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Beituo Liu

dblp:360/2063 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2024
0009-0004-8441-6173ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Personal fabrication and tangible interfaces · 77% Design research and methods · 23%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › shape modeling › 3d modeling
3d sketching
0.812024
InkBrush: A Sketching Tool for 3D Ink Painting · CHI 2024
Personal fabrication and tangible interfaces › digital craft
hybrid craft
0.812024
Learning from Hybrid Craft: Investigating and Reflecting on Innovating and Enlivening Traditional Craft through Literature Review · CHI 2024

Methods — techniques the papers use, named apart from their topics

user study · 0.8multi-perspective review · 0.8design study · 0.8
YearPublicationVenuePosition
2024 InkBrush: A Sketching Tool for 3D Ink Painting
abstract
InkBrush is a new sketch-based 3D drawing tool for creating 3D ink paintings using free-form 3D ink strokes. It offers a digital calligraphy brush and various editing tools to generate realistic ink-like brush strokes with attributes like hairy edges, ink drips, and scattered dots. Users can adjust parameters such as moisture, color, darkness, dryness, and stroke style to customize the appearance of the brush strokes. The development of InkBrush was guided by a design study involving artists and designers. It was developed as a plugin for Blender, a popular 3D modeling tool, and its effectiveness and usability were evaluated through a user study involving 75 participants. Preliminary feedback from the participants was overwhelmingly positive, indicating that InkBrush was intuitive and easy to use. Following this, we also sought in-depth assessments from experts in ink painting and 3D design. Their evaluations further demonstrated the effectiveness of InkBrush.
Zhihao Yao 0004, Qirui Sun, Beituo Liu, Yao Lu 0038, Guanhong Liu, Xing-Dong Yang, Haipeng Mi
CHI3
2024 Learning from Hybrid Craft: Investigating and Reflecting on Innovating and Enlivening Traditional Craft through Literature Review
abstract
The key to preserving traditional crafts lies in living transmission, which is inseparable from sustaining artistic production, audience consumption, and progressive innovation with the physical media. As HCI researchers, we focus on the hybrid crafts field, which involves numerous cross-disciplinary integration cases between traditional craftsmanship and digital technology at the physical level, providing inspiration for innovating and enlivening traditional crafts. We conducted a multi-perspective review of 85 hybrid craft articles related to traditional crafts over the past decade, considering aspects such as craft categories, digital technology, target users, and research areas. Through reflection, we propose a design framework for fostering innovation and revitalizing traditional crafts. This paper aims to offer insight into the innovation and enlivenment of traditional crafts through a hybrid craft perspective while also serving as a first review of the hybrid craft field from the traditional craftsmanship perspective.
Guanhong Liu, Qingyuan Shi, Yuanling Feng, Tianyu Yu 0001, Beituo Liu, Zhijun Ma, Yuting Diao
CHI6