approaches prioritize 2D human motion and overlook the significance of camera motions in videos, leading to limited control and unstable video generation. To demystify the training data, we present HumanVid, the first large-scale high-quality dataset tailored for human image animation, which combines crafted real-world and synthetic data. For the real-world data, we compile a vast collection of real-world videos from the internet. We developed and applied careful filtering rules to ensure video quality, resulting in a curated collection of 20K high-resolution (1080P) human-centric videos. Human and camera motion annotation is accomplished using a 2D pose estimator and a SLAM-based method. To expand our synthetic dataset, we collected 10K 3D avatar assets and leveraged existing assets of body shapes, skin textures and clothings. Notably, we introduce a rule-based camera trajectory generation method, enabling the synthetic pipeline to incorporate diverse and precise camera motion annotation, which can rarely be found in real-world data. To verify the effectiveness of HumanVid, we establish a baseline model named CamAnimate, short for Camera-controllable Human Animation, that considers both human and camera motions as conditions. Through extensive experimentation, we demonstrate that such simple baseline training on our HumanVid achieves state-of-the-art performance in controlling both human pose and camera motions, setting a new benchmark. Demo, data and code could be found in the project website: https://humanvid.github.io/.
Zhenzhi Wang 0001, Yixuan Li 0002, Yanhong Zeng, Youqing Fang, Yuwei Guo 0002, Wenran Liu, Jing Tan 0002, Kai Chen 0026, Tianfan Xue, Bo Dai 0002, Dahua Lin
NeurIPS4