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Ta Dang Khoa Le

dblp:358/9248 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2023
0000-0002-7951-9256ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Cellular and mobile networks · 87% Wireless networking · 13%
Artificial intelligence
1 paper
Reinforcement learning · 100%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Cellular and mobile networks
radio access networks
0.712023
RAN Simulator Is NOT What You Need: O-RAN Reinforcement Learning for the Wireless Factory · MobiCom 2023
Cellular and mobile networks › network slicing
RAN slicing
0.712023
RAN Simulator Is NOT What You Need: O-RAN Reinforcement Learning for the Wireless Factory · MobiCom 2023
Machine learning › Reinforcement learning
policy training
0.212023
RAN Simulator Is NOT What You Need: O-RAN Reinforcement Learning for the Wireless Factory · MobiCom 2023
Wireless networking › reliable wireless communication › mission-critical wireless communication
industrial wireless
0.212023
RAN Simulator Is NOT What You Need: O-RAN Reinforcement Learning for the Wireless Factory · MobiCom 2023

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 1.3emulation · 1.3
YearPublicationVenuePosition
2023 RAN Simulator Is NOT What You Need: O-RAN Reinforcement Learning for the Wireless Factory
abstract
As modern manufacturing lines embrace greater modularity and flexibility, the need to transition factory networks from wired to wireless grows. Yet the mission-critical nature of factory networks poses a key challenge - connecting numerous diverse machines with high QoS predictability. After formulating this challenge as predictable RAN optimization via Reinforcement Learning (RL), we highlight a major-yet-overlooked modeling issue: matching the packet handling mechanics of a production/real RAN software. In this paper, we show that these mismatches inside RAN simulators can cause non-trivial QoS gaps in production. Then, we present Twin5G, a novel training solution that brings scalable and near-discrete-time emulations to real RAN software, removing the need for RAN simulators. In a RAN Slicing example, Twin5G-trained policy outperforms simulator-trained and standard RL-trained policies in both QoS achieved (+16%) and predictability (+19%) during tests.
Ta Dang Khoa Le, Navid Nikaein
MobiCom1